NOTE: All mecha built at 4K = 1T to represent their small size. All data likely to change at the drop of a
hat.
MECHA OF THE ROBOTECH EXPEDITIONARY FORCE AND SENTINELS ALLIANCE
Note: The REF/Sentinels mainly use the VAF-6C/J/R Alpha and VBF-1A Beta (see REFMECH.DOC),
as well as the conventional ASC Ground vehicles, which are not reproduced here for the sake of saving disk space. They also use the VF-1S/D Veritech and Super Veritech augmentation units, RDF Destroids, VF-3 Logan in limited numbers. The Zentraedi of the REF also use the Zentraedi mecha from RDFMECH.DOC for their forces when full-sized.
REF VERITECHS
Mecha Sheet
Name: VF-1B Veritech Pilot: Weight: 43.5/54.5 Cost: 323.2/452.8
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +67%
Battloid -2 6 Hexes 16 Hexes Piloting +MR:
(Humanoid) (108kph) (634kph) Gunnery +MR:
Guardian -3 3 Hexes 24 Hexes Mecha fighting +MR:
(Hybrid) (54kph) (1642kph, Mach 1.4)
Fighter -4 - 32 Hexes
B-mod: 0 (Taxi) (3110kph, Mach 2.6)
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body MS 8 8 8 6 S 5 14
*Thrust packs MS 9 - - 4 S - 8
Right Arm MS 5 5 5 4 S 4 9
*Missile pack MS 5 - - 2 S - 4
Left Arm MS 5 5 5 4 S 4 9
*Missile pack MS 5 - - 2 S - 4
Right Leg MS 5 5 5 4 S 4 9
*Vernier pack MS 5 - - 2 S - 4
Left Leg MS 5 5 5 4 S 4 9
*Vernier pack MS 5 - - 2 S - 4
Head MS 4 4 4 4 S 4 8
Right Wing MS 4 4 4 4 S 4 8
Left Wing MS 4 4 4 4 S 4 8
Weight: 37/43 Total cost: 74/98
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
GU-11 Gun Pod 0 5 3 * 3K 2 Hand 9 11.3 BV: 4 Var Ph
*Ammo - - - 10 1K Gun (+1) 1 Std. Ammo
Lasergun +1 4 1 Inf 1K Head 0.8 1.9
Lasergun +1 4 1 Inf 1K Head 0.8 1.9
Lasergun +1 4 1 Inf 1K Head 0.7 1.9
Lasergun +1 4 1 Inf 1K Head 0.7 1.9
Chaff/Flares -1 [4] [1] 20 1K MB 1 1.9 CM Only
Right Hand 0 - 1+1 - 1K RA 1.5 1.5 Quick, Handy
Left Hand 0 - 1+1 - 1K LA 1.5 1.5 Quick, Handy
*Missile pod 0 7 4 16 4K MBC 3 8.1
*Missile pod 0 7 4 16 4K MBC 3 8.1
*Missile pack 0 15 8 3 2K RAC 3 3
*Missile pack 0 15 8 3 2K LAC 3 3
Weight: 4.5/9.5 Total cost: 24.8/47
System: Loc: Spc: Kills: Notes: Cost:
Ejection MB - - Ejection Seat 1
Mount MB 2 - Mounts GU-11 in fighter mode 2
Hardpoints R/LW 4/4 - 2 hardpoints per wing 12
Storag MB 1 - 500kg Storag 1
Link MB - - Cross-Links Laserguns 6
Extras MB - - Lock, Alarm, Liftwire, Tapedeck 0.8
Searchlights MB - - 2 Searchlights 0.4
Micromanipulator LA 1 - For Micromanipulating 1
*Verniers RLC 4 - B-mod to 0 4
*Verniers LLC 4 - B-mod to 0 4
Weight: - Total cost: 25/33
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MS 2 1 7km 1000km Head 4
Weight: 1 Total cost: 4
Movement: MA: Spc: Eff: CP: Kills: Loc:
Thrusters 5 5 - 5 - RL
Thrusters 5 5 - 5 - LL
Boosters 4 3 9.6 16.6 - MB
Boosters +2 2 7.8 13.7 - MBC
Total cost: 26.6 Weight: -
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Supercharged Fusion x.3
Cockpit 1 MB Open/Armoured Screen x.0
Transformation - - Fighter & Hybrid Forms x.65
Sealing - - Space sealing x.05
Sealing - - Re-entry sealing (Not Com. Armour) x.1
Hydraulics +1 ea Com. Space type (command armour only) -x.1
Total mult: x1.1/.9+1
Notes: The REF only has a few old VF-1 Veritechs, most of which are -1B models, as well as some -1S
for officers, and some -1Ds and -1Es.
Normally the VF-1B does not use armour, but the details were given here. Any VF-1 veritech
can be outfitted with the command armour for an extra 129.5CPs and 11 tons.
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: B-Mod: Cost: Notes:
SR missile Pod 0 7 4 5 1K Hdpt. 0.05 2
MR missiles 0 15 8 3 2K Hdpt. 0.1 3 (1)
LR missiles -2 484 max 10 2 1K Hdpt. 0.05 4 LR (2)
LR missile -2 484 max 10 1 1K Hdpt. 0.05 2 LR (2)
Bomb Rack 0 Bomb 10 5 3K Hdpt. 0.15 9.3 BR 1
Notes:
(1) Standard issue- the others are rarely used
(2) Only a maximum of three LRMS can be carried per wing
Mecha Sheet
Name: VAF-6A Alpha Pilot: Weight: 19.75 Cost: 497.3
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +67%
Battloid -1 6 Hexes 16 Hexes Piloting +MR:
(Humanoid) (108kph) (634kph) Gunnery +MR:
Guardian -2 3 Hexes 24 Hexes Mecha fighting +MR:
(Hybrid) (54kph) (1642kph, Mach 1.4)
Fighter -3 - 32 Hexes
(Taxi) (3110kph, Mach 2.6)
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body MS 8 8 8 6 S 6 14
Right Arm MS 5 5 5 5 S 5 10
Left Arm MS 5 5 5 5 S 5 10
Right Leg MS 5 5 5 5 S 5 10
Left Leg MS 5 5 5 5 S 5 10
Head MS 4 4 4 4 S 4 8
Right Wing MS 4 4 4 4 S 4 8
Left Wing MS 4 4 4 4 S 4 8
Weight: 39 Total cost: 78
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
GU-13 Gun Pod 0 5 3 * 3K Hand 5 13.3 BV: 4 Var Ph
*Ammo - - - 10 1K Gun (+1) 1 Std. Ammo
Missiles 0 7 4 8 2K RA 1.5 8 Var. CM
Missiles 0 7 4 8 2K LA 1.5 8 Var. CM
Missiles 0 7 4 10 3K RA 1.5 10.1 Var. CM
Missiles 0 7 4 10 3K LA 1 10.4 Var. CM
Missiles 0 7 4 12 3K RL 4 10.9 Var. CM
Missiles 0 7 4 12 3K LL 4 10.9 Var. CM
Chaff/Flares -1 [4] [1] 15 1K RW 1.2 1.2 CM only
Chaff/Flares -1 [4] [1] 15 1K LW 1.2 1.2 CM only
Right Hand 0 - 1+1 - 1K RA 1.5 1.5 Quick, Handy
Left Hand 0 - 1+1 - 1K LA 1 1.8 Quick, Handy
Weight: 12 Total cost: 78.3
System: Loc: Spc: Kills: Notes: Cost:
Ejection MB - - Ejection Seat 1
Link MB - - Links All Missile Racks 8
Hardpoints MB 2 - 2 Hardpoints 7
Hardpoint LA 1 - 1 Hardpoint 3.5
Hardpoints R/LW 2 - 1 Hardpoint Per Wing 6
Extras MB - - Tapedeck, Lock, Alarm, Liftwire 0.8
Searchlight Head - - Its a Searchlight! 0.2
Storage Module MB 1 - Stores 500kg OR 1 Cyclone 1
[Efficiency - - - -12.5t 25]
Weight: - Total cost: 27.5
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MS 2 1 7km 1000km H 4
Weight: 1 Total cost: 4
Movement: MA: Spc: Eff: CP: Kills: Loc:
Thrusters 2 6 8.7 20.6 MB
Thrusters 3 1 - 1 - RL
Thrusters 3 1 - 1 - LL
Thrusters 3 1.5 - 1.5 - RA
Thrusters 3 1 - 1.8 - LA
Total cost: 25.9 Weight: -
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Supercharged Power Cell x.26
Cockpit 1 MB Armoured/Open Screen x.0
Transformation - - Fighter & Guardian Modes w/VTOL & x.85
Weapons net
Sealing - - Space & Re-entry x.15
Total mult: x1.21+1
Notes: The older type of Alpha, as per used by the REF before the introduction of the VAF-6C, as well
as the ASC's TASC and ND until the Invid Invasion. Most cannot connect with Betas, although some
have been modified to do such. Optional Hardpoint weapons below.
