JAFFRAY (Druann Pagliasotti)
Available: Summer 10%
Climatic Zone: Tropical
Locale: Desert
Preparation: 2 days
Cost: 10 gp/ 15 gp
Uses: 2
Ability Check: Intelligence -2
A clove-like herb that is normally ground up and sprinkled into other
dishes or drinks as flavouring, Jaffray also acts as a mild aphrodisiac,
increasing sexual interest and general sensitivity to the surroundings.
Face flushes, pupils dilate, breathing quickens, and skin becomes preternaturally
sensitive. The herb has a mildly cinnamon-like flavour and its potency
is not affected by being cooked. The herb is also sometimes used to counteract
suspected poisoning, since it increases resistance to poison yet is so
common as to be inoffensive if added to a meal. (Wisdom -2, Constitution
+2, causes mild, pleasant sense of intoxication. Effects last 1d4 hours.
Regular usage will build the user's tolerance to the drug, requiring greater
amounts to achieve the same effects. Immunity is possible.)
JINAB (Shaun Hately from Feist and Wurts’ ‘Empire’ Trilogy)
Available: Always 10%
Climatic Zone: Subtropical
Locale: Rural
Preparation: 1 hour
Cost: 5 gp/ 7 gp
Uses: 2
Ability Check: Intelligence -4
The dark chocolate brown bark of this small fast growing tree, may
be eaten in order to allow a person to remain awake for one whole week,
without the need for sleep. At the end of this period, they will collapse,
absolutely exhausted for four days, and will capable of only half movement
for a further week after that.
JOJOJOPO (Shaun Hately from ICEs “MERP” RPG)
Available: Autumn 60%
Climatic Zone: Polar
Locale: Mountains
Preparation: none
Cost: 9 sp/ 9 sp
Uses: 1
Ability Check: Intelligence -5
The leaf of this herb, when applied to frostbite will cure 2d6 points
of frostbite damage.
JUNIPER (Shaun Hately)
Available: Summer 20%
Climatic Zone: Temperate, Subtropical
Locale: Mountains
Preparation: Negligible
Cost: 4 gp/ 4 gp
Uses: 10
Ability Check: Intelligence -8
The Juniper tree can grow up to ten feet in height. It is an evergreen,
which has prickly stiff foliage. The berries appear in early summer, but
take three years to ripen to the stage where they are useful. Unripe berries
are green, ripe ones are bluish-black in colour. Because of this rather
long period of ripening, it is wise to never denude a tree of berries.
A normal sized tree will have between 100 and 200 ripe berries. 15 of these
berries should be crushed and mixed with boiling water. When the liquid
has cooled, the infusion should then be drunk in order to relieve muscle
pains for 3d4 hours. This liquid will only keep for a month under normal
conditions, but can be mixed with an alcoholic spirit to increase its lifespan
indefinitely. According to some gipsy traditions, a sprig of juniper kept
in a house would protect the inhabitants from vampire attacks. This may
actually work at the GMs discretion. |