II. Special Forces Series- This series is usedby main corp security, and used as a side-arm for many of the soldiers in 3rd world countries. This version was the first to utilize the Barrel Cooling System to keep the barrel from over heating or melting when firing the Omega Round.
Conceal: 4
Weight: 2.75
Street Index: 2.5
Damage: 9M
Ammo: 16(c)
Type: SA
Available: 1/4 Hours
Price: 1,500¥
cesories: Optima 2,500 Scope (3x, Low-lite), Palm
Smartlink II, Barrel Cooing System I, 2 Clips, Custom
Holster (+1 Conceal)
III. Excaliber Series- This series is made of lighter materials, has burst fire capability, and uses the Barrel Cooling System II. This gun also carries a slightly larger clip. In addition, this gun also has an in barrel silencer, which is a system of holes in the grooves that acts as a silencer without adding the weight and the bulk. It is a major upgrade from the
Shadow, and Speacial Forces series. This is mainly used in the larger Corps in Europe, and as of yet, is rarely used in the U.C.A.S.
Conceal: 4
Weight: 2.25
Street Index: 3.0
Damage: 9M
Ammo: 17(c)
Type: SA/BF
Available: 4/8 Hours
Price: 2,000¥
Accesories: Optima 3,000 Scope (3x, Thermal,
Lowlite), Smart Link II, Barrel Cooling System II, 2 Clips, 34 Rounds of Omega Bullets, In Barrel Silencer, Biometric Safety, Custom Holster (+2 Conceal)
IV. Dragon Series- This Elite series has everything the Excaliber series has, and is made of composite materials, which reduces chances that a metal detector can sense it. It has various cosmetic enhancments. This is used only by the best of the best runners and assasins.
Conceal: 4
Weight: 2.25
Street Index: 3.5
Damage: 9M
Ammo: 17(c)
Type: SA/BF
Available: 2/8 hours
Price: 3,000¥
Accesories: Optima 3,000 Scope (3x, Thermal, Lowlite), Smartlink II, Barrel Cooling System II, 3 Clips, 48 Rounds of Omega Bullets, In Barrel Silencer, Biometric Safety, Custom Holster (+2 Conceal)
Yeah, but look at the price tag, it costs over 4 times the price of a Predator II.
Razor
Its a beautiful gun, I like how they always use the purple handgrip for style.
Ash
Yeah, but is the purple handgrip going to save your ass when your barrel starts to melt because of the Omega Ammunition that you are shooting?
Razor
Thats what the BCS is for, to keep the barrel from melting, and it works great as long as you remember to keep it off when your not using it.
Blade
Millenium Arms Blast Mono-Blade Knife
This is a pistol disguised as a knife. Perfect for those places where blades are acceptable, but firearms are not. This is a modified version of existing pistol knives. This holds a Heavy Pistol Round, and only fires on burst-mode. The blade is a mono-blade for the best cutting potential in any knife. Uses hold out pistol ranges, +1 to target #'s.
Concealability: 8(12)*
Ammunition: 2(b)
Mode: BF
Damage: 9M/STR+1(M)**
Weight: .5
Availability: 5/48 hrs
Cost: 450¥
Index: 1.5
*target # to recognize it as a pistol
**pistol damage/ knife damage
"Load two explosive rounds, and it is strong enough to cause some serious damage. And if the drek really hits the fan, you can use the mono-blade as a backup."
Eye-Gore
"Some guy pulled one of these on me, and fortunately he missed. The mono-blade wasn't anything compared to my mono-katana, took his arm right off from the elbow down. I kept the knife as a souvenere to go along with his hand."
Draco
"Hey, I want my knife back"
Cptn. Hook
It also really screws with a sharks senses since they care attracted by electrical signals.
Raven
Just watch out when you are swimming with these things. My buddy and I were in the Seattle sewers (nevermind why) and we had to cross a stream of $#!%. When he went it, he caught he safety ring on ladder and pulled it without him knowing. When eh got in, zap, and I watched his convulsing body float downstream and off of a $#!% fall. Took us a week to find him.