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: B-Mod: Cost: Notes:
Missile Pod 0 7 4 10 3K RA Hdpt 0.15 7.8 Var. CM
Missile Launcher 0 7 4 5 1K Hdpt. 0.05 3.6 Var. CM
Missile Rack 0 15 8 3 2K Hdpt. 0.1 3
LR Missile -2 484 max 10 1 1K Hdpt. 0.1 2 Long Range
Mecha Sheet
Name: VHT-1A1 Hover Tank Pilot: Weight: 24.75 Cost: 334.1
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +33%
Battloid -3 5 Hexes 6 Hex Leap Piloting +MR:
(Humanoid) (90kph) (300m) Gunnery +MR:
Gladiator -5 - 6 Hex Leap Mecha fighting +MR:
(Gun platform) (300m)
Transport -4 9 Hexes -
(Tank) (162kph) (flightless)
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main body MW 12 12 12 6 (8) S 6 18
Right arm MW 7 7 7 6 (8) S 6 13
Left arm MW 7 7 7 6 (8) S 6 13
Right leg MW 7 7 7 6 (8) S 6 13
Left leg MW 7 7 7 6 (8) S 6 13
Head HS 5 5 5 5 (7) S 5 10
Weight: 40 Total cost: 80
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
Heavy cannon 0 8 8 * 8K LB 8 12.8 Multi Feed 3
*Ammo - - - 20 2K LA 2.2 2.2 Std. Ammo
*Ammo - - - 5 1K LA 0.6 3.6 Burst Grnd I
*Ammo - - - 5 1K LA 0.6 2.4 AP. Hehe.
*Ammo - - - 20 2K RB 2.2 2.2 Std. Ammo
Pulse Plas. Gun +1 5 1 Inf 1K RB 5.8 6 BV: 6
EU-11 Gun Pod +1 8 6 Inf 6K Hand/mt 7.9 7.9
Right Hand 0 - 1+1 - 1K RA 1.5 1.5 Quick, Handy
Left Hand 0 - 1+1 - 1K LA 1.5 1.5 Quick, Handy
Weight: 11.5 Total cost: 40.1
System: Loc: Spc: Kills: Notes: Cost:
Cockpit MB 1 - Has ejection seat 1
Extras MB - - Liftwire, Lock & Alarm, Tape 0.8
Searchlights MB/H - - 1 in head, 2 in MB .6
Mount MB 2 - For EU-11 in transport mode 2
[Efficiency All - - -15.5t 31]
Weight: - Total cost: 4.4
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MS 2 1 7km 1000km Head 4
Weight: 1 Total cost: 4
Movement: MA: Spc: Eff: CP: Kills: Loc:
Jump rockets 2 8.2 - 8.2 - MB
Jump rockets 2 1.4 - 1.4 - RL
Jump rockets 2 1.5 - 1.5 - LL
GES 4.5 5.6 - 5.6 - RL
GES 4.5 5.5 - 5.5 - LL
Total cost: 22.2 Weight: -
Shield: DA: Type: SP: Loc: Spc: Cost: Spec:
Heavy binder -1 S 7 RA 1 16.5 8 spaces
Heavy binder -1 S 7 LA 1 16.5 8 spaces
Total cost: 33 Weight: 3.5
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Overcharged fusion x.15
Cockpit 1 - Armoured/Open screen x.0
Transformation - - Gladiator and tank forms x.55
Cond. movement - - GES in tank form only -x.1
Sealing - - Space Sealing x.05
Total mult: x.65 +1
Notes: It has a complex mess of weapons- In transport it can only use the EU-11, and in Gladiator it
can only use the Heavy Cannon and Pulse Plasma Cannon. All weapons can be used in Battloid form.
The VHT-1A1 is used by the Wolff pack in very limited numbers.
REF DESTROIDS
Mecha Sheet
Name: MBR-10 Mk I Exculiber II Pilot: Weight: 28.75 Cost: 230.9
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +67%
Destroid -3 6 Hexes - Piloting +MR:
(Humanoid) (108kph) Gunnery +MR:
Mecha fighting +MR:
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body LH 18 12 14 6 S 6 20
Right Arm MW 9 6 7 6 S 6 13
Left Arm MW 9 6 7 6 S 6 13
Right Leg MW 7 7 7 6 S 6 13
Left Leg MW 7 7 7 6 S 6 13
Head LH 9 6 7 6 S 6 13
Weight: 20 Total cost: 85
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
Particle Cannon +1 11 7 1 turn 7K LA 7.5 10.5
Missile Pod 0 7 4 15 4K MB 6 13.2 Var. CM
Missile Pod 0 7 4 15 4K MB 6 13.2 Var. CM
Missile Rack 0 15 8 10 5K MB 2 14
Missile Rack 0 15 8 10 5K MB 2 14
Lasergun +1 6 2 Inf 2K Head 3 3
Lasergun +1 6 2 Inf 2K Head 2.5 3.3
Lasergun +1 6 2 Inf 2K Head 2.5 3.3
Right Hand 0 - 1+1 - 1K RA 1.5 1.5 Quick, Handy
Left Hand 0 - 1+1 - 1K LA 1.5 1.5 Quick, Handy
Weight: 8.25 Total cost: 77.5
System: Loc: Spc: Kills: Notes: Cost:
Ejection MB - - Ejection Seat 1
Link Head - - Links laserguns 2
Storag. MB 1 - 500kg Storag 1
Extras MB - - Lock, alarm, liftwire, tapedeck 0.8
Weight: - Total cost: 4.8
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MW 2 1 15km 1500km MB 9
Weight: 0.5 Total cost: 9
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Supercharged Power Cell x.26
Cockpit 1 MB Armoured Screen x.0
Sealing - - Space Sealing x.05
Total mult: x.31+1
Notes: The replacement for the old RDF Exculiber. It's often used in front-line fighting alongside the
REF Gladiator.
