Starcontrol I was a fairly simple, yet enjoyable sci-fi 
strategy game.  Yes, it was not anywhere near as good as 
Starcon2, but not only is it a lot older game, but it is 
a completely different type of game.  The lesser number 
of races ( 7 Alliance, 7 Hierarchy ) kept the game a lot 
simpler.  The only annoying part was the rotating 
starfield, which was unfortunately brought back in 
Starcon3.  The combat is a lot different than Starcon2 
or 3 as well.  Since Starcon ran on the slow Sega 
Genesis system, the combat involved a lot more thinking 
about tactics, whereas Starcon2 Hypermelee involved more 
piloting skills and quick action.  Finally, while the 
strategy was not up to the real-time strategy standards 
of today ( C&C, Warcraft II ), it is good for its time.

				--Karl W. Thaesler

    Source: geocities.com/timessquare/lair/3656

               ( geocities.com/timessquare/lair)                   ( geocities.com/timessquare)