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The Herbs
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NAPWEED (Shaun Hately)
Available: Spring 40%
Climatic Zone: Temperate
Locale: Rural
Preparation: 1 week
Cost: 1 gp/ 1 gp
Uses: 1
Ability Check: Intelligence -11
This plant has a single main stem with small fern like leaves, and small pink flowers growing from it. These flowers must be dried, powdered, and mixed into wine and then drunk to counter the effect of injected poisons. A successful application means that only half normal damage is taken from the poison. In addition to this use, the flower is often counted as a symbol of faith between lovers and is used to decorate and garnish foods at weddings. According to Greek mythology, this plant was used by the centaur, who wounded by Hercules with an arrow poisoned with the Hydra’s blood, treated himself with it.

NAVEW (Shaun Hately from Alexander Scott’s “Maelstrom” RPG)
Available: Winter 60%
Climatic Zone: Subtropical, Tropical
Locale: Rivers
Preparation: 5 weeks
Cost: 4 gp/ 12 gp
Uses: 3
Ability Check: 50%
The seeds of Navew dropped in a drinks or on to food before it is eaten acts as counteragent to ingested poisons. It prevents the death of a person poisoned in that meal, though they may still be very ill.

NIGHTCALL (Druann Pagliasotti)
Available: Summer 10%
Climatic Zone: Tropical
Locale: Desert
Preparation: 2 days
Cost: 50 gp/ 50 gp
Uses: 1
Ability Check: Intelligence -2
A blue-grey herb smelling faintly of nutmeg that heightens the user's senses. Overdosage or prolonged usage causes photosensitivity, distraction and nervousness; on the other hand, prolonged usage can also make the effects permanent. Nightcall gradually dyes the long-term user's hair, teeth, nails, horns, or scales midnight blue.  (The minimum dose of 1 tsp gives the eater +100' sight range, +10% hearing, and +1 to Wisdom/Intuition and Dexterity scores.  The effects increase proportionately to the dosage, to no more than +400/40/+4.  Dosages over 1 tsp, or 1 tsp taken several days in a row, will cause addiction.)