Choromatic Dragon, Black
Racial Ability Requirements
Strength        5 / 21
Dexterity       3 / 17
Constitution    3 / 18
Intelligence    3 / 17
Wisdom  3 / 17
Charisma        5 / 19

Racial Ability Adjustments
+3 Strength,   -1 Dexterity,   -1 Intelligence,   -1 Wisdom,  +1 Charisma

Dragon Information by Age (General)
Level   Age             Age             Hit Dice        Combat          Fear          Fears Save
        Category        (in Years)      Modifier        Modifier        Radius        Modifier
    1   Hatchling           0 - 5           -6               +1           Nil           Nil
    2   Very Young          6 - 15          -4               +2           Nil           Nil
    3   Young             16 - 25           -2               +3           Nil           Nil
    4   Juvenile          26 - 50           Nil              +4           Nil           Nil
    5   Young Adult       51 - 100          +1               +5         15 yards        +3 (+7)
    6   Adult            101 - 200          +2               +6         20 yards        +2 (+6)
    7   Mature Adult     201 - 400          +3               +7         25 yards        +1 (+5)
    8   Old              401 - 600          +4               +8         30 yards        0 (+4)
    9   Very Old         601 - 800          +5               +9         35 yards        -1 (+3)
   10   Venerable        801 - 1000         +6              +10         40 yards        -2 (+2)
   11   Wyrm            1001 - 1200         +7              +11         45 yards        -3 (+1)
   12   Great Wyrm      1200+               +8              +12         50 yards        -4 (0)
*Parenthetical values in the Fear Save Modifier column apply to gem dragon only.

Dragon Information by Age (Type Specific)
Black Dragon, Chaotic Evil
Age     Body Lgt. (feet)      Tail Lgt. (feet)  AC      Breath Wpn.     Spell (W/P)         MR
  1              3 - 6           2 - 5            4        2d4+1               Nil          Nil
  2             6 - 15           5 - 12           3        4d4+2               Nil          Nil
  3            15 - 24          12 - 19           2        6d4+3               Nil          Nil
  4            24 - 33          19 - 27           1        8d4+4                1           Nil
  5            33 - 42          27 - 35           0       10d4+5                2           10%
  6            42 - 51          35 - 43          -1       12d4+6                3           15%
  7            51 - 60          43 - 50          -2       14d4+7                4           20%
  8            60 - 69          50 - 57          -3       16d4+8                5           25%
  9            69 - 78          57 - 64          -4       18d4+9                6           30%
 10            78 - 87          64 - 73          -5      20d4+10                7           35%
 11            87 - 96          73 - 80          -6      22d4+11                8           40%
 12            96 - 105         80 - 87          -7      24d4+12                9           45%

General Information
        Black dragons control some of the swamps and jungles of the southern islands, adding
 their own dismal touches to the dismal terrain they prefer. They are abusive and quick to
 anger, with an instinctive cunning and malevolence that more makes up for their lower intelligence.
        Hatchling have tin, small scales with highly glossy finish. As they age, the scales
 grow larger and thicker, dulling in process.
        These chaotic evil creatures establish lairs in damp caves and subterranean caverns. They
 love to swim almost as mush as they love to fly, taking to the skies at night to take advantage
 of the natural camouflage that the darkness provides. They line their lairs with their treasure
 of choice: gold, silver, and platinum.
        Black dragon are extremely selfish and resent intrusions. Whiles they will protect their
 vassals from most treats, they will also leave them to their own devices if the dragon themselves
 come into jeopardy.
        These creatures prefer ambush and surprise attacks to fair fighting. They have no qualms
 about using any all advantages they can, including fleeing at the first sign of formidable
 strength.
        The black dragon's diet consists mainly of fish, mollusks an other aquatic creatures. When
 they procure meat from dry land, they like to let it soak in ponds in or near their lairs before
 consuming it. These specimens of dragonkind prefer the night, for in the darkness they feel more
 confident and powerful.

