Metallic Dragon, Bronze
Racial Ability Requirements
Strength        7 / 23
Dexterity       4 / 16
Constitution    4 / 18
Intelligence    5 / 20
Wisdom  3 / 18
Charisma        5 / 19

Racial Ability Adjustments
+5 Strength,   -2 Dexterity,   +2 Intelligence,   +1 Charisma

Dragon Information by Age (General)
Level   Age             Age             Hit Dice        Combat          Fear          Fears Save
        Category        (in Years)      Modifier        Modifier        Radius        Modifier
    1   Hatchling           0 - 5           -6               +1           Nil           Nil
    2   Very Young          6 - 15          -4               +2           Nil           Nil
    3   Young             16 - 25           -2               +3           Nil           Nil
    4   Juvenile          26 - 50           Nil              +4           Nil           Nil
    5   Young Adult       51 - 100          +1               +5         15 yards        +3 (+7)
    6   Adult            101 - 200          +2               +6         20 yards        +2 (+6)
    7   Mature Adult     201 - 400          +3               +7         25 yards        +1 (+5)
    8   Old              401 - 600          +4               +8         30 yards        0 (+4)
    9   Very Old         601 - 800          +5               +9         35 yards        -1 (+3)
   10   Venerable        801 - 1000         +6              +10         40 yards        -2 (+2)
   11   Wyrm            1001 - 1200         +7              +11         45 yards        -3 (+1)
   12   Great Wyrm      1200+               +8              +12         50 yards        -4 (0)
*Parenthetical values in the Fear Save Modifier column apply to gem dragon only.

Dragon Information by Age (Type Specific)
Bronze Dragon, Lawful Good
Age     Body Lgt. (feet)      Tail Lgt. (feet)  AC      Breath Wpn.     Spell (W/P)         MR
  1             5 - 14           3 - 10           1        2d8+1               Nil          Nil
  2            14 - 23          10 - 19           0        4d8+2               Nil          Nil
  3            23 - 32          19 - 28          -1        6d8+3               Nil          Nil
  4            32 - 42          28 - 37          -2        8d8+4                1           Nil
  5            42 - 52          37 - 44          -3       10d8+5               1 1          20%
  6            52 - 63          44 - 52          -4       12d8+6               2 1          25%
  7            63 - 74          52 - 60          -5       14d8+7               2 2          30%
  8            74 - 85          60 - 70          -6       16d8+8            2 2 1/1         35%
  9            85 - 96          70 - 80          -7       18d8+9           2 2 2/1 1        40%
 10            96 - 108         80 - 90          -8      20d8+10         2 2 2 1/2 1        45%
 11           108 - 120         90 - 100         -9      22d8+11         2 2 2 2/2 2        50%
 12           120 - 134         100 - 110       -10      24d8+12        2 2 2 2 1/2 2 1     55%

General Information
        The inquisitive bronze dragons of Io's Blood Isles live along the shores of the southern
 islands. The Bronze Cliffs house many lairs, with open portals looking out upon the churning sea
 high up stone face, and entrances located deep below the surface of the water. No matter their
 age, bronze dragon tend to be the most cheerful and good-natured of dragonkind. They love the
 simple challenges of riddles and harmless contests, and often number master riddlers among their
 demihuman vassals. They are fascinated by warfare in all its forms, eagerly looking for just
 causes to champion with their armies of dragons and demihumans.
        Bronze hatchlings have yellow scales tinged with green. Only a hint of bronze shines upon
 these overlapping plates. This color deepens as the dragon ages, slowly turning to a rich bronze
 tone that darkens as the centuries pass.
        Like  silver dragons, bronze dragons have a fondness for their demihuman vassals. While
 they often form friendships with these lesser creatures, they never take them into their homes
 with the same kind of unequivocal acceptance as their silver cousins. They have a deep and
 abiding love for the sea and its good creatures, while they enjoy feasting on aquatic plant and
 sharks. Vassals visiting the lair of a bronze dragon lord bring presents to show their loyalty
 and respect. Dragon lord especially appreciate gifts of pearls, which they consider to be
 delicacies.
        These massive creatures approach combat with a swashbuckling, devil-may-care attitude. They
 see battle as a game, and rarely take even a genuine threat seriously. Even with this good-
 humored attitude, they dislike killing under most circumstances, preferring to drove their foes
 away to learn their lessons. However, they have no patience for those who would steal from them,
 and they detest evil sea creatures, with they actively seek out and destroy.