Mecha Sheet
Name: MBR-09 Mk I Gladiator II Pilot: Weight: 24.5 Cost: 155.4
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +67%
Destroid -2 6 Hexes Piloting +MR:
(Humanoid) (108kph) Gunnery +MR:
Mecha fighting +MR:
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body LH 18 12 14 6 S 6 20
Right Arm MW 7 7 7 6 S 6 13
Left Arm MW 7 7 7 6 S 6 13
Right Leg MW 7 7 7 6 S 6 13
Left Leg MW 7 7 7 6 S 6 13
Weight: 17.5 Total cost: 72
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
Particle Cannon +1 7 5 Inf 5K MB 6 6.9
Particle Cannon +1 7 5 Inf 5K MB 6 6.9
Pulse Laser +1 4 1 Inf 1K MB 2 4.7 BV: 4
Missile Rack +1 6 1 18 1K MB 2 2.5
Missile Launcher 0 7 4 8 2K RL 5.8 5.8 Var. CM
Missile Launcher 0 7 4 8 2K LL 5.8 5.8 Var. CM
Mace 0 - 6+1 - 6K Hand 3 3
Right Hand 0 - 2+1 - 2K RA 3 3 Quick, Handy
Left Hand 0 - 2+1 - 2K LA 3 3 Quick, Handy
Weight: 6.5 Total cost: 33.8
System: Loc: Spc: Kills: Notes: Cost:
Ejection MB - - Ejection Seat 1
Link MB - - Links Particle Cannons 1
Storag. MB 1 - 500kg Storag 1
Extras MB - - Lock, alarm, liftwire, tapedeck 0.8
Weight: - Total cost: 3.8
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MW 2 1 15km 1500km MB 9
Weight: 0.5 Total cost: 9
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Supercharged Power Cell x.26
Cockpit 1 MB Armoured Screen x.0
Sealing - - Space Sealing x.05
Total mult: x.31+1
Notes: The REF version of the Gladiator. It's mainly used for close-in fighting.
Mecha Sheet
Name: ADR-10 Mk II Raider X II Pilot: Weight: 24.75 Cost: 310.4
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +67%
Destroid -2 6 Hexes Piloting +MR:
(Humanoid) (108 kph) Gunnery +MR:
TM: 1 Mecha fighting +MR:
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body MW 16 10 10 5 S 5 17
Right Arm MW 13 4 7 4 S 4 11
Left Arm MW 13 4 7 4 S 4 11
Right Leg HS 6 6 6 4 S 4 10
Left Leg HS 6 6 6 4 S 4 10
Head MS 4 4 4 4 S 4 8
Weight: 14.75 Total cost: 67
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
Laser Arm -1 256 max 4 Inf 4K RA 4 16 Long Range
Laser Arm -1 256 max 4 Inf 4K RA 4 16 Long Range
Laser Arm -1 256 max 4 Inf 4K RA 3 16.5 Long Range
Laser Arm -1 256 max 4 Inf 4K LA 4 16 Long Range
Laser Arm -1 256 max 4 Inf 4K LA 4 16 Long Range
Laser Arm -1 256 max 4 Inf 4K LA 3 16.5 Long Range
Missile Rack 0 15 8 10 5K MB 4 13
Missile Rack 0 15 8 10 5K MB 4 13
Weight: 8.5 Total cost: 123
System: Loc: Spc: Kills: Notes: Cost:
Ejection Head - - Ejection Seat 1
Links MB - - Cross-Links laser arms. Hehe. 11
Recon Systems MB 7 4 Spotting Radar and ASP 20
Extras H - - Lock & Alarm, Liftwire, Tape Deck 0.8
Searchlights MB - - 2 Searchlights 0.4
Weight: 1 Total cost: 29.2
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MW 2 1 15km 1500km Head 9
Weight: 1 Total cost: 9
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Supercharged Power Cell x.26
Cockpit 1 - Armoured Screen x.0
Targeting Comp. - - +1 TM (ranged only) x.05
Sealing - - Space Sealing x.05
Total mult: x.36+1
Notes: Great for long-range defence, hopeless otherwise.
Mecha Sheet
Name: SDR-10 Mk I Spartan II Pilot: Weight: 23.25 Cost: 255.3
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +33%
Destroid -3 5 Hexes Piloting +MR:
(Humanoid) (90kph) Gunnery +MR:
TM: 2 Mecha fighting +MR:
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body HS 10 10 10 5 S 5 15
Right Arm MW 13 4 7 4 S 4 11
Left Arm MW 13 4 7 4 S 4 11
Right Leg HS 6 6 6 4 S 4 10
Left Leg HS 6 6 6 4 S 4 10
Head S 3 3 3 4 S 4 7
Weight: 14.5 Total cost: 64
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
Missile Drum -2 484 max 10 20 13K RA 12 53.9 Long Range
Missile Drum -2 484 max 10 20 13K LA 12 53.9 Long Range
Particle Cannon +1 8 4 Inf 4K MB 6 6
Right Hand -1 - 1+1 - 1K RA 1 1.3 Quick, Handy
Left Hand -1 - 1+1 - 1K LA 1 1.3 Quick, Handy
Weight: 8 Total cost: 116.4
System: Loc: Spc: Kills: Notes: Cost:
Ejection MB - - Ejection Seat 1
Extras MB - - Lock & Alarm, Liftwire, Tape Deck 0.8
Searchlights H - - 6 Searchlights 1.2
Weight: - Total cost: 3
Sensor: Type: Kills: Space: Range: Comm: Loc: CP:
Main MH 3 1 26km 2300km MB 16
Weight: 0.75 Total cost: 16
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Overcharged Power Cell x.13
Cockpit 1 MB Armoured Screen x.0
Targeting Comp. - - +2 TM (Ranged Only) x.1
Sealing - - Space Sealing x.05
Total mult: x.28 +1
Notes: AKA Shark. Long-range missile bombardment maniac!
