
Rogue
F A S E R I P
Ex Ex Am Am Ty Gd Ty
20 20 50 50 6 10 6
Health:140 Karma:22
Resources: Gd Pop:0
Known Powers:
Flight: Rm
Body Armor: In
Resistance: Am vs. Drugs and Disease
Combat Sense: In intuition
Power Absorption: Un on physical contact.
If Rogue has contact for 1 round she gains
the individuals memories, abilities, talents and
powers for 6-60 rounds. The target falls unconscious.
-machines are immune as are energy beings.
-If any of the victims ranks are Sh-Y or greater
she must make a End FEAT vs slam and stun.
-If any absorbed ability is Mn or greater she must
make a Psyche FEAT or be overcome by that
persons personality.
-If Rogue maintains contact for more than 1 round
she must make a Psyche FEAT or permanently
take over the powers with a loss of 1 rank psyche.
Talents: Bilingual (Russian, English), Martial Arts A, C
Detective/Espionage
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