F A S E R I P Rm Rm Ex In Gd Rm Rm 30 30 20 40 10 30 30 Health:120 Karma:70 Resources: Gd Pop:0 Known Powers: Energy Absorption: Am ability to absorb energy and use it to power his energy blasts. He can absorb Mn if he makes a yellow and Un if he makes a Red Endurance FEAT. Energy Blasts: Rm, up to Un when powered by absorbed energy. Equipment: Guns up to In damage. Talents: Law Enforcement, Guns, Marksman
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