Mix Dragon, Skunk
RACE:               Skunk Dragon
CLIMATE/TERRAIN:    Valleys and subterranean
FREQUENCY:          Very rare
ORGANIZATION:       Solitary or clan
ACTIVITY CYCLE:     Any
DIET:               Special
INTELLIGENCE:       Average (8-10)
TREASURE:           Special
ALIGNMENT:          Chaotic Evil

NO. OF APPEARING:   1 (2-5)
ARMOR CLASS:        1 (base)
MOVE:               12, Fl 35 (C), Sw 12
HIT DICE:           12 (base)
THAC0:              9 (base)
NO. OF ATTACKS:     3 + special
DAMAGE/ATTACK:      2-12/2-12/2-16+1
SPECIAL ATTACKS:    Special
SPECIAL DEFENSES:   Variable
MAGIC RESISTANCE:   Variable
SIZE:               G (28' base)
MORAL:              Fanatic (17-18)
XP VALUE:           Variable
      BODY    TAIL        BREATH      SPELLS           TREASURE         XP 
AGE  LENGTH  LENGTH  AC   WEAPON   WIZARD/PRIEST  MR     TYPE          VALUE 
 1    2-5     1-5     4    2d6+1   Nil            Nil  Nil             2,000 
 2    5-14    5-12    3    4d6+2   Nil            Nil  Nil             3,000 
 3   14-24   12-19    2    6d6+3   Nil            Nil  Nil             4,000 
 4   24-32   19-28    1    8d6+4   Nil             5%  Gx1/2, O        6,000 
 5   32-41   28-36    0   10d6+5   1              10%  G, Ox2, X       8,000 
 6   41-51   36-44   -1   12d6+6   2              15%  G, Ox3, Xx2     9,000 
 7   51-60   44-52   -2   14d6+7   3              20%  G, Ox3, Xx2    11,000 
 8   60-68   52-60   -3   16d6+8   4              25%  Gx2, Ox3, Xx3  12,000 
 9   68-78   60-68   -4   18d6+9   5              30%  Gx2, Ox3, Xx3  14,000 
10   78-86   68-75   -5   20d6+10  6              35%  Gx3, Ox4, Xx3  15,000 
11   86-96   75-82   -6   22d6+11  7              40%  Gx3, Ox4, Xx4  17,000 
12   96-105  82-90   -7   24d6+12  8              45%  Gx3, Ox4, Xx4  18,000
Skunk dragons are a cross between black and white 
dragons, and combine the features and abilities of 
each type. They have the head and wings of a white 
dragon and the body of a black. Throughout the 
first two stages of a skunk dragon's life, its scales 
are light to dark gray in color; however, as it 
reaches the young stage, a skunk dragon obtains the 
distinctive coloration that gives it its name: white 
head with a black stripe on top, white wings with 
black ribbing, and a black body with a white stripe 
along the belly from the throat to the tip of the 
tail.

Skunk dragons speak their own language, a tongue 
common to all evil dragons, and 10% of hatchling 
skunk dragons have an ability to communicate with 
any intelligent creature. The chance to possess this 
ability increases 5% per age category of the dragon.

COMBAT: Against small or clearly inferior foes, a skunk 
dragon's favorite tactic is the snatch attack; the prey 
will be clawed, bitten, or dropped to its death. When 
fighting more numerous or stronger foes, a skunk dragon 
will close and melee with the opponent(s) using all of 
its available combat techniques. Against truly dangerous 
enemies, the skunk dragon will use its breath weapons 
and special abilities at a distance before closing to 
fight in melee. An opponent that clearly out-classes a 
skunk dragon will cause it to flee; its flying speed 
allows it to escape from most larger and superior foes.

BREATH WEAPON: A skunk dragon has two different breath 
weapons; only one breath attack (of either type) may be 
employed every three rounds, and the same one cannot be 
used more than three times in a 10-round period. The 
first breath weapon is a ** cone of acidic frost ** 80' 
long, 5' wide at the dragon's mouth, and 30' wide at the 
base; the second is a ** stream of near-frozen acid ** 70'
long, and 10' wide.  Two saving throws are necessary for 
these attacks:  the first is against cold for 3/4 damage, 
and the second is against acid for 1/2 damage; full damage 
is suffered if both are failed.  If a target has immunity 
to one component, damage is automatically halved, save 
against the other component for 1/4 damage.

From birth, skunk dragons are immune to acid and cold; 
they cannot breath under water as black dragons can, but 
they may hold their breath for an extended period of time 
(5 minutes per age category of the dragon.)  As they age, 
they gain the following additional powers:

AGE            SPECIAL ABILITY
Juvenile       ** Darkness ** (three times per day, 10' radius per age category)
Adult          ** Corrupt water ** (as per black dragons)
Mature adult   ** True seeing ** (priest version, permanent duration)
Very old       ** Acid rain ** (once per day, see below)
Wyrm           ** Ice storm ** (once per day)

A skunk dragon casts its spells and uses its special 
abilities at 5th level, plus its combat modifier.

** Acid rain ** falls for 2 rounds per age category of 
the dragon.  It has a radius of 10' per age category and 
victims caught in it will suffer 1d10 points of damage per 
round (save vs. spells for 1/2 damage.) In addition, every 
5 rounds items are exposed to acid rain they must make a 
saving throw vs. acid or be destroyed.

HABITAT: Skunk dragons live in deep mountain valleys in 
temperate climates far from civilization. They lair in large 
caves or subterranean caverns, preferrably near lakes and 
light woods. Sometimes, these lairs are reachable only from 
the water, but they are always dry. Skunk dragons are 
excellent swimmers and can often be found swimming about in 
lakes, either for fun or while hunting fish or other 
aquatic animals. Skunk dragons are good parents and will 
fight to protect their offspring unless their own lives are 
threatened. Both parents rear the young until they strike 
out on their own at about 15 years of age.

Skunk dragon lairs can sometimes be found in the vicinity 
of copper, and to a lesser extent, bronze dragons. Skunk 
dragons usually avoid the bronze, using their superior 
speed to escape; they have been known to attack copper 
dragons, however, using their cold-based breath weapon 
and acid immunity to weaken the copper before entering 
melee (if the copper is not sufficiently softened up 
by breath attacks, the skunk dragon will usually flee, 
due to the superior bite of the copper dragon.)

Skunk dragons like any kind of treasure, but prefer coins 
and gems, especially diamonds and black onyx.

ECOLOGY: Skunk dragons can eat nearly anything, but prefer 
fish, aquatic animals, and other medium-sized creatures 
that can be found in their territory.