Merlin
These are great bullets to shoot in a Sniper Rifle, added power and range, but too bad the silencer doesn't work very well with it, or it would be perfect.
Edge
Battery-
Conceal: 12
Weight: .01
Street Index: .05
Cost: 10¥
Barrel Colling System II-
The BCS II is the same thing as the BCS I, but is made to keep the barrels of Burst Fire, and full-auto guns. The battery life is 12 hours.
Conceal: +0
Weight: +.10
Street Index: .5
Cost: ¥125
(GM Note: if the BCS I or II is in constant use for 15 minutes without the gun being fired, then ice crystals may form on and in the gun. Roll 1D6, if the number is 6, then a large ice-crystal formed in the barrel and it backfires. Any other number multiply by 10% and take that percent from the range of the gun for 1D6 shots fired.)
I prefere to spend the little bit of extra money for this one, just make sure you have extra batteries.
Raven
Millenium Arms Guerilla Assault Truck(M.A.G.A.T.)
Millenium Arms is bringing you the ultimate Light Attack, Reconnosaince, and Guerilla Warfare vehicle. It was designed for patrolling high security areas, and to go deep into enemy territory. It has great speed, good armor, and is made of Smart Materials which makes it possible for the truck to be lighter, faster, and have better handling. It also has a light coating of RAM (Radar Absorbant Material) to further decrease the chance for being seen. It has SAS armor on top of standard armor to help against any attacks made if it is seen, and it has two miniguns for protection. It has a state-of-the-art anti theft system that produces a Lethal Shock to any unauthorized people trying to get into the vehicle. It has a level VI CMC system so that even if the vehicle takes damages, it does not affect the systems as much. There are rumors that this vehicle may be replacing the Lone-Star SWAT-Team's vehicles, and going to be used im the UCAS marine forces.
Chassis: Pickup Truck
Engine: Gasoline
Price: 21,000,000¥
Handling: 5/4
CF: 3
Body: 4
Nav: 4
Armor: 7
Sensor: 2
Speed: 161
Accel: 14
Load: 690kg
Sig: 5
Economy: 6km/Liter
Fuel: 100 Liters
Seating: 2b + 1 Bench
Entry: 2+1t
Accesories: 4 Run-Flat Tires, Smart Materials(Figured in), CMC VI, Rigger Adamptation (2), 2pts SAS Armor (Figured In), Roll Bars, Crash Cage, Gas, Water, Engine, Overpressure Enviro™ Seals, Smart Link II Weapons System Kit, Military ECM II, Premium ECCM IV, Amphibios Package Level III, AntiTheft System X w/ Lethal Shock (10S Physical), White Spot Light(2), IR Spot Light, Small Pop-Up Remote Turrent (Over Driver), Ring Mount (Over Passenger's Side), GM Vanquisher MiniGun (On Ring Mount w/500 Round Box), GM Vangeance Minigun(Small, Remote Popup turrent w/1,000 Round Box)
Okay lets get this straight, 21,000,000¥ for this? If I bought one of these for this much, then I don't think I would risk using it for anything at all. I would keep it in my garage and hire the Mafia or someone to make sure nothing happens to it. But if you wanted to take down a small army, or armored group, this would be my choice to use. But I hope the Aztechology don't start using this, it would be a hell of a lot harder to wina firefight. But you think they could have came up with a better acronim than M.A.G.A.T. though.
Edge
I was in Tir NÕg and a security team came after us in one of these, and is scared the frag outta us, this thing is very dangerous, but just about as uncommon as putting a battle ship in Loche Ness.
