NOTE: THIS IS PURELY HISTORY. ARCANA WAS DESTROYED BY CRUSADER 8/1/99 at 15:40:55 SYSTEM TIME WHEN DARKWOOD SMASHED THE CRYSTAL OF POWER.
Archmages of
Arcana
House of the High Magics
Immortal Leader: Xyza, The One True Spell, Goddess of Magic House Immortals: Rungekutta, The Lord of Worms, Reaper of Souls Riallus, The Magelord, God of Neutrality Hector, God of Innovation Wicket Warrick, God of Good Manners and Courtesy
A society of the best and brightest among
mages, these are the most knowledgable of their classes. While
they consider magic better than physical force, they do not look
down upon those of their society whose agility and strength aid
them. The ArchMages of Arcana do not go out of their way to kill
people. The Lords and Lady look down upon those who give in to
the common bloodthirstiness which is rampant in our society, and
those gifted with the powers of the Arcane who do not use this
high magic responsibly will find themselves without the power. Do
not mistake them for doormats, however. They will take revenge in
the most painful of ways. Many mages strive to be ArchMages of
Arcana, but few are found worthy enough to join the society. The
Tower of Magic was magically moved just before the Great Purge,
and later destroyed, and a Library was built, but not anywhere
near where it used to be.
This House is Ruled over by the Immortal, Lady Xyza, and by the
Lords Rungekutta and Riallus, and by the appointed Mortal
Leader(s). There are also three elder ArchMages, the ArchWizards
of Light, Balance, and Shadow, who counsel the Mortal Leader(s),
train the younger ArchMages, and interview and quest applicants
to the House.
Any application for induction should be sent, by messenger, to
Arcana. Those who are Good, Neutral, or Evil, between the ranks
of 15 and 30, may apply. The only classes accepted as ArchMages
are: Clerics, Channelers, Necromancers, Elementalists, Paladins,
Anti-Paladins, and Nightwalkers.
Application should include applicant's name, rank, class, race,
and reason why s/he wishes to join and thinks the House should
accept him/her. Once the applicant has sent it off, (s)he should
look for an ArchWizard, give greeting, ask if the scroll of
application has been received, in other words, make contact.
Sometimes ArchWizards look for applicants and find none, or
enough time has gone by that the ArchWizard has forgotten who is
out there wishing to join. A caution: Do not make a pest of
yourself to the ArchWizard. They have been known to disqualify
people who show a lack of patience.