Mecha Sheet
Name: MAC-03 Mk I "Little Monster" Pilot: Weight: 103.5 Cost: 611.5
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +33%
MAC -9 3 Hexes Piloting +MR:
(Sort of humanoid) (54kph) Gunnery +MR:
TM: 4 Mecha fighting +MR:
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body MgH 22 22 22 11 A 13.8 35.8
Right Arm MgH 12 12 12 11 A 13.8 25.8
Left Arm MgH 12 12 12 11 A 13.8 25.8
Right Leg MgH 12 12 12 11 A 13.8 25.8
Left Leg MgH 12 12 12 11 A 13.8 25.8
Head HS 5 5 5 7 A 8.8 13.8
Weight: 34.75 Total cost: 152.8
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
40cm Cannon -1 324 max 10 * 10K MB-Mt1 22 33.9 Long Range
40cm Cannon -1 324 max 10 * 10K MB-Mt2 22 33.9 Long Range
40cm Cannon -1 324 max 10 * 10K MB-Mt3 22 33.9 Long Range
*Ammo - - - 60 17K MB 12 116.3 BG: I
Particle Cannon +1 11 7 Inf 7K RA 9.5 9.5
Particle Cannon +1 11 7 Inf 7K LA 9.5 9.5
Missile Pod 0 7 4 18 5K Head 5 17 Var. CM
Weight: 16.5 Total cost: 339.5
System: Loc: Spc: Kills: Notes: Cost:
Gunners MB 2 - 2 Extra crew. Whizz! 4
Link MB - - LINKS ALL 40 CM CANNONS! 2
Link MB - - Links Particle cannons 2
Mounts MB 6 - Mounts 40cm Cannons 6
Extras MB - - Lock, alarm, liftwire, tapedeck 0.8
Weight: - Total cost: 13.8
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main LH 2 1 20km 1800km MB 12
Weight: 0.5 Total cost: 12
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Overcharged Power Cell x.13
Cockpit 3 MB Armoured Screen x.0
Targeting Comp. - - +4 TM (Ranged only) x.2
Sealing - - Space sealing x.05
Inefficiency - - Real MONSTER! x.-2
Total mult: x.18+1
Notes: MAC- Mobile (Monster?) Artillery Cannon. A huge effing lump.
An explanation- the RPG's "drum bombs" are obviously not such, as they would have
absolutely no use on this mecha. Thus they were deleted.
Mecha Sheet
Name: MBR-12 Mk II Condor Pilot: Weight: 23.5/25 Cost: 274.1/314.3
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +67%
Destroid -2 6 Hexes 13 Hexes Piloting +MR:
(Humanoid) (108kph) (374kph) Gunnery +MR:
(With Pod) -3 6 Hexes 21 Hexes Mecha fighting +MR:
(108kph) (Mach 1)
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body HS 10 10 10 6 S 6 16
Right Arm HS 6 6 6 5 S 5 11
Left Arm HS 6 6 6 5 S 5 11
Right Leg HS 6 6 6 5 S 5 11
Left Leg HS 6 6 6 5 S 5 11
Head HS 5 5 5 4 S 4 9
Pod MW 12 - 6 6 S 6 12
Weight: 34.5/37.5 Total cost: 69/81
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
EP-12 Gun Pod 0 9 6 Inf 6K R Hand 6 10.5
Missiles 0 7 4 10 3K LA 1.5 10.1 Var. CM
Missiles 0 7 4 8 2K RA 3 7.2 Var. CM
Missiles 0 7 4 8 2K LA 1.5 8 Var. CM
Missiles 0 7 4 8 2K RL 3 7.2 Var. CM
Missiles 0 7 4 8 2K LL 3 7.2 Var. CM
Right Hand 0 - 1+1 - 1K RA 1.5 1.5 Quick, Handy
Left Hand 0 - 1+1 - 1K LA 1.5 1.5 Quick, Handy
Weight: 9.5 Total cost: 53.2
System: Loc: Spc: Kills: Notes: Cost:
Ejection MB - - Ejection Seat 1
Adv. Sensors Head 4 4 Spotting Radar, ASP 21.5
Hardpoints MB 2 - 2 Hardpoints 7
Link MB - - Links all (!) missiles 9
Extras MB - - Lock, Alarm, Liftwire, Tapedeck 0.8
Weight: 2 Total cost: 39.7
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MS 2 1 7km 1000km Head 4
Weight: 1 Total cost: 4
Movement: MA: Spc: Eff: CP: Kills: Loc:
Thrusters 5 7 10.9 22.5 - MB
Thrusters 4 3 - 3 - RL
Thrusters 4 3 - 3 - LL
Thrusters 8 12 3 16.5 - Pod
Total cost: 28.5/45 Weight: -
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Supercharged Power Cell x.26
Cockpit 1 MB Armoured Screen x.0
Sealing - - Space & Re-entry x.15
Total mult: x.41+1
Notes: A specialised transatmospheric assault destroid used by the REF. Many were later sent back to
Earth, and fought alongside the ASC in their attempt to retake Earth from the Invid. The pod is an add-
on extra to boost the mecha's performance. Optional hardpoint weapons below:
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: B-Mod: Cost: Notes:
Missile Launcher 0 7 4 5 1K Hdpt. 0.05 3.6 Var. CM
Missile Rack 0 15 8 3 2K Hdpt. 0.1 3
LR Missile -2 484 max 10 1 1K Hdpt. 0.1 2 Long Range
Mecha Sheet
Name: Z-1 Tactical Battle Pod Pilot: Weight: 17 Cost: 186.7
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +67%
Battle Pod -1 11 Hex 21 Hexes Piloting +MR:
(Humanoid) (238kph) (Mach 1) Gunnery +MR:
Mecha fighting +MR:
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body HS 14 8 10 5 S 5 15
Right Arm MS 5 5 5 4 S 4 9
Left Arm MS 5 5 5 4 S 4 9
Right Leg MS 5 5 5 4 S 4 9
Left Leg MS 5 5 5 4 S 4 9
Weight: 12.25 Total cost: 51
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
Particle Cannon +1 7 5 Inf 5K MB 1 9.4
Particle Cannon +1 7 5 Inf 5K MB 1 9.4
Lasergun +1 4 1 Inf 1K MB (R) 1 4.2 BV: 4
Lasergun +1 4 1 Inf 1K MB (R) 1 4.2 BV: 4
Autocannon -1 4 1 * 1K MB 1 2.5 BV: 4
Autocannon -1 4 1 * 1K MB 1 2.5 BV: 4
*Ammo - - - 40 1K MB 0.8 0.8 Std. Ammo
Right Hand 0 - 1+1 - 1K RA 1.5 1.5 Quick, Handy
Left Hand 0 - 1+1 - 1K LA 1.5 1.5 Quick, Handy
Weight: 4.5 Total cost: 38.4
System: Loc: Spc: Kills: Notes: Cost:
Ejection MB - - Ejection Seat 1
Link MB - - Links Particle Cannons 1
Link MB - - Links Laserguns 1
Link MB - - Links autocannons 1
Extras MB - - Lock, alarm, liftwire, tapedeck 0.8
Storag MB 1 - 500kg Storag. 1
Weight: - Total cost: 5.8
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MS 2 1 7km 1000km MB 4
Weight: 0.5 Total cost: 4
Movement: MA: Spc: Eff: CP: Kills: Loc:
Thrusters 21 4.2 22.6 38.1 - MB
Total cost: 38.1 Weight: -
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Supercharged Power Cell x.26
Cockpit 1 MB Armoured Screen x.0
Boosted Legs 1/leg 1/leg +50% GMA x.15
Sealing - - Space Sealing x.05
Cond. Movement - - See notes -x.1
Total mult: x.36+1
Notes: The battle pod is limited to MA 7 leaps in the atmosphere, but full FMA in space.
A drastic improvement over the original Regult. But then again, anything's an improvement
over the Regult.
