Rogue

F A S E R I P Ex Ex Am Am Ty Gd Ty 20 20 50 50 6 10 6 Health:140 Karma:22 Resources: Gd Pop:0 Known Powers: Flight: Rm Body Armor: In Resistance: Am vs. Drugs and Disease Combat Sense: In intuition Power Absorption: Un on physical contact. If Rogue has contact for 1 round she gains the individuals memories, abilities, talents and powers for 6-60 rounds. The target falls unconscious. -machines are immune as are energy beings. -If any of the victims ranks are Sh-Y or greater she must make a End FEAT vs slam and stun. -If any absorbed ability is Mn or greater she must make a Psyche FEAT or be overcome by that persons personality. -If Rogue maintains contact for more than 1 round she must make a Psyche FEAT or permanently take over the powers with a loss of 1 rank psyche. Talents: Bilingual (Russian, English), Martial Arts A, C Detective/Espionage

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