Issue |
Title |
Summary |
1 |
Enter Gamma Force |
The team is assembled and shown their base near Seattle. Their first
mission is to thwart what may be the next demon invasion orchestrated by a
being known as Skindancer. |
2 |
Night of the Ninja |
While the search for Skindancer and research into what his nefarious
scheme may be continues, the group must break up a gang war between ninja,
tong, and Chinese sorcerers. |
3 |
Palace of the Ice Queen |
An accident in Freejack's lab results in a rift into the elemental plane
of ice and his kidnapping. The group must enter the frigid realm of the
Ice Queen and rescue Freejack and close the rift before the world enters a
new ice age. |
4 |
Citadel of the Black Lotus |
As part of the bargain with the Ice Queen, the group enters the lair of
the Black Lotus Sorcerers to steal the Crown of Ice and deal the black
sorcerers a mighty blow. |
5 |
Day of the Dragon |
Gamma Force's epic struggle with the sorcerers is interrupted by the
Chinese hero team known as The Imperial Dragons. Just when the teams sort
out the chaos, the master sorcerer explodes into the terrible Blood
Dragon. |
6 |
Nights of Fire |
Our heroes return to a Seattle aflame as Skindancer unleashes his next
horror, the Cadaver Men. |
7 |
Do Cyberninjas Dream of Electric Shuriken |
Looters break into a robotics company only to unleash mentally unstable
cyborgs. Can the team stop them before they trash downtown Seattle. |
8 |
Skindancer's Suprise |
All the corpses in Seattles morgue are stolen and then unleashed as the
living dead for the final confrontation with Skindancer and his Cadaver
Men. |
9 |
Cows of the Corn |
The team returns to Iowa with Freejack for a little R&R and to check
out some mysterious events in the area including unidentified
transmissions from space. What should be a simple look into the antics of
bored children in a small town, turns into a brawl with cows warped by
alien science. |
10 |
Into the Hive |
The teams old leader Pulsar along with a few other heroes, soldiers, and
civilians must be rescued from the lair of Legion; in Disney Land of all
places. Imp believes that the demon is assimilating those that have been
captured to add to its own power. |
11 |
Rumble with Anasazi & Quetzacoatl |
The team decides to investigate the strange occurrences around Los
Alamos, New Mexico, only to find angry spirits and ancient Aztec blood
sacrifices. |
12 |
Spirit Quest |
Gamma Force wakes up in an ancient Anastazi base to discover things have
changed: Imp is dead and in stasis, Spellbinder was injured unto death and
was bonded with an Anastazi elemental guardian, and the team is joined by
a fiery new member Inferno. |
13 |
When Worlds Collide |
The dimensional rift created by the Los Alamos reactor threatens to rip
a hole in the spirit realm to other dimensions. The concequences
could spell disaster for the real world if the team can't close the
rift. Things get sticky when they run into Skindancer; he was
banished from earth, but they aren't on earth anymore. |
-- |
Gamma Force/Team Tomorrow
Crossover |
To save the world and close the rift in the spirit world the team
journeys to another world populated by superpowered beings. Gamma
Force and Team Tomorrow battle Skindancer and the Cadaver Men, but only a
few members from both teams make it back to Gamma Force's earth. |