Mecha Sheet
Name: Z-2 Officer's Battle Pod Pilot: Weight: 19.75 Cost: 231.7
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +67%
Battle Pod -1 11 Hex 21 Hexes Piloting +MR:
(Humanoid) (238kph) (Mach 1) Gunnery +MR:
Mecha fighting +MR:
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body MW 16 10 12 6 S 6 18
Right Arm HS 6 6 6 5 S 5 11
Left Arm HS 6 6 6 5 S 5 11
Right Leg HS 6 6 6 5 S 5 11
Left Leg HS 6 6 6 5 S 5 11
Weight: 15 Total cost: 62
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
Particle Cannon +1 7 5 Inf 5K MB-Mt1 6.6 6.6
Particle Cannon +1 7 5 Inf 5K MB-Mt2 6.6 6.6
Particle Cannon +1 7 5 Inf 5K RA 3 8.4
Particle Cannon +1 7 5 Inf 5K LA 3 8.4
Autocannon -1 4 1 * 1K RA 1.6 2.2 BV: 4
*Ammo - - - 20 - RA 0.4 0.4
Autocannon -1 4 1 * 1K LA 1.6 2.2 BV: 4
*Ammo - - - 20 - LA 0.4 0.4
Lasergun +1 4 1 Inf 1K MB (R) 1 4.2 BV: 4
Lasergun +1 4 1 Inf 1K MB (R) 1 4.2 BV: 4
Right Hand -1 - 1+1 - 1K RA 1 1.3 Quick, Handy
Left Hand -1 - 1+1 - 1K LA 1 1.3 Quick, Handy
Weight: 6.5 Total cost: 46.2
System: Loc: Spc: Kills: Notes: Cost:
Ejection MB - - Ejection Seat 1
Link MB - - Links ALL Particle Cannons. Ow. 6
Link MB - - Links Autocannons 2
Link MB - - Links Laserguns 1
Mounts MB 4 - Mounts Particle Cannons 4
Storag MB 1 - 500kg Storag 1
[Efficiency MB - - -4.5 tons 4]
Weight: - Total cost: 15
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MS 2 1 7km 1000km MB 4
Weight: 0.5 Total cost: 4
Movement: MA: Spc: Eff: CP: Kills: Loc:
Thrusters 21 7 24.1 43.2 - MB
Total cost: 43.2 Weight: -
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Supercharged Power Cell x.26
Cockpit 1 MB Armoured Screen x.0
Boosted Legs 1/leg 1/leg +50% GMA x.15
Sealing - - Space Sealing x.05
Cond. Movement - - See notes -x.1
Total mult: x.36+1
Notes: The battle pod is limited to MA 7 leaps in the atmosphere, but full FMA in space.
Used by REF Zentraedi officers. Female officers, and former fighter pod pilots use VAF-6
Alphas.
Mecha Sheet
Name: RAT-1 Pegasus Pilot: Weight: 1.7/0.65 Cost: 70.7
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +0/+33%
Pegasus -4 70 m 13 Hexes Piloting +MR:
(1/5th Avian) (25kph) (374kph) Gunnery +MR:
Spy Unit -1 - 12 hexes Mecha fighting +MR:
(1/5th Drone) (302kph)
Servo: Type: Space: Hits: CP: Arm: Type: CP: Total:
Main Body MS 8 40 8 30 S 6 14
Right Foreleg MS 5 25 5 25 S 5 10
Left Foreleg MS 5 25 5 25 S 5 10
Right Hind Leg MS 5 25 5 25 S 5 10
Left Hind Leg MS 5 25 5 25 S 5 10
Tail LW 2 10 2 10 S 2 4
*Drone Body S 6 30 6 20 S 4 10
*Right Wing MS 4 20 4 15 S 3 7
*Left Wing MS 4 20 4 15 S 3 7
Weight: 2.9/1.2 Total cost: 58/24
Weapon: WA: Rng: Dmg: Shots: Hits: Loc: Space: Cost: Notes:
Hoof 0 - 10+15 - 10H RFL 1 1
Hoof 0 - 10+15 - 10H LFL 1 1
Hoof 0 - 10+15 - 10H RRL 1 1
Hoof 0 - 10+15 - 10H LRL 1 1
Weight: 0.4 Total cost: 4
System: Loc: Spc: Hits: Notes: Cost:
Passenger MB - - 1 Passenger (Read: Looney) 1
Remote System MB 8 - Range 20/*, CM 1 8
*ASP DB 2 - Advanced Sensors 10
*Nightlights DB - - 2 Nightlights 1
Weight: - Total cost: 9/11
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MS 10 1 7km 100km Head 4
*Main MS 10 1 7km 100km DB 4
Weight: 0.1/0.1 Total cost: 8
Movement: MA: Spc: Eff: CP: Hits: Loc:
*AG unit 10 3 3.5 8.5 - DB
Total cost: 8.5 Weight: -
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Standard Charge Power Cell x.0
Cockpit - MB Saddle Screen x.0
Sealing - - Space, Desert, Arctic x.15
Total mult: x.15 +1
Notes: Used by the REF's Praxian allies. When not in use, the Drone's wings function as wings for the
Pegasus, giving it +2 FMA.
CONVENTIONAL REF FIGHTERS
Mecha Sheet
Name: SF-6B Vulture Pilot: Weight: 12.5 Cost: 94.2
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +0
Astrofighter -4 - 35 Hexes Piloting +MR:
(taxi) (Mach 3.2) Gunnery +MR:
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body MW 12 12 12 5 S 5 17
Right Wing MW 6 6 6 5 S 5 11
Left Wing MW 6 6 6 5 S 5 11
Weight: 19.5 Total cost: 29
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
Particle Cannon 0 11 7 1 turn 7K MB 6 11.3
Chaff/Flares -1 [4] [1] 15 1K RW 1.2 1.2 CM only
Chaff/Flares -1 [4] [1] 15 1K LW 1.2 1.2 CM only
Weight: 4.5 Total cost: 13.7
System: Loc: Spc: Kills: Notes: Cost:
Ejection MB - - Ejection Seat 1
Hardpoints R/LW 4 - 2 hardpoints per wing 12
Hardpoint MB 2 - 1 hardpoint 3
Weight: - Total cost: 16
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MW 2 1 15km 1500km MB 9
Weight: 1 Total cost: 9
Movement: MA: Spc: Eff: CP: Kills: Loc:
Thusters 12 2 8.8 14.2 - MB
Total cost: 14.2 Weight: -
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Standard Charge Fusion x.0
Cockpit 1 MB Armoured Screen x.0
Sealing - - Space & Re-entry Sealing x.15
Total mult: x.15 +1
Notes: A Heavy fighter used by the REF, which was later replaced with the Beta. Many of them were
sent back to Earth onboard the UES Hannibal, commanded by Major Carpenter.
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: B-Mod: Cost: Notes:
SR Missiles 0 7 4 5 1K Hdpt. 0.05 2
MR missiles 0 15 8 3 2K Hdpt. 0.1 3
LR missile -2 484 max 10 1 1K Hdpt. 0.05 2 Long Range
LR missiles -2 484 max 10 2 1K Hdpt.* 0.05 4 Long Range
ASP Pod - - - - - Hdpt. 0 10 Adv. Sensors
*May only be carried on the main body hardpoint.
