STANDARD
UNIFORM:
This
uniform consists of a blue or grey jumpsuit, sturdy black boots, A
white or blue
Arasaka
armored vest (SP 20), and a white or blue helmet (SP 25).
In
addition, there are armored coverings for the forearms, shoulders,
thigh's,
knee's and boots (SP 10). As well as hard inserts for the vest
(SP
5 and gives the vest an EV 1).
Due
to the increased level of violent crime and aggressive behavior
towards
police, it is now mandatory that every uniformed officer in night city
wear at least the basic uniform, including vest and helmet.
RIOT
ARMOR
This
heavy armor consists of a heavy flack vest (SP 30, EV 2), reinforced
arm
gauntlets (SP 15), woven kevlar pants (SP 18, EV 1), armored boots (SP
12), a more streamlined helmet (so bottles and the like bounce off
instead
of smashing full force) (SP 25), and a better gas mask/filter.
This
armor is very heavy, and while it offers excellent protection, it
severely
limits mobility. Useful only for Riots, although the bomb squad
seems
to have taken a shine to them too. These suits also feature a
glowing
blue bar with extends from the shoulder, this make the officers wearing
the suit easier to spot in a crowd. The standard black jumpsuit
is
worn underneath.
HELICOPTER
& AV PILOT'S UNIFORM
This
uniform is worn by the pilots of the majority of AV's and helicopters
used
by the Night City Police Department.
It
consists of a dark blue flight suit and a flight helmet (SP 20) with a
built in radio (which connects to the aircraft's radio for stronger
reception)
and a visor that offers Heads-up display, Anti-dazzle, and Low Light.
There
is another pilots uniform, and it is worn by the pilots of AV-Cycles
and
Mini-copters. The uniform is similar to the basic uniform,
underneath
the officer wears the same black jumpsuit, and the same white vest, but
this uniform uses different slightly magnetically charged boots to
offer
stability and sure footing on the cycles, and a sophisticated helmet
with
a full police radio, Low Light, Tele-optics Anti-dazzle, Heads-up
display,
and motion direct link to the various weapon systems of the craft (the
link means that the gun tracks according to movement of the eye).
MOTORCYCLE
COPS UNIFORM
This
uniform begins with the black jumpsuit, then instead
of the relatively soft vest it applies a hard shell armored torso
covering.
It is a bit lighter, but offers slightly less protection (SP 18) as it
is more designed to protect from crashes than bullets. Still it
is
effective armor, and many of the C-SWAT officers prefer it. The
helmet
(SP 20) is also different and offers Low Light, Anti-Dazzle and a radio
connected to their bike. The visor retracts into the helmet and
the
mask does not connect to an air supply, acting merely as a filter and
facial
armor. The uniform is completed with a pair of sturdy motorcycle
boots.
DATAFILM
Since
the police use the landmate styled Enforcer ACPA,
a
datasuit must be worn underneath. This uniform is skin tight, and
nothing can be worn above or beneath it (except underwear) to operate
properly.
The police version, its marking not withstanding is functionally
exactly
the same as its civilian and military versions. (Author's note:
For
more information on Datafilm please see my Appleseed
Conversion Sourcebook under the Shirow Tech Conversion section)
POLICE
ISSUE METAL GEAR
This
armor is used only for extremely hazardous situations. With
C-SWAT
getting the most out of it.
It
is standard metal gear (SP 25 EV 2) and makes for an intimidating
sight.
The jumpsuit is worm underneath, but absolutely no addition armor can
be worn under the metal
gear.
The helmet features the basic visual package (LL, AD,), and the basic
helmet
radio. Please note that metal gear is to be used only in emergency
situations,
as its appearance has been known to cause public relations
nightmares.
The public doesn't like seeing its officers in metal gear, as it
implies
something nasty is happening, which can lead to public mistrust and or
apprehension of the police.