Astral Dragons
RACE:               Astral Dragon
CLIMATE/TERRAIN:    Any ruins, mountains, and the astral plane.
FREQUENCY:          Very rare
ORGANIZATION:       Solitary
ACTIVITY CYCLE:     Night
DIET:               Special
INTELLIGENCE:       Supra-genius (19-20)
TREASURE:           Special
ALIGNMENT:          Neutral
NO. APPEARING:      1
ARMOR CLASS:        -5 (base)
MOVEMENT:           18, Fl 30
HIT DICE:           16 (base)
THAC0:              7 (base)
NO. ATTACKS:        3 + special
DAMAGE/ATTACK:      1-10/1-10/3-30
SPECIAL ATTACKS:    Force ball
SPECIAL DEFENCES:   Special
MAGIC RESISTANCE:   Special
SIZE:               H
MORALE:             Fanatic (18)
XP VALUE:           See below
       BODY     TAIL         BREATH   SPELLS AS A       TREASURE     XP 
AGE   LENGTH   LENGTH   AC   WEAPON  WIZARD/PRIEST  MR    TYPE      VALUE 
 1     2-8      2-6     -2   1d6+1        Nil       15%   Nil       8,000 
 2     8-22     6-16    -3   2d6+1        Nil       20%   Nil      12,000 
 3    22-36    16-26    -4   3d6+1        Nil       25%   Nil      16,000 
 4    36-46    26-36    -5   4d6+2     2nd / Nil    30%   H/2      20,000 
 5    46-58    36-46    -6   5d6+2     3rd / Nil    35%    H       22,000 
 6    58-72    46-56    -7   6d6+2     4th / Nil    40%   Hx2      25,000 
 7    72-84    56-66    -8   7d6+3     6th / 2nd    45%   Hx3      32,000 
 8    84-96    66-76    -9   8d6+3     8th / 3rd    50%   Hx4      40,000 
 9    96-110   76-86   -10   9d6+3    10th / 4th    55%   Hx5      44,000 
10   110-122   86-96   -11  10d6+4    12th / 6th    60%   Hx6      50,000 
11   122-134   96-106  -12  11d6+4    14th / 8th    65%   Hx7      60,000 
12   134-148  106-116  -13  12d6+4    16th / 10th   75%   Hx8      70,000
The dreaded astral dragon is one of the most powerful
dragons in existance. It is a more powerful cousin of
the ethreal dragon, as it is larger and the dragon is
semi-invisible, but ignores all physical barriers to
attack. Astrals speak their own tongue of all border
dragons, and the language of all . In addition, 25% of all 
hatchlings can speak with any intelligent 
creature, an ability that increases by 5% 
per age level.

COMBAT: Astrals are terrifying in combat, as 
their invisible breath weapon and physical attacks
are far more insidious than those of the his cousin. 
Older astrals will hide, and play little games with
unknowing travelers nearly. It'll do his breath weopon
dracoliches.

BREATH WEAPON: A astral's breath weapon is
invisible and ignores all physical barriers to
attack. Meaning it can go through a wall and hit a
PC with an invisible ** Force Ball **. It can cut a
creature's silver cord on a natural 20. It does double
damage to creatures from the astral plane. A normal
creature isn't able to heal from its wounds unless
magically healed (as the damage is to the being's
aura). (It's 5' width at the most and can go as far
as he wishes)

Astral attacks heal, and they are immune to vacuum
based attacks. Astrals suffer double damage from
light based attacks and save versus fire at -2. 
Astrals receive the following abilities as they age:

Young:         Darkness 3/day.
Juvinile:      Mirror image 3/day.
Young Adult:   Dimension door, 3/day.
Adult:         Create stars 3/day.
Mature Adult:  Plane shift, 3/day.
Venerable:     Astral monster summoning VII, 3/day.
Wyrm:          Control moon at will.
Great Wyrm:    Control sun 1/day as 24th level druid.

HABITAT: Astrals hate light; they thrive in the
deep, inky and unnatural darkness of their lairs 
and the astral plane. They can function 
normally in their territories, but can only 
venture further under cover of night or clouds.  
Sunlight inflicts 1d2 hp per round. (temparary
blindness)

ECOLOGY: Because they're totally neutal, astrals
are a scourge to the lands they inhabit, despoiling
all they touch. When a astral flies low to the
ground, all plant life under its wings mutate.
Needless to say, they don't mean to, inosents can
berden when he hunts cattle or fly over a field
off a farm, alchemists and necromancers can find
many uses for mutated plants.