Special and Innate Abilities
Special Abilities: Can communicate with any intelligent creature (10% chance at hatchling, 5%
 increase at each new age category); spell and magical abilities at 5th level plus combat
 modifier; immune to acid.
Innate Abilities:
 Hatchling: water breathing;
 Juvenile: darkness three time per day in a 10-foot radius per age category;
 Adult: corrupt water once per day;
 Old: plant growth once per day;
 Venerable: summon insects once per day;
 Great Wyrm; charm reptiles three times per day.

Corrupt water allows a dragon to stagnate 10 cubic feet of water per age category, making it foul,
 stagnant, and unable to support animal life. If this ability is used against a potion or elixirs,
 they become useless if a 15 or better is rolled on 1d20.
Charm reptiles operates like a charm mammals spell, except it only work on reptiles.

Dragon Tactics and Attacks
Typical Tactics: Black dragons seek to ambush opponents and gain surprise. They often stalk foes
 for a time to determine strengths and weaknesses. They employ special abilities first, then
 strike with their breath weapon before closing with claws and teeth.
Physical Attacks: A black dragon's claws cause 1d6 damage, plus its combat modifier. Its bite
 cause 3d6 damage, plus combat modifier.
Breath Weapon: A black dragon's breath weapon is a 5 feet wide stream of acid that leaps 60 feet
 in straight line from dragon's mouth. Creature in the path of the stream can save vs. breath
 weapon for half damage.
Base Movement: 12, Fl 30 (C), Sw 12.

Mating
Chromatic dragons tend to be greedy and selfish when choosing their mates, sometimes regardless
 of consequences. Red dragons enjoy the company of strong-willed, lusty dragon partners, though
 because of their greedy natures they rarely share lairs. They tend to have frequent love
 affairs of short duration.
Blue dragons, being territorial in nature, do join with a single mate for a time - sometimes for
 as long as three or four age levels - before moving on to new conquests. Green dragon tend to
 build intricate living arrangements with multiple partners, whom they move among as desire
 directs. Their societies tend to be either polygamous or polyandrous, and there is no
 prevalence of one over the other. Black dragons and white dragons have the least formal
 arrangements, mating whenever the mood strikes, almost on the level of animals. They have no
 regard for love, nor do they care (or even understand) the problems inherent with inbreeding.
Dragon of all type tend to mate with members of their own type. Gold dragons mate with golds,
 red dragon mate with reds, and so on. Sometimes they will go against their natural tendencies
 and mate with dragons of other types.
The mixted-appeareance crossbreeds, however, are considered abominations. The chromatic dragon
 tend to kill these hatchlings immediately. Metallic dragon simply banish them from their
 domains (rumors abound that these crossbreeds are sent to other worlds, but this has yet to
 be proven). The gem dragon, however, believe that something as majestic as a dragon can never
 be an abomination. In the rare instances when a gem dragon produces a mixed hatchling, the
 newborn is allowed to remain a member of the clan.

Dragon Experience Levels
Black Dragon
        Level           XP           Hit Dice
            H            0                6     
            1            32,000           6
            2           125,000           8
            3           500,000          10
            4         1,000,000          12
            5         1,250,000          13
            6         1,500,000          14
            7         1,750,000          15
            8         2,000,000          16
            9         2,250,000          17
           10         2,500,000          18
           11         2,750,000          19
           12         3,000,000          20

Dragon Proficiency Slots
Dragon  _________Combat Proficiencies_______         Noncombat Proficiencies
Race   Initial          #/level       Penalty        Initial         #/Level
Black     4              2 / 3           -2             2                1

Bonus Proficiencies
Dragon Type             Bonus Proficiency
Black                   Swimming

Preferred Kindred
                Elf     Dwarf       Gnome
Black            P          N            R
P: Preferred as a kindred; R: Rarely selected as a kindred; N: Never selected as kindred.
However, even demihuman marked N can sometimes be found as kindred to PC dragons, with the
DM's permission.