BANG! BANG! BANG! The ultimate big gun.


BERETTA

Bond's favorite weapon was the Beretta, but M denounced it, saying that it was not powerful enough for his job.


WALTHER PPK

Instead, M took it upon himself to give Bond the great PPK in Dr. No. The gun is compact, light, and is extremely powerful, even for its size. Bond initially hated the PPK, but has grown to depend upon it.


SIGNATURE GUN

In Licence to Kill, Q supplies Bond with the signature gun, a weapon only Bond himself can use. It detects the fingerprints of the user and prevents any other person from firing the weapon. Unfortunately, this weapon also gives Bond away once he has been captured.


WALTHER P99

This gun is highly recommended by most Bond fans as the 'ultimate Bond gun'. It has made its debut in Tommorrow Never Dies, and looks to stick around a lot longer. The gun is a huge improvement over the PPK in every area.

-----GOLDENEYE007 GUNS-----

THE KLOBB-Named after Ken Lobb, Nintendo legend. This gun was originally named the 'Spyder' and was misprinted in the game's manual. It's not too powerful, but it's extremely fast shooting.
KF7 SOVIET-The gun you'll most likely be shooting when you have to open fire on a room full of guards. This gun has a long range, but it is a bit slow in firing.
RCP-90-The best weapon in the game. If anybody tries to tell me different, they haven't played the game yet. 80 powerful bullets before you reload. Awesome power.
PHANTOM-This gun only appears in the Frigate stage, and is reminiscent of the D5K Deustch, only this one's more noisy and is a bit less powerful.
D5K DEUSTCHE-When equipped with a silencer, this baby can do a lot of damage to an opponet. The D5K has awesome power, but not too awful much range. Use for up-close sneak attacks.
ZMG 9.9M-This happens to be my favorite weapon in the game. It's not the best, but it's awesome. Two of these guns can be held, and they're a lot like machine guns-Fast, efficient, easy to use. They can be found on the Cradle, Egyptian, and Caverns stages.




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