Rognar The Dark (DarkSlayer)

Rognar The Dark (DarkSlayer)


Characters Logo This is my character, Rognar the thief. Rognar has been adventuring for some time now, in fact he is the only character that has survived the whole way since we started playing EarthDawn, and is therefore appointed to be the leader (according to him).

He is principally accompanied by Blen o' the Raid, a human swordmaster, Laurence de mon Parnasse, an elven archer and Alisha SilverLeaf, a warrior of the same race. Recent additions include Sliel, a windling elementalist, Ianzrador, a human nethermancer, and Hard Rock, an obsidiman warrior.

Our present quest is to find 3 of the 9 fabled magical bracelets, use them to find Lemish, an extremely powerful human wizard and destroy him before he can unleash the power of the Magicrum, a book that can bring the world to an end.

Player: Daniel Routhier Age: 25 years Gender: Male
Character Name: Rognar The Dark (DarkSlayer) Hair: Blonde Eyes: Blue
Discipline: Thief Height: 5'11"
Circle: 7 Weight: 160 lbs
Race: Elf
ATTRIBUTES CHARACTERISTICS
Value Step Action Die DEFENCE ARMOUR
Dexterity: (19) 8 2D6 Physical Spell Social Physical Mystic
Strength: (16) 7 1D12 10+3 10+2 6+3 14 0
Toughness: (10+2) 5 1D8 INITIATIVE MOVEMENT
Perception: (14+2) 7 1D12 Dex. Step: 15* Full 100 Combat 50
Will Power: (10) 5 1D8 Armour Mod.: -0 STRENGTH
Charisma: (10) 5 1D8 Final Step/Action Die: 15* / D20 + D6 Carry 310 Lift 165
KARMA Current 24 Maximum 25 Cost 10 Action Die: D6
TALENTS
Rank Attr.
Step
Talent
Step
Action
Dice
Disc. Karma Strain
Karma Ritual 2 - - - N N N
Climbing 5+1 8 14 D20 + D4 N N N
Lock Pick 5+1 8 14* D20 + D4* Y N N
Melee Weapon 7+3 8 18 D20 + D12 N N N
Pick Pocket 5+1 8 14/ D20+D4 Y N N
Silent Walk 7 8 15 D20+D6 Y N N
Suprise Strike 7+3 8 18 D20+D12 Y Y N
Durability 8 - - - N N N
Lock Sense 7 7 14 D20+D4 Y N 1
Fence 5 5 10 D10+D6 Y N N
Avoid Blow 7 8 15 D20+D6 Y N 1
Thief Weaving 7 7 14 D20+D4 Y N N
Trap Initiative 7 8 15 D20+D6 Y N 1/2
Disarm Mech. Trap 7 8 15 D20+D6 Y N 1
Detect Trap 5 7 12 2D10 Y N 1
Disguise 3 7 10 D10+D6 N N 1
Throwing Weapon 8+3 8 19 D20+2D6 Y N N
Detect Weapons 1 7 8 2D6 N N 1
Missile Weapons 1+3 8 12 2D10 N N N
WEAPONS
Damage
Step
Strength Total Damage
Dice
Range (S/M/L)
Broad Sword "OrcSlayer" (Thread +3, Forged +5) (+3 to hit/dmg vs orcs) 18 7 25 D20 + D10 + D8 +D4 -/-/-
Short Sword (Thread +3, Forged +5) 17 7 24 D20 + D12 + D10 -/-/-
DAMAGE
Current Damage: 0 Wounds: 0 Blood Magic: -
Wound Threshold: 9
Unconscious Rating: 67 Recovery Tests: 2
Death Rating: 83 Recovery Dice: D8
EQUIPMENT SKILLS LEGEND POINTS
Second Weapon (5+3) Current: 200
ChainMail +4 (+ 0 init) Riposte (4+3) Total: 111325
Thief's Tool Kit Legendary Status: 2+1*
CloakSense Brooch 2 Last Chance Salve RACIAL ABILITIES
Weird Flail Weird Scimitar Low Light Vision
Quick Fingers 3 Booster Potions LANGUAGES
LightStone Paralysis Poison X 5 Dwarven
Ice Horror Glove Sleep Poison X 5 Elf
Booster Potion X 3 Forgetfulness Poison X 2 Human
MAGICAL TREASURE
Notes
1. Time Bracelet Unique, Thread Difficulty 15, 12 Possible Threads, Thread effects explained below
2. Detect Orichalcum Necklace Self-Explanatory
3. Vial of Healing 4 Threads: +4 for Recovery Test or heal 1 Wound
4. Pouch of Holding 1 out of 3 Threads: Carry 50lbs
5. Boots of Agility 4 Threads: +3 Physical Defense, +1 Climbing
6. Magical Gauntlets 3 Threads: +3 Damage
7. Ring of Accuracy 4 Threads: +3 Attack, +2 Damage
8. Magical Cloak 4 Threads: +2 Social Defense, +2 Armor, +1 Spell Defense
9. Desperate Blow Blood Item (Special:1 Blood Only) +6 Damage, then falls to the ground
TIME BRACELET
Name Effect Cost
1. Time Bracelet learns temporal position
2. Haste +1 Step Init/Thread Rank
3. Time Distortion Add +5 Physical Defense for 1 fight 1 Karma, 2 Strain
4. Time Knowledge See past, future of object/person/place 20 minutes concentration
5. Create, Find Time Pocket A time pocket is a small zone frozen in time in which you can place 1 object that will be hidden to anyone but a powerful mage. 1 Blood Magic
5-2. Slow someone in time Perception + Thread ranks vs Spell Defense of target. Effect:Thread Rank / 2 to all steps. 1 Strain
6. Create Time Chamber Create a Time Chamber where you can do anything for any amount of time. Character comes back 24 hours later. 4 Blood
7. Time burst Free round at any start of a fight. 2 Strain
Notes:
MONEY BACKGROUND NOTES
Gold: 196 Slayer of Plenty of Horrors
Member of the Force of the Eyes
Sole character that has survived since the beginning of our adventures
Silver: 1846
Copper: 0

© 1996 - 1997 Mark Schibeci; Edited by David Schibeci; Based on Earthdawn Character Sheet. © 1993 FASA Corporation.
Created : 10th September 1996; Last Modified : 15th June 1997

Earthdawn © 1993 - 1997 FASA Corporation. All rights reserved. Earthdawn and related trademarks are the property of FASA Corporation, and any use of them should not be considered a challenge to their ownership.