Things

I'm posting this from Dragon Magazine #127. These alternate Earth versions
of Ma Grimm's favorite blue-eyed boy, Benjamin J. Grimm A.k.a. The Thing,
are from the MSH adventure game book, One Thing After Another. In this book,
The Thing journeys to several different Alternate worlds, meeting alternate
versions of himself. Here they are:
----------------------------------------------------------------------------
-------------------------
THING KONG F IN Health: 222 A TY(7) S UN Karma: 18 E MN R PR Resources: n/a I PR P GD Popularity: 0 KNOWN POWERS: BODY ARMOR: Thing Kong's tough hide is even denser and more protective than The Thing's. It provides Amazing protection against physical attacks, Remarkable protection against energy attacks, and has Amazing protection against fire. PROTECTED SENSES: Thing Kong has the same basic physical makeup as The Thing we all know and love, but like a child, he tends to be sensitive to loud noises-or sonic attacks. He has only Excellent protection from sonic attacks. TALENTS: None (aside from wrecking Hulk like havok and climbing tall buildings with beautiful women in his paws. BACKGROUND: Thing Kong was created when Ben Grimm flew a experimental rocket designed by Reed Richards through a cosmic ray storm. The resulting radiation transformed him int a 500-pound, orange-colored, rocky skinned monster. His best friend Redd attempted to change Ben back to normal, but the cure backfired, exposing Ben Grimm to further doses of cosmic radiation and causing him to become a 40-foot tall rampaging monster-a Thing Kong! The Thing Kong is even stronger than The Thing , but he has the brain of a five-year old. It's not that he's a villain-he just doesn't know his own strength. Like all Things everywhere, he's got a thing for Alicia Masters-he'll do anything to get his paws on her, up to and including, climbing the Empire State Building! (This fixation can be a good way to introduce the brute into your campaign.) ---------------------------------------------------------------------------- ------------------------- THINGPIN F RM Health: 164 A GD(8) S MN(63) Karma: 76 E MN(63) R EX(26) Resources: Rm I RM(26) P RM Popularity: 0 KNOWN POWERS: BODY ARMOR: Like The Thing of our world, The Thingpin has dense, rocky armor, and its every bit as effective as The Thing's own- Incredible protection against physical attacks and Excellent protection against energy attacks, with Incredible resistance to fire. PROTECTED SENSES: The Thingpin's senses equal our own Thing's, giving him Remarkable protection against sonic attacks. TALENTS: TALENTS: The Thingpin was a pilot once, long enough ago to have lost the keen edge nesssesary to be more than a fair jet jockey (he now has underlings to do his flying for him). The same is true of his fighting abilities; The Thingpin had military training in his youth, but his tendency to let others do his fighting has made him a less effective martial artist than the Thing of our world. CONTACTS: The Thingpin has friends in high places everywhere: politicians, contractors, and movie stars all flock to him because not doing so can be disastrous. He knows everybody and pulls just about everybody's strings. those who don't give in to his subtle pressures find themselves face to face with members of his personal army of thugs. BACKGROUND: The Thingpin was a pilot who was mutated by cosmic rays during a test flight of an experimental rocket. Driven slightly insane by the experience, he used his great strength to forge a vast criminal empire, with his greatest enemy being Spider-Man. ---------------------------------------------------------------------------- ------------------------- DOCTOR GRIMM F EX(25) Health: 180 A RM S AM Karma: 86 E MN R IN(36) Resources: Ex I EX P RM Popularity: 35 KNOWN POWERS: BODY ARMOR: The Thing armor used by Dr. Grimm provides Amazing protection from physical attacks, as well as from heat and cold. Its resistance to corrosives is Incredible. The armor provides Monstrous protection from energy attacks, radiation, and electricity. Without the Thing armor, Dr. Grimm's FASE scores are all Good(10). REPULSORS: These rays emanate from the gloves of the Thing armor and can do Amazing force damage at a range of 10 areas. ROLLER SKATES: Rocket-powered roller-skate wheels can be lowered from the Thing's armor foot-shaped boots. These allow him to move at Excellent speeds (up to 10 areas per turn). Note that the Thing armor of this world is too bulky to fly like the Iron Man of our world-this is the trade-off for the Thing's terrifying visage. GAS DEFENSES: If anyone tries to remove the Thing armor from its wearer, the suit emits a knock-out gas of Remarkable potency. NOTE: These are the powers possessed by the suit of Thing armor in One Thing After another. Dr. Grimm has other suits of armor available which may give him far different powers- anything from Iron Man's arsenal (and a couple of things Tony stark never imagined) is possible. TALENTS: In addition to Ben Grimm's natural abilities as a pilot, the Ben Grimm of this world is skilled in electronics and business. CONTACTS: Ben Grimm has good connections with the government and the military. He often does research and design work for the S.H.I.E.L.D. of this world. BACKGROUND: Ben Grimm was scheduled to fly an experimental rocket designed by his friend Redd Richards when he was unavoidably detained. Flying the ship without a qualified pilot, the ship crashed killing Reed, Sue Storm and her younger brother Johnny. Devastated, Ben Grimm soon became employed by Stark Enterprises as a test pilot. He became Tony Stark's right-hand man,. He flew Tony to Southeast Asia, where Stark was killed by a bomb trap by the Viet Cong. Ben was captured an made to work a assistant to Dr. Yinsen, a brilliant scientist who was building a suit of mechanical armor. Ben used the suit to free himself, but Yinsen was killed in the battle. Returning to the States, Ben became head of Stark Enterprises. Working with researchers, he improved the armor's basic design and changed its outer form, wanting something that would strike fear into the heart of evil doers. He chose the form of a monster who'd caused his delaying car accident that prevented his flying Reed's ship. The Ben Grimm of this world is a great hero and a brilliant man, but is not without troubles. Remember, his friends died in an accident that he could have prevented had he been there. He watched as Tony stark died at the hands of the Communists. His whole life is built on the deaths of others, and that's driven him a little over the edge. ---------------------------------------------------------------------------- ------------------------- There you go. I hope you enjoy these things (sorry I just couldn't resist). Jerry Jenkins
Back To ChaRaCTeRS Back To My HoMe PaGe