OEDE (Sean Snyder from Joe Devers ‘Lone Wolf’ series)
Available: Spring 1%
Climatic Zone: Temperate
Locale: Rural
Preparation: 2 weeks (to dry)
Cost: 1000 gp/ 10000 gp
Uses: 1
Ability Check: ?
One of the most valuable and prized of all plants, this bush has laves
that are almost golden in colour. These leaves can be dried, but if they
are not will last only two weeks. This means the drying process must be
begun within an hour of the leaves being picked. These leaves can according
to legend cure any disease. Whether or not the leaves have this power is
up to the individual GM.
OIOLOSSE (Shaun Hately from ICEs “MERP” RPG)
Available: Winter 1%
Climatic Zone: Polar
Locale: Elven Forest
Preparation: none
Cost: 1200 gp/ 1200 gp
Uses: 1
Ability Check: Intelligence -10
This herb will restore an Elf to life if given within seven days of
death.
OLUS VERITIS (Shaun Hately)
Available: Winter 15%
Climatic Zone: Temperate, Cold
Locale: Rivers
Preparation: 1 hour
Cost: 5 gp/ 10 gp
Uses: 4
Ability Check: Intelligence -2
Olus veritis is pale green in colour and grows right on the edge of
rivers. The leaves are rough in texture, and have tiny thorns all along
their edges. A leaf should be baked in an oven for one hour and then dragged
across the skin of the recipient, cutting their flesh very slightly. The
recipient, must save vs poison or be compelled to answer all questions,
absolutely truthfully for the next 1d6 x 10 minutes. Up to three uses of
the herb can be made in a 24 hour period. If any more than this are made
the recipient will die within 3 hours of the third dose, or instantly if
five or more doses are administered.
OLVAR (Shaun Hately from ICEs “MERP” RPG)
Available: Winter 30%
Climatic Zone: Polar
Locale: Coastal
Preparation: none
Cost: 300 gp/ 300 gp
Uses: 1
Ability Check: Intelligence -8
The flower of the Olvar bush must be given to a person on the point
of death (at -10 hp, and not losing any more). It will then keep them alive
for 2d10 days.
ORACH (Shaun Hately from Alexander Scott’s “Maelstrom” RPG)
Available: Summer 45%
Climatic Zone: Temperate
Locale: Forest
Preparation: 6 weeks
Cost: 2 gp/ 10 gp
Uses: 1
Ability Check: Intelligence -2
Orach grows to about 3 or 4 feet in height. It has a whitish stalk,
pale green leaves and greenish-white flowers. The seeds must be gathered,
bruised and left to stand in pure alcohol for six weeks. The mixture must
then be drunk, one spoonful a day for a week. The herb will cure yellow
jaundice. It leaves a yellow colour in the skin. |