Immolation Flame Arrow Talent Knack
Discipline: Archer
Rank: 4
Cost: 100
The Immolation knack allows a character to create a magical flaming arrow from a normal one. This process destroys the arrow. Use of Immolation will require 2 Strain points and causes the target to alight and burn for rank number of rounds equal to the character's Flame Arrow talent. Base damage begins at Step 4 and increases by +1 Step for each round to a maximum of Step 8. Although the fire magically burns, it may be extinguished by normal means (ie, immersion, rolling on the ground).

Physical Armor offers protection from Immolation damage.

Earthdawn is a Registered Trademark of FASA Corporation. Original Earthdawn material Copyright 1994 by FASA Corporation. All Rights Reserved. Used without permission. Any use of FASA Corporation's copyrighted material or trademarks in this file should not be viewed as a challenge to those copyrights or trademarks. Except where otherwise noted, all other original material is Copyright 1997-00 by L.A. Pride, Bill Hayden, Josh Young, and Chris Brumley.

< < Back created by Valien Wyrnn