Final Fantasy VII (American Version)
 


All Characters to Level 99

Here is a code for exp that will take everyone to level 99 after the first battle, but there's trick to it. The code has to be off when entering a battle. When you kill the last enemy and start the victory dance, turn the codes on. Before you go to the screen that shows the gold (gil) you found, turn codes off again or the game will crash. Now everyone that joins your party will start at level 99!
801FFDD6 0100 - All characters to Level 99

8009D7DA 0100
American Codes
     8009D2A6 0000 - Save Everywhere

8009D260 FFFF - Unlimited Gil

8009D7D8 FFFF - ALWAYS gives you 65535 EXP points after battle 

8009D7DC C350 - Always gives you 50,000 AP points any after battle

8009CE62 0100 - Max out any Materia on 1st Materia Item slot!

8009D3D2 270F - Have 9999 Gold points at the Golden Saucer

8009D3D8 C350 - 50,000 Battle points at the Golden Saucer

8007173C 0000 - No Random Battles

8011627C 0000 - No Random Battles on the World Map

800F5E8B 00FF - Regain HP



Limit Breaks



800F5E6A 00FF - First character can cast Limit Break every turn

800F5E9C 00FF - Second character can cast Limit Break every turn

800F5Ed2 00FF - Third character can cast Limit Break every turn



8009C75A 0FFF - Cloud has all Limit Attacks

8009C862 0FFF - Tifa has all Limit Attacks

8009C7DE 0FFF - Barrett has all Limit Attacks

8009C9EE 0FFF - Yuffie has all Limit Attacks

8009C96A 0FFF - Red XIII has all Limit Attacks

8009C8E6 0FFF - Aerith has all Limit Attacks

8009CB7A 0FFF - Cid has all Limit Attacks

8009CAF6 0FFF - Vincent has all Limit Attacks

8009CA72 0FFF - Cait Sith has all Limit Attacks
Lucky 7 Fever

Only enable one of the codes below, if both are enabled Cloud will be the only person to attack! If you use this code your next fight that character will attack damaging 7777 with each blow. However, you will not be able to control him or her during the fight. It will end when you die or the battle ends. After the battle, your hitpoints will be drained so remember to fill them back up.

8009D85C 1E61 - Cloud's HP 7777

8009D85E 1E61



8009DC9C 270F - Tifa HP's 7777 

8009DC9E 270F


Character Select - American

 
CHARACTER SELECT - 3RD POSITION       8009CBDE - FF0x

-----------------------------------------------------

In the code above, replace the last digit (x) with

one of the following:



    x = 0  -  Cloud Strife

        1  -  Barett Wallace

        2  -  Tifa Rockheart

        3  -  Aerith Gainsborough

        4  -  Red 13

        5  -  Yuffie Kisaragi

        6  -  Cait Sith         (sometimes, Young Cloud)

        7  -  Vincent Valentine (sometimes, Sephiroth)

        8  -  Cid Hiwind

        9  -  Young Cloud

        A  -  Sephiroth

        B  -  Chocobo

        C  -  'Nau Purintingu'  (Now Printing)

        D  -  'Nau Purintingu'  (Now Printing)
When you turn on the code, the character in the 3rd position will turn into whatever character you specified. You may want to go into the PHS menu, turn off the code, and put the character in/out of the PHS groups a few times to 'debug' it a bit. When you return to the Main Menu screen, that person will have the portrait and stats of the desired character.

 It is HIGHLY recommended that you have the 3rd space EMPTY when you use this code as in some cases, a pre-existing character may overlap with the selected one. The result is that, when you enter a battle, that character does not appear, cannot interact, and his/her HP drops steadily until it hits zero.

 The 'Chocobo' and 'Now Printing' are not real characters. They have no weapons, statistics, etc. (if you look, you'll see that they borrow the stats. of another character, usually your leader.) If you try to enter a battle with one of them in your party, you get the 'overlap' result described above (as they are not playable.)

 Finally, note that if you enter a conversation/event with a character you're not supposed to have (say, Sephiroth outside of the flashback or Aeris after Disc 1), the game may (and probably will) crash. The only exception to this are the 'general' quotes which a character will say automatically, regardless of who he/she is.

