Character Creation Guidelines

Senshi

1. Do not apply for Sailor Moon. She's dead and will not be coming back. If she did, her flesh would be rotted and falling of her skeleton.

2. Don't apply for any Senshi characters that are not listed under the Open Senshi. We are only taking applications for those current senshi for a reason. Try a Knight or a Villian if they are all taken.

3. Do not take powers that are the exact same as the original senshi, or a power that is a obvious copy. (I.E. Light Tiara Magic, or Ice Aqua Rhapsody) Be original.

4. You can be one of the original senshi in their everyday form (*ex. Rei, Minako, Makoto...*), or you can create your own. It doesn't matter. Also, you don't have to stay within the guidelines of the show. (*Ex. Minako was a ditz*) In this game, Minako could be a rocket scientist for all I care.

5. It's not reccommended that you apply for two or three characters at once. We have to see how you play your character before we give the thumbs-up on a second.

6. When applying, skim a few applications to get a feel (NOT COPY) of what other are like. If there are too many lone wolfs, try a bubbly, air-headed character. Also try to be different in tones. We currently have enough, black, blue, orange, and green in all departments, thank you. ^_^;;;;

Knight

1. Knights are the protectors of the Senshi. They are not suppose to be the all powerful characters in this game. Please do not make the Knights with extremely powerful attacks/defenses. They should be distracting, protective, maybe even have a stun factor, but nothing that will take out a monster by themselves.

2. Knights do not have to be male. There can be female knights. You also don't have to have a romantic relation with your senshi, but if they're single, go for it. ^_^

3. Knights are allowed weapons, but don't go overboard. And try to be original with your weapons. Swords, swords, and swords get boring. Try an axe or a yo-yo. ^_^;; No guns! Do not try to get a gun for your character; it won't happen. If you want a real weapon, try an nunchaku, a trident, a morning star. Although swords are allowed, they're not original, and just about every Knight has one. ^^;;; Err, so try something else.

Villians

1. Villians are allowed teleport, telekinesis, and telepathy for free. They do not have to spend a power slot for it. But, the villian must have a signature with the teleport (I.E. Zoisite's cherry blossoms, Argocite's whip-crack). If one is not given, then the villian will not get any of the above stated powers. By the way, teleportation does have a restriction on it. You cannot just pop up behind someone and try to kill them and think it's a sneak attack. Teleporting is not a stealth manevuer. Also, teleports are not instant. They take a minute to materialize. Misuse of teleporting will result in a boot to the head and demotion of your character's status.

2. We have too many DK Generals right now. Please apply for a villian other than a DK General.

3. We are not taking any more created villians at this time. There are plenty of series villians to choose from.

4. The first person to apply for a member of the DMC will set in stone the future of Tokyo. As of now, they are the only villians that can time travel.

5. Villians also have the 'monster-of-the-day' at their commands nine times out of ten. However, it is frowned upon if one creates 'an army of eighty monsters' out of nowhere and lets them loose, so go easy on the youmas, okay?

Bishoujo Senshi Sailor Moon are ?Naoko Takeuchi, Bandai, Kodansha, Toei Animation, etc. This website is created by Lucas.
The main page design was created by Lycentia.