SA-10 Hornet Missile-Launch Fighter BACKGROUND The Hornet never saw much service, considering its limited numbers and peacetime deployment, and with the arrival of the Robotech Masters and their heavily armoured Bioroids, against whom the Hornet's missile's submunitions were less effective, the Hornet was finally withdrawn from service in 2029. RPG STATS
RPG Stats and Background by: Rick R. Mortis.
Technical Info from the Robotech Technical Files, by Peter W. Walker.
The SA-10 Hornet was specially designed by the Southern Cross' Tactical Space Corps to attack massed targets. Introduced in 2021, the Hornet was a very strange craft, with bat-like wings and a single missile sticking out from under the front of the craft. The total appearance was much like its insect namesake, the mecha overall resembling a hornet in attack posture, with the large missile resembling the stinger. Because of its odd shape, the Hornet is only capable of vertical landings on Earth on the engine nacelles, and a safe landing takes unflinching nerves. The cluster missile was designed to be used against Zentraedi mecha concentrations, and the sub-munitions each were powerful and accurate enough to destroy a Zentraedi Battlepod. Combat simulations indicated that against a lightly-armoured opponent like the Zentraedi, a single cluster missile could score over one hundred mobility kills. In addition to the heavy missile, the Hornet carried four laser cannons around the stinger for dogfights, as well as two Short-range missile racks.
This armament was also meant to ensure that the Hornet, which was rather slow and vulnerable, would indeed survive to reach its targets. However, during war-games and manoeuvres, Chief of Staff Rolf Emerson repeatedly defeated the efforts of the Hornet squadrons. Every time that Emerson simulated Zentraedi mecha and tactics, he dispersed the mecha under his command, so that the Hornet pilots had very little concentrations to fire at. Consequently, the Hornet was only procured in small numbers, as a special-purpose attack plane.
Crew: One pilot, wearing Environmental Battle Armour
M.D.C. BY LOCATION:
*Wings (2) 50 each Tail Fins (4) 20 each *Thrusters (3, rear) 40 each Renforced crew compartment 50 **Main Body 100 ***Missile Launchers (2) 20 each ***Laser Cannons (4) 10 each Cluster missile 50
*Destroying one wing or thruster will send the aircraft into dive in the atmosphere. The pilot’s only chance for survival is to eject. Destroying one wing in space will destroy the thruster in the wing, reducing the aircraft’s speed by 50% and giving it -3 to dodge, and will prevent re-entry. Destroying both wings will immobilise the aircraft.
**Depleting the MDC of the main body will destroy the aircraft. If the re-enforced pilot’s compartment is still intact, the pilot can survive for up to 6 hours on emergency oxygen in space. In the atmosphere, the plane will be destroyed, and the pilot must eject to survive.
***these are small targets, attackers are -3 to hit on a "called shot".
SPECIFICATIONS
Flying: Maximum atmospheric speed of 2144kph (Mach 2)Bonuses: +1 to strike, +3 to dodge in space, +1 to dodge in the atmosphere
Japanese Name: Tivir II Megazone 23, Part 1
Episodes Seen in: Robotech The Movie: The Untold Story
Conversion NotesThe info on the Hornet is pretty minimal. All of the info here comes from the Robotech Technical Files. I dread the thought of a Tivir I.
Back to the AntiKevs Mecha Index