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Birds, the Evils
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Amorabi
Amorabi
AC -2, 120 hit points, CE, highly intelligent, 15" walking
Attack as 12th level monster with 19 strength
Save as 27th level monster
60 % magic resistance
Requires a +2 weapon to hit them
Immune to charm and hold
claw/claw for d8+7 (includes strength bonus) each OR
any of the following spells with the power of a 12th level MU:
disintegrate, web, cause disease, dispel magic, fear,
curse (reverse of remove curse), rock to mud, teleport,
stone to flesh, death spell, despair (see illusionist
emotion spell)

 Amorabi are a cross between a bird an a human.  They have 2 legs
and two arms.  Both hands and feet are clawed.  They have vestigial
wings but cannot fly.  Their heads are bird-like.  The wings,
shoulders and upper backs are feathered.  Amorabi have 19 STR and
are powerful spell casters.

 Amorabi were created by the greatest lich ever (in my world) to
be the personal bodyguards of himself and his chief lieutenants.
They are nasty tempered to all others, but faithful to their
creator.
Birds of Lake Stymphalus
Age: 80 - 90 YRS 
Height: 6'0 
Weight: 175 to 200 Lbs 

Available Classes: 

Fighter - U 
Ranger - U 
Paladin - NA 
Mage - 12 
Illusionist - NA 
Cleric - NA 
Druid - U 
Thief - 12 
Bard - NA 

+2 str, +1 con 
-2 wis, -1 dex, -1 cha 

 Special abilities: 
natural magic resistance - 5%, +3%/lvl 
feathers - AC:2 
3d4+2(claw)/ 3d4+2(claw)/ 3d8+1(beak) 
 [^bronze^] 
 Special disadvantages: 
dumb 

Frequency: rare 

Background: A huge flock of man-eating birds with 
bronze beaks, claws, and wings that lived near 
Lake Stymphalus. 
 
 

Birds of H*ll
 AC -1, 12 hit dice, low intelligence, align CE, walk at 6", fly at 18"
 A Bird of H*ll is a minor demon that has the appearance of a small,
 male peacock (6 inch high bird with 18 inch long brilliant tail).
 Meeting its gaze causes insanity (terror of darkness or similar
 phobia).  Killing a Bird of H*ll frees it to act as a Night Hag
 (exorcise is the better response -- lethal).  Its tail fan acts as
 a Hypnotic Pattern spell and its chirping voice as a weak charm
 (fascinates the victim, keeps the victim from attacking or noting
 attacks by the bird).
 
Birds of Ill-omen
 
The Bird Of Ill-Omen appears as a normal Raven or Crow (Black in Color). 
This monster will only rarely provide anything useful to the party. 
However, until the party is rid of it, sufficient inconvenience will exist.

The bird's purpose is not really known but it appears to wonder the Prime 
Material Plane in order to accompany typically high level adventurers on 
a particularly dangerous adventure. 

If spoken to, the bird will respond to the individual who spoke, in a 
language (other than common) that the individual understands (Dwarves will 
be spoken to in Dwarvish, Elves in Elvish, etc...). 

The bird is master of lore and other histories in general and will know 
something about each of the party members that would not readily be common 
knowledge.  Usually something that a particular adventurer is not *very* 
proud of.  The bird will use this information to disrupt the cohesion and 
integrity of the party members and in general try to get them to distrust 
each other, sometimes to the point of fighting/killing.  The bird will 
typically drop 3 or so hints about the advertures upcoming goal, and will 
mislead them on 2 of the 3 hints to the point where failure means death 
(or something almost as bad). 

The bird is 100% magic resistant and if hard pressed can cause Confusion 
(per spell at level 15).  The bird also generates a 100 foot sphere of 
saving throw reduction (-2).  If a fumble chart is used, this has the effect
of causing a fumble to occur on a 1, 2, or 3 on a die 20 :-)  It also uses 
ESP (per spell) at will. 

The bird will never directly say what it's intentions are but it is rumored
that it will go away if given a particularly exceptional gem or piece of 
jewelry valued at 50,000+ GP.  Otherwise, it is perfectly content traveling
with the party, flying between branches, etc... staying just out of reach, 
and generally causing havoc to the adventurers. 

The tail feathers and feet of the Bird Of Ill-Omen are rumored to be 
incredibly valuable in potion making.  Any knowledgable Alchemist in a large
city will pay over 100,000 GP for them. 

--Pete, 

Chocobo
Name :Chocobo 
Submitted By:Rylan 

A chocobo is a giant yellow bird found in most  
plains(wild) or in "Chocobo Stalls" located 
hroughout the world.  If you were to buy a 
Chocobo from a stall it would already be tame,  
however encountering one wild will have it 
attack unless you are able to tame it(Taming  
process is up to GM).  Chocobos may be cheaper 
than horses, can be fitted for riding, and  
can carry up to 200 pounds of supplies.  If 
you're a diehard Final Fantasy II fan like me  
then you'd like this monster.
 

Kardaumer
 AC 7, 4 hit dice, size "small", smart animal IQ, N to NE, 24" fly or
  4" walking
 When hovering or grounded:  claw/claw/bit for d6/d6/2d4
 When swooping [every 3rd round]:  2d4/2d4 claw/claw at +4 to-hit

 Karkaumer are a rather ugly species of bird.  The bodies are shaped
 much like an eagle's while their heads are like a vulture's.  Treat
 them as hawks for flying speed.  They are good flyers.