Item Select

 
ITEM SELECT                                   8009CCxx - yzzz

-------------------------------------------------------------

In the code above, replace 'xx', 'y' and 'zzz' as follows.



xx = Location where item appears on the Item Select Screen.  You can

     change this number to enter the code multiple times to have

     multiple items of your choice, but you must use EVEN numbers

     (i.e. C2, 9A, or 88) or the game may glitch.  Also, if this code

     would put an item over an occupied space and not a blank one, the

     game may freeze or the item may not appear.  Finally, try to keep

     the location range between 8_ and C_ or the game may crash.



  y = No. of items; you'll have an infinite amount unless you turn

      the switch off (usually).  The number you enter is converted

      to hexidecimal form (so what you put in won't correlate with

      the # of items you get).  Keep in mind that 0 is a valid

      number and can be used.



zzz = Item name:



000 = Potion                      0A0 = Gatling Gun

001 = Hi-Potion                 0A1 = Assault Gun

002 = X-Potion                  0A2 = Cannon Ball

003 = Ether                        0A3 = Atomic Scissors

004 = Turbo Ether               0A4 = Heavy Vulcan

005 = Elixir                        0A5 = Chainsaw

006 = Megaelixir                0A6 = Microlaser

007 = Phoenix Down              0A7 = A*M Cannon

008 = Antidote                  0A8 = W Machine Gun

009 = Soft                      0A9 = Drill Arm

00A = Maiden's Kiss             0AA = Solid Bazooka

00B = Cornucopia                0AB = Rocket Punch

00C = Echo Screen               0AC = Enemy Launcher

00D = Hyper                     0AD = Pile Banger

00E = Tranquilizer              0AE = Max Ray

00F = Remedy                    0AF = Missing Score

010 = Smoke Bomb                0B0 = Mythril Clip

011 = Speed Drink               0B1 = Diamond Pin

012 = Hero Drink                0B2 = Silver Barrette

013 = Vaccine                   0B3 = Gold Barrette

014 = Grenade                   0B4 = Adaman Clip

015 = Shrapnel                  0B5 = Crystal Comb

016 = Right arm                 0B6 = Magic Comb

017 = Hourglass                 0B7 = Plus Barrette

018 = Kiss of Death             0B8 = Centclip

019 = Spider Web                0B9 = Hairpin

01A = Dream Powder              0BA = Seraph Comb

01B = Mute Mask                 0BB = Behimoth Horn

01C = War Gong                  0BC = Spring Gun Clip

01D = Loco weed                 0BD = Limited Moon

01E = Fire Fang                 0BE = Guard Stick

01F = Fire Veil                 0BF = Mythril Rod

020 = Antarctic Wind            0C0 = Full Metal Staff

021 = Ice Crystal               0C1 = Striking Staff

022 = Bolt Plume                0C2 = Prism Staff

023 = Swift Bolt                0C3 = Aurora Rod

024 = Earth Drum                0C4 = Wizard Staff

025 = Earth Mallet              0C5 = Wizer Staff

026 = Deadly Waste              0C6 = Fairy Tale

027 = M-Tentacles               0C7 = Umbrella

028 = Stardust                  0C8 = Princess Guard

029 = Vampire Fang              0C9 = Spear

02A = Ghost Hand                0CA = Slash Lance

02B = Vagyrisk Claw             0CB = Trident

02C = Light Curtain             0CC = Mast Axe

02D = Lunar Curtain             0CD = Partisan

02E = Mirror                    0CE = Viper Halberd

02F = Holy Torch                0CF = Javelin

030 = Bird Wing                 0D0 = Grow Lance

031 = Dragon Scales             0D1 = Mop

032 = Impaler                   0D2 = Dragoon Lance

033 = Shrivel                   0D3 = Scimitar

034 = Eye drop                  0D4 = Flayer

035 = Molotov                   0D5 = Spirit Lance

036 = S-mine                    0D6 = Venus Gospel

037 = 8inch Cannon              0D7 = 4-point Shuriken

038 = Graviball                 0D8 = Boomerang

039 = T/S Bomb                  0D9 = Pinwheel

03A = Ink                       0DA = Razor Ring

03B = Dazers                    0DB = Hawkeye

03C = Dragon Fang               0DC = Crystal Cross

03D = Cauldron                  0DD = Wind Slash

03E = Sylkis Greens             0DE = Twin Viper

03F = Reagan Greens             0DF = Spiral Shuriken

040 = Mimett Greens             0E0 = Shotgunball

041 = Curiel Greens             0E1 = Magic Shuriken

042 = Pahsana Greens            0E2 = Rising Sun

043 = Tantal Greens             0E3 = Oritsuru

044 = Krakka Greens             0E4 = Conformer

045 = Gysahl Greens             0E5 = Yellow M-phone