Griffen
Anyone want to help me steal one? The only thing we have to get past is corp security, and the lethal "theft deterance system" which shocks the hell outta you. After we get past all of that, we got ourself a bas-ass vehicle that can take down a small army
Razor
Millenium Arms Manta-Ray
The Manta Ray is the first vehicle to use the new prototype magnetic propusion drive to propell it through the water. This mini subamarine also uses a different hull design from most other subs. While most us a torpedo-like hull that gives it decent speed, but it lacks manuverability. The new design copies the basic design of the Rays. They are wide with "wings" to give it great manuverability. It also uses a design similar to the old F-117 Stealth Fighters of the 20th Century. The hull is designed to bounce ultra-sound and sonar waves away from the sensors, drastically making it harder to detect when going through the water*. Also, the seats a flat, and made to lay down on your stomach when driving which makes it easier to withstand the g-forces when using the manuverability to it's max. One problem with the Magnetic Pulse drive is that it is easily detected by Magnetic Anomoly Detectors**. But this mini-sub was designed for small group infiltration into heavily guarded areas. With the main sub, are two smaller electrically driven "pods" that each hold one person and their gear. These "pods" can be ejected from 75m under water, and they may be remotely driven by a rigger, driven themselves by the person in it, or let is free float (rises 5m/s). Although without the pods, the UltraSound and Sonar can find the Sub easier since the "pods" are part of the anti-detection design on the sub. It also comes with a closed trailor designed to haul the Manta-Ray when it is disassembled (it dissasembles into 6 Piece, 2 Pods, 2 Wings, Enging Drive, and Cockpit & storage)(Trailor weighs 250kg, B:3 A:4).
Note: Numbers in () are for the individual pods.
Handling: 2(4)
Speed: 40(5)
Acceleration: 8(2)
Armor: 0
Sig: 8*(6)
AutoNav: 3(0)
Pilot: -
Sensor: 1(0)
Cargo: 35(10)
Load: 25(10)
Seating: 1b, 2e***
Setup/Breakdown: 30 Minutes
Entry: 3h
Fuel: 200pf
Total Points: 1,726
Referemce: Millenium Arms
Template: ProtoType Recon/Infiltration Sub
Price: 380,000¥
Features: Sun Cell Power, CMC VI, Data Jack Ports(3)†, Remote Control Interface(2)***, Rigger Adaptation(3)†, Air, Water, Engine, Enviro™ Seals, 10 Hours Life Support, White Spot Lights(2), IR Spot Light
*+2 to the sig when using Sonar or Ultrasound to detect the Sub, if the pods are out, then there is no modifier when detecting using Sonar or Ultrasound.
**Half Sig when using a Magnetic Anomoly Detector
***The two ejection seats are actually the pods, the pods eject and not the seats. There is a Remote Control Interface in each pod.
†There is a datajack port and a Rigger adaptation in each pod, and in the main sub.
Game Effects: If a turrent or an external hardpoint or firmpoint is added, there is no modifier when Sonar or UltraSound is attempting to detect the sub. Also, take away 10% of the speed from the sub and +1 to the handling per mount on the outer hull.
See, this is great for sneaking into or under a secure place on a lake, river, or ocean, but without the pods your stealth isn't there as much, and you don't have the weapons to defend yourself. See people never worry about the rigger, its always about the magic users, deckers, and sams. What are we suppose to do when we are found?
Rigger X
Shut up Rigger, this is a cool vehicle, and I hear that there is going to be a smaller one man sub shaped like this that is more of an attack sub, so maybe you can get one of these too. But this is a very nice sub.
Shades
Millenium Arms Phobia Threat Warning System
Lasers, radars, microwave designators, active infrared all are great threats on today's battlefield. And until now, the only response was expensive and complex jamming systems, but Millenium Arms brings to you the Phobia, the lightest and most economical broadband alert system available on today's market. Covering all common laser and radar bands (including millimetric!) and microwave designation frequencies, the Phobia offers instant warning of threat type and direction to within 25 degrees, and range within 50 meters.
Cost CF Availability Index
12,500¥ 1 8/2 weeks 2
The Phobia warns a vehicle operator when a fire-control radar, targeting or designating laser, or microwave designator has locked onto the vehicle. It has no classification or jamming ability beyond indicating the type of system (laser, radar etc) used, and the approximate range and direction of the threat.