Special and Innate Abilities
Special Abilities: Can communicate with any intelligent creature (16% chance at hatchling, 5%
 increase at each new age category); spell and magical abilities at 8th level plus combat
 modifier; immune to electricity.
Innate Abilities:
 Hatchling: water breathing, speak with animals at will;
 Young: create food and water three times per day, polymorph self three times per day;
 Juvenile: wall of fog once per day;
 Adult: ESP three time per day;
 Mature Adult: airy water three times per day in a 10-foot radius per age category;
 Old: weather summoning once per day.

Dragon Tactics and Attacks
Typical Tactics: As they dislike killing intelligent creatures, bronze dragons attempt to either
 tribe them to go away or use repulsion. They will use ESP to learn an opponent's intentions. If
 forced to fight, they use wall of fog to blind foes before charging into the melee. In the air,
 they prefer to snatch. Under water, they use airy water to maintain the effectiveness of their
 breath weapons.
Physical Attacks: A bronze dragon's claws cause 1d8 damage, plus combat modifier. It bite cause
 4d6 damage, plus modifier.
Breath Weapon: A bronze dragon has two breath weapons. The first is a stroke of lightning 100 feet
 long and 5 feet wide. Opponents attacked by lightning can save vs. breath weapon for half damage.
 The second is a cloud of repulsion gas 20 feet long, 30 feet wide, and 30 feet high. Opponents
 caught in the gas must save vs. breath weapon or be forced to move away from the dragon for two
 rounds per age category, plus 1d6 rounds.
Base Movement: 9, Fl 30 (C), Sw 12.

Mating
 The Metallic Dragons, of all the dragon families, mate most often for love. They frown upon
 inbreeding among even distant kin and forbid siblings from mating (a sensible genetic rule some
 of the wilder chromatics often disregard). Gold, silver, and bronze dragons are nearly always
 monogamous, often not even taking a new mate after the death of a beloved partner. Some of these
 metallics will take on an appropriate humanoid form and seek out a mate among their demihuman
 vassals, with whom they live while they are in polymorphed state. (Interestingly, the strong
 fidelity inherent to these dragons ascribed to both dragon and demihuman mates.) When this occurs,
 male dragons can impregnate female demihumans, thus creating half-dragons. Female dragons,
 however, can never be impregnated by male demihumans, despite being in humanoid form.
Event among those dragons who willingly engage in a relationship with a demihuman mate, producing
 half-dragon young is considered socially unacceptable. Although a dragon may truly love his or
 her demihuman mate, dragon society as a whole finds the idea of creating half-dragons repugnant.
 Thus, half-dragons are rare, though they do exist. They take physical form  of their demihuman
 parent, but some half-dragons do show unmistakable signs of draconic blood.
Half-dragon offspring are considered, at best, outsiders in the societies of both dragon and
 demihumans in the Io's Blood isles.
Brass dragons, the last metallic type, also make dedicated spouses. They remain partnered to the
 same mate through most of their lives, though if a loved one dies they often seek out a new
 partner. Copper dragon on the other hand, follow a more chaotic path. They spend a portion of
 their lives switching mate frequently, seeking variety and new experiences every time the wind
 shifts or the seasons change. Upon reaching the mature adult stage, however, they finally settle
 on a mate for their remaining years.
Dragon of all type tend to mate with members of their own type. Gold dragons mate with golds,
 red dragon mate with reds, and so on. Sometimes they will go against their natural tendencies
 and mate with dragons of other types.
The mixted-appeareance crossbreeds, however, are considered abominations. The chromatic dragon
 tend to kill these hatchlings immediately. Metallic dragon simply banish them from their domains
 (rumors abound that these crossbreeds are sent to other worlds, but this has yet to be proven).
 The gem dragon, however, believe that something as majestic as a dragon can never be an
 abomination. In the rare instances when a gem dragon produces a mixed hatchling, the newborn
 is allowed to remain a member of the clan.

Dragon Experience Levels
Bronze Dragon
        Level           XP           Hit Dice
            H            0                8     
            1           125,000           8
            2           500,000          10
            3         1,000,000          12
            4         1,500,000          14
            5         1,750,000          15
            6         2,000,000          16
            7         2,250,000          17
            8         2,500,000          18
            9         2,750,000          19
           10         3,000,000          20
           11         3,250,000          21
           12         3,500,000          22

Dragon Proficiency Slots
Dragon  _________Combat Proficiencies_______         Noncombat Proficiencies
Race   Initial         #/level        Penalty        Initial         #/Level
Bronze    4             2 / 3            -4             3               1

Bonus Proficiencies
Dragon Type             Bonus Proficiency
Bronze                  Gaming

Preferred Kindred
                Elf     Dwarf       Gnome
Bronze           R          P            R
P: Preferred as a kindred; R: Rarely selected as a kindred; N: Never selected as kindred.
However, even demihuman marked N can sometimes be found as kindred to PC dragons, with the
DM's permission.