Mecha Sheet
Name: SA-8A Vampire Pilot: Weight: 12.25 Cost: 120.2
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +33%
Astrofighter -3 - 40 Hexes Piloting +MR:
(Taxi) (Mach 4.2) Gunnery +MR:
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body MW 12 12 12 6 S 6 18
Right Wing MW 6 6 6 5 S 5 11
Left Wing MW 6 6 6 5 S 5 11
Weight: 20 Total cost: 40
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
Lasergun +1 7 3 Inf 3K MB 4 4.8
Lasergun +1 7 3 Inf 3K MB 4 4.8
Chaff/Flares -1 [4] [1] 20 1K MB 1 1.9 CM Only
Weight: 3.5 Total cost: 11.5
System: Loc: Spc: Kills: Notes: Cost:
Ejection MB - - Ejection Seat 1
Hardpoints R/LW 4/4 - 2 Hardpoints per wing 12
Link MB - - Links Laserguns 1
Link MB - - Links all missile racks 4
Extras MB - - Lock, Alarm, Tapedeck 0.5
Weight: - Total cost: 18.5
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MW 2 1 15km 1500km MB 9
Weight: 1 Total cost: 9
Movement: MA: Spc: Eff: CP: Kills: Loc:
Thrusters 7 2 8.6 14.9 - RW
Thrusters 7 2 - 2 - LW
Total cost: 16.9 Weight: -
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Overharged Power Cell x.13
Cockpit 1 MB Open Screen x.0
Sealing - - Space & Re-entry sealing x.15
Total mult: x.28 +1
Notes: Used by the REF for long-range bombardment, but largely replaced by the Beta. Most of the
REF's surviving fighters were sent back to Earth and used by the Southern Cross in their attempt to Re-
take Earth from the Invid. Optional Hardpoint weapons below:
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: B-Mod: Cost: Notes:
MR missiles 0 15 8 6 3K Hdpt. 0.1 6
LR missiles -2 484 max 10 2 2K Hdpt. 0.1 4 Long Range
Mecha Sheet
Name: SVR-1A Vixen Pilot: Weight: 11.5 Cost: 143.9
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +0
Fighter -3 40 Hexes Piloting +MR:
(Astrofighter) (5040kph) Gunnery +MR:
Guardian -2 24 Hexes Mecha fighting +MR:
(Hybrid) (1624kph)
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body MS 8 8 8 4 S 4 12
Right Leg MS 5 5 5 3 S 3 8
Left Leg MS 5 5 5 3 S 3 8
Right Wing MS 4 4 4 3 S 3 7
Left Wing MS 4 4 4 3 S 3 7
Weight: 21 Total cost: 42
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
Chaff/Flares -1 [4] [1] 15 1K RW 1.2 1.2 CM only
Chaff/Flares -1 [4] [1] 15 1K LW 1.2 1.2 CM only
Weight: 1 Total cost: 2.4
System: Loc: Spc: Kills: Notes: Cost:
Extra Crew MB 1 - 1 Extra crew 2
Ejection MB - - 2 Ejection Seats 2
ASP MB 3 - ASP, Radio/Radar Analyser 15
Hardpoints R/LW 2/2 - 1 Hardpoint per wing 6
Weight: - Total cost: 25
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MW 2 1 15km 1500km MB 9
Weight: 1 Total cost: 9
Movement: MA: Spc: Eff: CP: Kills: Loc:
Thrusters 4 1.6 - 1.6 - MB
Thrusters 5 5 - 5 - RL
Thrusters 5 5 - 5 - LL
Total cost: 11.6 Weight: -
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Standard Fusion x0
Cockpit 2 MB Open Screen x0
Transformation - - Astrofighter Form x.35
Sealing - - Space & Re-Entry x.15
MVs 2/2/1 Ws/MB +1 to MV x.1
Total mult: x.6 +1
Notes: A fast recon plane used by the REF. Also used as a trainer aircraft. Optional hardpoint
equipment below. Note that the missiles were rarely used.
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: B-Mod: Cost: Notes:
ECM Pod - - - - - Hdpt. - 4 -3 Sensor
ECM Pod - - - - - Hdpt. - 4 -3 Missile
Missile Pod 0 15 8 3 2K Hdpt. 0.1 3
Mecha Sheet
Name: QAF-4A Vandal Pilot: Weight: 12.5 Cost: 185.8
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +33% (1)
Fighter -3 3 - 32 hexes Piloting +MR: 9
(VTOL) (Mach 2.6) Gunnery +MR: 9
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body HS 14 8 10 6 S 6 16
Right Wing MS 4 4 4 5 S 5 9
Left Wing MS 4 4 4 5 S 5 9
Weight: 16 Total cost: 34
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
GU-13 Gun Pod 0 5 3 * 3K Mount 4 13.8 BV: 4 Var ph
*Ammo - - - 10 1K Gun (+1) 1.1 Std. Ammo
Missile Pod 0 7 4 8 2K MB 2.5 7.5 Var. CM
Missile Pod 0 7 4 8 2K MB 2.5 7.5 Var. CM
Missile Rack 0 7 4 4 1K MB 2.5 3.1 Var. CM
Missile Rack 0 7 4 4 1K MB 2.5 3.1 Var. CM
Chaff/Flares -1 [4] [1] 15 1K RW 1 1.3 CM only
Chaff/Flares -1 [4] [1] 15 1K LW 1 1.3 CM only
Weight: 6 Total cost: 38.7
System: Loc: Spc: Kills: Notes: Cost:
Link MB - - Links Missile Pods 1
Link MB - - Links Missile Racks 1
Hardpoints MB - - 2 Hardpoints 8
Hardpoints R/LW 2 - 1 Hardpoint per wing 6.5
Mount RW 2 - Mounts Gun Pod 2
Weight: - Total cost: 18
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MS 2 1 7km 1000km MB 4
Weight: 1 Total cost: 4
Movement: MA: Spc: Eff: CP: Kills: Loc:
Thrusters 14 2 10.6 17.9 - MB
Total cost: 17.9 Weight: -
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Overcharged Power Cell x.13
Int. Ottomation 1 MB Lvl 6, Port 3 x.42
VTOL - - VTOL Capability x.05
Sealing - - Space Sealing x.05
Total mult: x.65 +1
Notes: An unmanned fighter used by the REF and ASC, developed from a nontransformable Alpha
prototype. Optional hardpoint weapons below.