046 = Tent                      0E6 = Green M-phone

047 = Power Source              0E7 = Blue M-phone

048 = Guard Source              0E8 = Red M-phone

049 = Magic Source              0E9 = Crystal M-phone

04A = Mind Source               0EA = White M-phone

04B = Speed Source              0EB = Black M-phone

04C = Luck Source               0EC = Silver M-phone

04D = Zeio Nut                  0ED = Trumpet Shell

04E = Carob Nut                 0EE = Gold M-phone

04F = Porov Nut                 0EF = Battle Trumpet

050 = Pram Nut                  0F0 = Starlight Phone

051 = Lasan Nut                 0F1 = HP Shout

052 = Saraha Nut                0F2 = Quicksilver

053 = Luchile Nut               0F3 = Shotgun

054 = Pepio Nut                 0F4 = Shortbarrel

055 = Battery                   0F5 = Lariat

056 = Tissue                    0F6 = Winchester

057 = Omnislash                 0F7 = Peacemaker

058 = Catastrophe               0F8 = Buntline

059 = Final Heaven              0F9 = Long Barrel R

05A = Great Gospel              0FA = Silver Rifle

05B = Cosmo Memory              0FB = Sniper CR

05C = All Creation              0FC = Shotgunshot ST

05D = Chaos                     0FD = Outsider

05E = Highwind                  0FE = Death Penalty

05F = 1/35 Soldier              0FF = Masamune

060 = Super Sweeper             100 = Bronze Bangle

061 = Masamune Blade            101 = Iron Bangle

062 = Save Crystal              102 = Titan Bangle

063 = Combat Diary              103 = Mythril Armlet

064 = Autograph                 104 = Carbon Bangle

065 = Gambler                   105 = Silver Armlet

066 = Desert Rose  (new)        106 = Gold Armlet

067 = Earth Harp   (new)        107 = Diamond Bangle

068 = Guide Book   (new)        108 = Crystal Bangle

069 = (blank)                   109 = Platinum Bangle

06A = (blank)                   10A = Rune Armlet

06B = (blank)                   10B = Edincoat

06C = (blank)                   10C = Wizard Braceletlet

06D = (blank)                   10D = Adaman Bangle

06E = (blank)                   10E = Gigas Armlet

06F = (blank)                   10F = Imperial Guard

070 = (blank)                   110 = Aegis Armlet

071 = (blank)                   111 = Fourth Bracelet

072 = (blank)                   112 = Warrior Bangle

073 = (blank)                   113 = Shinra Beta

074 = (blank)                   114 = Shinra Alpha

075 = (blank)                   115 = Four Slotss

076 = (blank)                   116 = Fire Armlet

077 = (blank)                   117 = Aurora Armlet

078 = (blank)                   118 = Bolt Armlet

079 = (blank)                   119 = Dragon Armlet

07A = (blank)                   11A = Minerva Band

07B = (blank)                   11B = Escort Guard

07C = (blank)                   11C = Mystile

07D = (blank)                   11D = Ziedrich

07E = (blank)                   11E = Precious Watch

07F = (blank)                   11F = Chocobracelet

080 = Buster Sword              120 = Power Wrist

081 = Mythril Saber             121 = Protect Vest

082 = Hardedge                  122 = Earring

083 = Butterfly Edge            123 = Talisman

084 = Enhance Sword             124 = Choco Feather

085 = Organics                  125 = Amulet

086 = Crystal Sword             126 = Champion Belt

087 = Force Stealer             127 = Poison Ring

088 = Rune Blade                128 = Touph Ring

089 = Murasame                  129 = Circlet

08A = Nail Bat                  12A = Star Pendant

08B = Yoshiyuki                 12B = Silver Glasses

08C = Apocalypse                12C = Headband

08D = Heaven's Cloud            12D = Fairy Ring

08E = Ragnarok                  12E = Jem Ring

08F = Ultima Weapon             12F = White Cape

090 = Leather Glove             130 = Sprint Shoes

091 = Metal Knuckle             131 = Peace Ring

092 = Mythril Claw              132 = Ribbon

093 = Grand Glove               133 = Fire Ring

094 = Tiger Fang                134 = Ice Ring

095 = Diamond Knuckle           135 = Bolt Ring

096 = Dragon Claw               136 = Tetra Elemental

097 = Crystal Glove             137 = Safety Bit

098 = Motor Drive               138 = Fury Ring

099 = Platinum Fist             139 = Curse Ring

09A = Kaiser Knuckle            13A = Protect Ring

09B = Work Glove                13B = Cat's Bell

09C = Powersoul                 13C = Reflect Ring

09D = Master Fist               13D = Water Ring

09E = God's Hand                13E = Sneak Glove

