LAISHABERRIES (Maya Kniese)
Available: Summer, Autumn 10%
Climatic Zone: Cold
Locale: Forest
Preparation: None (1 day for jelly)
Cost: 20 gp each/ 40 gp for jelly
Uses: 3d20
Ability Check: Intelligence -3
Laishaberries, also known as fruit of silence, grow on dark green,
knee-high bushes. The leaves of the bushes are hard and waxy, and stay
on long into autumn, sometimes even into winter. Concealed under
the leaves, the red, cherry sized berries grow. In spring and early summer,
the bush grows small, fragrant, wax blue flowers. The berries, which are
equally fragrant, begin as hard white fruits, turning soft, red, and juicy
as they ripen. The berries taste quite bland themselves, although they
can be used to add a special taste to all kinds of jellies. When ripe,
the berries can be eaten raw, and will each heal 2 hp of damage, or speed
the recovery from most diseases. However, they will also render the eater
mute for 20 minutes for each berry eaten. Also, if more than 5 or 6 berries
are eaten at a time, a saving throw vs poison is required to avoid severe
stomach cramps. A jelly made from the berries themselves loses both the
healing and silencing powers (and the danger of cramps) of the fresh berries,
but the curative effects for most diseases is doubled; fresh berries reduce
the recovery time by one day for each berry eaten, the jelly halves the
time.
LAND CALTROPS (Shaun Hately from Alexander Scott’s “Maelstrom”
RPG)
Available: Summer 60%
Climatic Zone: Tropical
Locale: Forest
Preparation: 2 weeks
Cost: 2 gp/ 5 gp
Uses: 1
Ability Check: Intelligence -1
If applied to a snake bite within one turn, it will draw out the poison.
Some very venomous snakes give bites that are incurable by this method,
and so the herb has no effect against ‘instant death’ poisons. It may (at
the GMs discretion) provide protection against other, non-fatal animal
poisons.)
LARNURMA (Sean Snyder from Joe Devers ‘Lone Wolf’ series)
Available: Spring 3%
Climatic Zone: Temperate
Locale: Rural
Preparation: 1 week (for oil)
Cost: 10 gp/ 100 gp (for oil)
Uses: 3
Ability Check: Intelligence -3
This tree has round purple fruit, which are about the size and consistency
of plums When eaten this fruit will heal 2 hp per fruit. These fruits cannot
be dried and will rot within two weeks of picking. However the juice of
three fruits can be mixed with olive (or other vegetable) oil, and left
to stand for a week. This oil has an almost unlimited life. Rubbing this
oil into the recipients skin will ease muscle pains, and also restore 1d4
hit points.
LAUMSPUR (Sean Snyder from Joe Devers ‘Lone Wolf’ series)
Available: Spring 10%
Climatic Zone: Temperate
Locale: Forest
Preparation: 4 days (for potion)
Cost: 100 gp/ 500 gp (for potion)
Uses: 1
Ability Check: Intelligence -2
This is a green plant with small red flower, which are renowned for
their healing properties. These flowers can be eaten fresh or dried for
later use. If not dried they will become useless within 1 week. The flowers
can also be brewed over a very low heat in fresh water to produce a ‘potion’,
which cane be drunk for its healing effect. When consumed, the herb will,
on a successful herbalism check, heal 6 hp damage with fresh leaves, 4
hp using dry leaves, and 6 - 8 hp using the brew.
LEOPARD’S BANE (Shaun Hately from Alexander Scott’s “Maelstrom” RPG)
Available: Summer 25%
Climatic Zone: Temperate
Locale: Grassland
Preparation: none
Cost: 5 gp/ 5 gp
Uses: 3
Ability Check: Intelligence
This is a poison that kills animals (but not monsters) that eat it,
but has no effect on humanoids, demi-humans or humans.
LESSER CENTAURY (Shaun Hately)
Available: Summer 25%
Climatic Zone: Temperate, Cold
Locale: Mountains
Preparation: none
Cost: 5 gp/ 5 gp
Uses: 1
Ability Check: Intelligence -3
This plant has rosy-pink flowers, which are splayed out like
a five pointed star. These flowers if eaten within one day of being picked
will cause the recipient to vomit up any ingested poison within their body.
The person will remain very weak for 1d3 days, can only move with great
difficulty and is totally able to perform any useful actions.
LUNGWORT (Shaun Hately)
Available: Spring 10%
Climatic Zone: Temperate
Locale: Rural
Preparation: 1 day
Cost: 1 gp/ 3 gp
Uses: 3
Ability Check: Intelligence -9
This plant has broad leaves covered with dark spots, resembling diseased
lungs. It is used in the treatment of diseased lungs, by boiling the leaves
and drinking the infusion. The effect of a successful treatment is to render
breathing easier and to clear fluids from the lungs caused by a whole array
of diseases - pneumonia and tuberculosis to name but two. It does not actually
cure the disease, but merely relieves this symptoms. With some diseases
that alone can be the difference between life and death. |