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: B-Mod: Cost: Notes:
Missile Launcher 0 7 4 5 1K Hdpt. 0.05 3.6 Var. CM
Missile Rack 0 15 8 3 2K Hdpt. 0.1 3
LR Missile -2 484 max 10 1 1K Hdpt. 0.1 2 Long Range
CONVENTIONAL REF VEHICLES
Mecha Sheet
Name: AAT-40 Support Truck Pilot: Weight: 19.5 Cost: 33
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +0
Truck -3 9 hexes Piloting +MR:
(1/5th Mundane) (162kph) Gunnery +MR:
Servo: Type: Space: Hits: CP: Arm: Type: CP: Total:
Main Body MH 16 80 16 20 S 4 20
Weight: 1 Total cost: 20
Weapon: WA: Rng: Dmg: Shots: Hits: Loc: Space: Cost: Notes:
Pulse Laser +1 5 25H 1 turn 25H MB 5 43.1 BV: 5
Weight: 0.25 Total cost: 43.1
System: Loc: Spc: Hits: Notes: Cost:
Cargo Bay MB 10 - 1 ton cargo 10
Extras MB - - 2 Searchlights, Lock, Alarm, Stereo 0.9
Weight: - Total cost: 10.9
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MS 10 1 7km 100km MB 4
Weight: 0.1 Total cost: 4
Movement: MA: Spc: Eff: CP: Hits: Loc:
Wheel x3 - - - 2 10 MB
Wheel x3 - - - 2 10 MB
Total cost: 12 Weight: 0.6
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Standard Charge Power Cell x0
Cockpit 0 - Saddle Screen x0
Sealing - - Desert & Arctic x.1
Total mult: x.1 +1
Notes: An armed heavy transport truck used by the REF. Fun but useless fact: The gun is an earlier
version of the Logan's pulse laser.
MECHA OF THE REGENT'S INVID
Note: The Regent's forces also include the Scout/Pincer (and booster), the Trooper/Shock Trooper, the
Enforcer (very rare) and the Urban Enforcer/Hive Guard from REFMECH.DOC
Mecha Sheet
Name: Hellcat Pilot: Internal Automation Weight: 2.35 Cost: 79.6
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +67% (3)
Inorganic -3 4 80 meters Piloting +MR: 11
(1/5th Beastmech) (29kph) Mecha Fighting +MR: 11
Servo: Type: Space: Hits: CP: Arm: Type: CP: Total:
Main Body MS 6 40 8 30 S 6 14
Right Foreleg MS 3 25 5 25 S 5 10
Left Foreleg MS 3 25 5 25 S 5 10
Right Hindleg MS 3 25 5 25 S 5 10
Left Hindleg MS 3 25 5 25 S 5 10
Head MS 2 20 4 20 S 4 8
Tail MS 2 20 4 20 S 4 8
Weight: 3.5 Total cost: 70
Weapon: WA: Rng: Dmg: Shots: Hits: Loc: Space: Cost: Notes:
Fangs 0 - 10+20 - 10H Head 0.5 1.3
Claw 0 - 25+25 - 25H RFL 3 6 AP
Claw 0 - 25+25 - 25H LFL 3 6 AP
Claw 0 - 25+25 - 25H RHL 3 6 AP
Claw 0 - 25+25 - 25H LHL 3 6 AP
Weight: 1.1 Total cost: 25.3
System: Loc: Spc: Hits: Notes: Cost:
ASP Head 0.5 - Advanced Sensors 12.3
Weight: - Total cost: 12.3
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MS 10 1 7km 100km Head 4
Weight: 0.1 Total cost: 4
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Supercharged Fusion x.3
Internal Otto. 1 MB Level 7, Port 3 x.49
Hydraulics 2 ea all Superheavy Hydraulics! x.2
Sealing - - Space, Desert, Arctic x.15
Total mult: x1.14 +1
Notes: Used by the Regent's forces for reconnaissance and assaults, a sort of huge freaking
bloodhound. Aka Cougar and Bad Kitty
Int Otto. Skills are Piloting, Mecha Fighting, Awareness
Mecha Sheet
Name: Odeon Pilot: Internal Automation Weight: 2.85 Cost: 88
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +0 (2)
Inorganic -4 3 40 meters Piloting +MR: 10
(1/5th Humanoid) (14kph) Gunnery +MR: 10
Mecha fighting +MR: 10
Servo: Type: Space: Hits: CP: Arm: Type: CP: Total:
Main Body MH 16 80 16 40 B 12 28
Right Arm MH 9 45 9 35 B 10.5 19.5
Left Arm MH 9 45 9 35 B 10.5 19.5
Right Leg MH 9 45 9 35 B 10.5 19.5
Left Leg MH 9 45 9 35 B 10.5 19.5
Head MW 6 30 6 30 B 9 15
Weight: 5 Total cost: 121
Weapon: WA: Rng: Dmg: Shots: Hits: Loc: Space: Cost: Notes:
Laser Cannon +1 7 50 Inf 50H Hand 9 12.4
Right Hand 0 - 5+10 - 5H RA 1.5 1.5 Quick, Handy
Leftt Hand 0 - 5+10 - 5H LA 1.5 1.5 Quick, Handy
Weight: 0.6 Total cost: 15.4
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MS 10 1 7km 100km Head 4
Weight: 0.1 Total cost: 4
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Standard Charge Fusion x.0
Internal Otto. 1 Head Level 7, Port 4 x.63
MVs 2.5/2.5 R/LA +1 to MV x.1
Sealing - - Space, Desert, Arctic x.15
Total mult: x.88 +1
Notes: IT'S A TANK!
The standard infantry unit of the inorganics.
Int otto skills are: Piloting, Gunnery, Mecha fighting and awareness.
Mecha Sheet
Name: Scrim Pilot: Weight: 2.95 Cost: 126.4
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +33% (2)
Inorganic -4 3 50 Meters Piloting +MR: 10
(1/5th Humanoid?) (18kph) Gunnery +MR: 10
Mecha fighting +MR: 10
Servo: Type: Space: Hits: CP: Arm: Type: CP: Total:
Main Body MW 12 60 12 35 B 10.5 22.5
Right Scythe Arm MW 7 35 7 30 B 9 16
Left Scythe Arm MW 7 35 7 30 B 9 16
Right Sub-Arm MS 5 25 5 20 B 6 11
Left Sub-Arm MS 5 25 5 20 B 6 11
Centre Sub-Arm MS 5 25 5 20 B 6 11
Right Leg MW 7 35 7 30 B 9 16
Left Leg MW 7 35 7 30 B 9 16
Head HS 5 25 5 25 B 7.5 12.5
Weight: 5.4 Total cost: 132
Weapon: WA: Rng: Dmg: Shots: Hits: Loc: Space: Cost: Notes:
Scythe 0 - 45+5 - 45H RSA 7 10 AP
Scythe 0 - 45+5 - 45H LSA 7 10 AP
Right Hand 0 - 5+5 - 5H RS-A 1.5 1.5 Quick, Handy
Left Hand 0 - 5+5 - 5H LS-A 1.5 1.5 Quick, Handy
Centre Hand 0 - 5+5 - 5H CS-A 1.5 1.5 Quick, Handy
Nerve Gas 0 0 [10] 10 35H MB 12 33.9 BR: 2, SFX
Weight: 1.4 Total cost: 58.4
System: Loc: Spc: Hits: Notes: Cost:
[Efficiency MB - - -1 ton 20]
Weight: - Total cost: -
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MS 10 1 7km 100km Head 4
Weight: 0.1 Total cost: 4
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Overcharged Fusion x.15
Internal Otto. 1 Head Level 7, Port 4 x.63
Sealing - - Space, Desert, Arctic x.15
Total mult: x.93 +1
Notes: The Foul Scrim
SFX: The Weapon releases a cloud of toxic nerve gas. Everyone within the blast radius with
no environmental protection (spacesuit or Mecha) must make D10 + Body type roll vs Diff 20 or die.
The cloud lingers for a D10 turns. Scrims have been known to on occasion use the Odeon's
Lasercannon in one of their hands.