09F = Premium Heart             13F = HypnoCrown
If you have this code activated and you go into a battle, you may get a strange effect that prevents you from fighting the battle. As the battle begins, messages will appear, one after the other. Should you press L1+R1+Select at any time, you're instantly taken out of the battle. While you don't gain AP, gil, or experience points or items, you don't lose anything, either. Not only can this be used to bypass normal battles, but it can be used during boss battles and the game will continue as if you had fought and beaten the boss!
 
 
Materia Select - American

 
MATERIA SELECT                    8009D0xx - 00yy

-------------------------------------------------
As long as the GameShark switch is up, you have an infinite number of whatever Materia you've selected. The only bad thing about this code is that it will sometimes start off the Materia orbs with 'beyond master' levels, meaning that you can use all their abilities, but you can't get another one by mastering it.
xx = Location where the materia appears on the Materia Menu.  You can

     change this number to enter the code multiple times to have

     multiple materia of your choice, but you _must_ use EVEN numbers

     (i.e. A0, C4, or 86) or the game may glitch.  Also, if this code

     would put a materia over an occupied space and not a blank one, the

     game may freeze or the materia may not appear.  Finally, try to

     keep the location range between 8_ and C_ or the game may crash.



yy = Name of Materia:



00 = MP Plus                            2E = (glitch)

01 = HP Plus                            2F = (glitch)

02 = Speed Plus                         30 = Master Command

03 = Magic Plus                         31 = Fire

04 = Luck Plus                          32 = Ice

05 = EXP. Plus                          33 = Earth

06 = Gil Plus                           34 = Lightning

07 = Enemy Away                         35 = Restore

08 = Enemy Plus                         36 = Heal

09 = Chocobo Plus                       37 = Revive

0A = Pre-emptive                        38 = Seal

0B = Long Range                         39 = Mystify

0C = Mega All                           3A = Transform

0D = Counter Attack                     3B = Exit

0E = Slash-All                          3C = Poison

0F = Double Cut                         3D = Demi

10 = Cover                              3E = Barrier

11 = Underwater                         3F =  

12 = HP <-> MP                          40 = Comet

13 = W-Magic                            41 = Time

14 = W-Summon                           42 =  

15 = W-Item                             43 =  

16 =                                    44 = Destruct

17 = All                                45 = Contain

18 = Counter                            46 = Full Cure

19 = Magic Counter                      47 = Shield

1A = MP Turbo                           48 = Ultima

1B = MP Absorb                          49 = Master Magic

1C = HP Absorb                          4A = Choco/Mog

1D = Elemental                          4B = Shiva

1E = Added Effect                       4C = Ifrit

1F = Sneak Attack                       4D = Titan

20 = Final Attack                       4E = Ramuh

21 = Added Cut                          4F = Odin

22 = Steal as well                      50 = Leviathan

23 = Quadra Magic                       51 = Bahamut

24 = Steal                              52 = Kjata

25 = Sense                              53 = Alexander

26 =                                    54 = Phoenix

27 = Throw                              55 = Neo Bahamut

28 = Morph                              56 = Hades

29 = Deathblow                          57 = Typoon

2A = Manipulate                         58 = Bahamut ZERO

2B = Mime                               59 = Knights of Round

2C = Enemy Skill                        5A = Master Summon

2D = (glitch)                           89 = (glitch)
* Codes ending in 16, 26, 3F, 42 and 43 are 'disabled' Materia that you can't normally get during the game. In the Japanese game, they were still usable, but their abilities, descriptions, and other stats. have been removed/altered in this release.
 
 
Save Aeris

 
To bring Aeris back to life, enter the GameShark code "8009CBDE FF03". You can activate this code at any time, but the game might crash. It's best to use it once you've reached disk 2.

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Copyright © 1998 by S. Y. Sim. All Rights Reserved.