Precipitation (Alteration) 

Range: 1''/level

Components: V,S,M

Duration: 1 segment/level

Casting Time: 1 segment

Area of Effect: 3""x12"" cylinder

Saving Throw: None (special)

 When this spell is cast, all water vapor in the atmosphere within the area of effect is precipitated in the form of a light rain. The rain will continue for only as many segments as caster has levels since only some 1/100 of an inch of precipitation falls during the course of a segment, the spell will have only the following general effects:

  1. Thin, light material will become damp in 1 segment and thoroughly wet thereafter.
  • Twigs and heavy material such as canvas will be damp in 2 segments and wet thereafter.
  • Flat, relatively non-porous surfaces, such as stone floors, rocks, painted wood, etc., will be damp in 1 segment and filmed with water thereafter.
  • Semi-porus surfaces and materials will become damp on the surface in 2 segments, and thereafter the damp area will progress downward/inward, until after 5 segments the surface will be thoroughly wet.
  • Porous surfaces and materials will simply absorb the rain up to the limit of their capacity, which probably extends well beyond the duration of the spell.
  • Small flames, such as those of candles, will be extinguished by 1 segment of precipitation. Small fires will slow and become smoky for 1 round after precipitation has ceased. Large fires will not be materially affected by the spell.
  • Note that if the temperature is above 90f. the duration of the spell will be extended to double normal except in arid regions. Also, where the temperature ranges between 33 and 31f, the precipitation will fall as rather thick snow and most effects will be negated or postponed until the snowmelts. If magical heat of large area is applied to precipitation, a cloud of warm fog of double area will be formed. If magical cold is applied to the spell or the water, which remains thereafter, normal ice will be formed. The material components of the spell are a pinch of silver dust.

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