Int otto skills are: Piloting, Gunnery, Mecha fighting and awareness.
Mecha Sheet
Name: Crann Pilot: Weight: 2.33 Cost: 82
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +67% (3)
Humanoid -2 5 60 meters Piloting +MR: 12
(22kph) Gunnery +MR: 12
Mecha fighting +MR: 12
Servo: Type: Space: Hits: CP: Arm: Type: CP: Total:
Main Body HS 10 50 10 30 B 9 19
Right Arm HS 6 30 6 25 B 7.5 13.5
Left Arm HS 6 30 6 25 B 7.5 13.5
Right Leg HS 6 30 6 25 B 7.5 13.5
Left Leg HS 6 30 6 25 B 7.5 13.5
Head MW 6 30 6 25 B 7.5 13.5
Weight: 3.55 Total cost: 86.5
Weapon: WA: Rng: Dmg: Shots: Hits: Loc: Space: Cost: Notes:
Laser +1 7 15 Inf 15H MB 4.5 4.5
Energy Tounge 0 2 15 - 25H Head 4 6.4 Entangle
Laser Cannon +1 7 50 Inf 50H Hand 6 13.9
Right Hand 0 - 5+10 - 5H RA 1.5 1.5 Quick, Handy
Leftt Hand 0 - 5+10 - 5H LA 1.5 1.5 Quick, Handy
Weight: 1 Total cost: 27.8
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MS 10 1 7km 100km Head 4
Weight: 0.1 Total cost: 4
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Supercharged Fusion x.3
Internal Otto. 1 Head Level 7, Port 4 x.63
Sealing - - Space, Desert, Arctic x.15
Total mult: x.1.08 +1
Notes: The Cran is used for reconnaissance missions, and is comparatively harmless.
Int otto skills are: Piloting, Gunnery, Mecha fighting and awareness.
Mecha Sheet
Name: Red Guard Pilot: Stage IV Invid Weight: 16.5 Cost: 113.7
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: +0
Battloid -3 5 Hexes 12 Hexes Piloting +MR:
(Humanoid) (90kph) (302kph) Gunnery +MR:
Mecha fighting +MR:
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body S 6 6 6 5 S 5 11
Right Arm S 4 4 4 4 S 4 8
Left Arm S 4 4 4 4 S 4 8
Right Leg S 4 4 4 4 S 4 8
Left Leg S 4 4 4 4 S 4 8
Head LW 2 2 2 2 S 3 5
Weight: 24 Total cost: 48
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
Plasma Rifle +1 7 3 Inf 3K 2 Hand 8 16.3 BV: 5
Lasergun +1 6 2 Inf 2K RA 3 3
Lasergun +1 6 2 Inf 2K LA 2 3.5
Right Hand 0 - 1+0 - 5H RA 1 1.8 Quick, Handy
Left Hand 0 - 1+0 - 5H LA 1 1.8 Quick, Handy
Weight: 4.5 Total cost: 26.4
System: Loc: Spc: Kills: Notes: Cost:
Link MB - - Links Laserguns 2
Weight: - Total cost: 2
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main S 5 1 4km 80km Head 2
Weight: 0.05 Total cost: 2
Movement: MA: Spc: Eff: CP: Kills: Loc:
Thrusters 12 5 9.9 19.9 - MB
Total cost: 19.9 Weight: -
Shield: DA: Type: SP: Loc: Spc: Cost: Spec:
Buckler -1 Std. 8 LA 1 10 -
Total cost: 10 Weight: 4
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Standard Fusion x.0
Cockpit 1 MB Armoured Screen x.0
Sealing - - Space Sealing x.05
Total mult: x.05+1
Notes: The Red Guards are used as commanders, strike units and bodyguards exclusively by the
Regent.
Mecha Sheet
Name: Assault Speeder Pilot: Red Enforcer Weight: 5.5 Cost: 55.4
Configuration: MV: MR: GMA: FMA: Manoeuvre pool: 0
Mecharider -3 - 28 hexes Piloting +MR:
(Mach 2) Gunnery +MR:
Mecha fighting +MR:
Servo: Type: Space: Kills: CP: Arm: Type: CP: Total:
Main Body MW 12 12 12 6 S 6 18
Weight: 9 Total cost: 18
Weapon: WA: Rng: Dmg: Shots: Kills: Loc: Space: Cost: Notes:
Force Screen +1 - 6 Inf 2K MB 9 9 AF: 1
Weight: 1 Total cost: 9
System: Loc: Spc: Kills: Notes: Cost:
Searchlights MB - - 2 Searchlights 0.4
Weight: - Total cost: 0.4
Sensors: Type: Kills: Space: Range: Comm: Loc: CP:
Main MW 2 1 15km 1500km MB 9
Weight: 1 Total cost: 9
Movement: MA: Spc: Eff: CP: Kills: Loc:
Thrusters 28 2 9.6 16.4 - MB
Total cost: 16.4 Weight: -
Multiplier: Space: Loc: Notes: Mult:
Powerplant - - XS: 1 Standard Charge Fusion x.0
Sealing - - Space Sealing x.05
Total mult: x.05 +1
Notes: Used by the Red Guards for transport. The force shield is used in ramming attacks to plow
straight through opponents.
APPENDIX: CONVERSIONS
Most of the mecha in this file have no Japanese counterparts. The notes for the few that do
are below:
VF-1B Veritech
Japanese Name: VF-1B Valkyrie (Super Dimensional Fortress Macross)
Appears: Never
This mecha is an upgraded Version of the VF-1 Valkyrie which entered service after Space
War One and replaced the VF-1A and -1J. No statistical changes.
VAF-6A Alpha
Japanese Name: Alpha
Appears: Sentinels Video
In the flight simulator scene in the Sentinels video, an Alpha used by Jack Bake can be seen
to use a projectile weapon (indicated by the red coloured weapon fire and the sound effects), as well as
lack the sensor pod found on other Alphas. This is assumed to be an earlier model of Alpha. Thanks to
Daniel George for pointing out the differences. While it probably doesn't exist in MOSPEADA, it could
be used to represent an earlier version of the AFC-01 Legios. (AFC-01A?)
MBR-12 Mk II/III Condor
Japanese Name: NB-01 Condor (Genesis Climber MOSPEADA)
Appears: Episode #71
This mecha was the predecessor to the Legios, as used by the First Recapture force in 2080.
No statistical changes.
QAF-4A Vandal Drone Fighter
Appears: Episode #71
Japanese name: Legios (?) (Genesis Climber MOSPEADA)
This mecha was derived from information given by Peter Walker in the background from the
Alpha fighter, derived from the appearance of unmanned Alphas in one episode. All the data is pure
speculation.
SF-6B Vulture
Japanese Name: Unknown (Super Dimensional Cavalry Southern Cross)
Appears: Episode #47
This fighter is apparently the main fighter if the Liberte‚ space army. No known statistical
changes.
SA-8A Vampire
Appears: Episode #71
Japanese name: AF-01 Combat (?) (Genesis Climber MOSPEADA)
This fighter was used alongside the Condor by the First Recapture force in 2080. No statistical
changes.
               (
geocities.com/timessquare/realm)                   (
geocities.com/timessquare)