We tried to achieve a balance between having a large enough number of parameters to make the model 'realistic in its details', and keeping it simple enough so that it could be used instructively to play 'what if' games even if NO HARD DATA is available.
Parameter inputs are derived from a combination of Marketing Data (Market Size [Units], Competition, etc.), Consumer Research Data (Trial Rate, Maximum Trial Penetration, Repeat etc.), and Product Manager judgments (Marketing Investment, Awareness, Distribution, Pricing etc.). Reasonable DEFAULT parameters can be modified systematically even if NO HARD DATA is available, to play various 'what if games'.
TRIAL MAPŠ is suitable for both Students and Marketing Practitioners.
LOTS OF TRIAL/REPEAT NEW PRODUCT MODELS OUT THERE
IT'S HARD TO MAKE A REALLY BAD PREDICTION
AD AGENCY MODELS (AWARENESS)
CONSUMER PANEL MODELS (DEPTH OF REPEAT)
As a result, there are some models that tend to SKEW to one or the other of these end-user segments, while others try to cover them all.
RECENT DEVELOPMENTS
Probably the best synthesis of all the preceding modeling efforts is one described by Anne Martensen in her working paper 18 (SEE: Bibliography). In her paper she indicates that the computational gruntwork used in her modeling efforts has been taken care of by a PC based computer program. However, this program was nowhere to be found.
AN UNMET NEED?
The closest approximation to such software was the availability of some MACROS (XLS files) that ran on MS-Excel[tm]. If you do not have MS-Excel[tm], you're out of luck.
As far as we can tell, there are no free or shareware standalone programs for this purpose out there on the WEB today. That's not to say they don't exist. However, existing software tends to be very 'proprietary' (you need to be a client of the sponsoring agency or you need to use the sponsoring vendor's Lab Test Market Simulator or you need to use the sponsoring vendor's panel data etc.) and also very 'pricey' when you consider the total package. Even so, it's cheaper by far than a test market.
In the context of a classroom setting where REAL DATA from Market Research projects is seldom available, the model can make useful contributions if the user systematically runs different scenarios where each scenario departs from one or more of the DEFAULT values specified in the model.
If Marketing Research enters into the context in which the model is used, there are specific kinds of questions that must be included in such research in order to satisfy the parameter needs of the model.
Such conditions typically call for a substantial up-front MEDIA EFFORT to build AWARENESS, which in turn generates TRIAL.
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INTRODUCTION TO TRIAL MAPŠ
During the 70's it seemed that Trial/Repeat models were almost as numerous as successful new product case histories... it appeared that everyone had one. Most of them were linked with Laboratory Test Market Simulators operated by different vendors, but there were also stand alone models generated by advertising agencies and also by academics.
No matter how the model was put together, it was hard to not be able to predict what would happen. There are two reasons for this:
Last but not least, some if not all of the models were to some degree self serving.
For instance, models written by ad agencies tended to make Awareness a very critical component of success. If enough money was not spent on ads, 'said these models', the new product would have no chance of surviving, because Awareness would not be adequate, and this in turn would inhibit TRIAL. And of course, if there is no TRIAL, then REPEAT is largely irrelevant.
For those vendors who also sold panel data or who specialized in lab markets or extended product use tests, it was therefore also not surprising that their models demanded inputs in areas that their consumer research arms provided. Thus, a purveyor of panel data for new products put heavy emphasis on a measure of DEPTH of REPEAT and the product's SHARE among TRIERS as being predictive of a new product's failure or success. Estimates of DEPTH of REPEAT could of course only be obtained from panel data.
The relatively few recent developments in this field (all academic) tended toward models where additional CO-VARIATES were entered into the model, since UPC SCANNING technology allowed for richer data sets than were previously available. Whether this resulted in greater PREDICTIVE ACCURACY is still an open question.
In the new millennium, we have found that for just about every application need there are at least some free or shareware programs available on the WEB. Strangely, this did not seem to be the case when it came to Trial/Repeat modeling software for New Products.
A TRIAL/REPEAT MODEL USING REALIZERTM
OVERVIEW
In response to the need for a more simple and user friendly Trial/Repeat model, we developed software that at least in part, reflects a lot of the work that had been done by all the modelers alluded to in the previous section, and we implemented this model in a PC based Windows[tm] program written in Realizer Basic[tm]. This implementation was chosen because it provided a more friendly and accessible user interface, and also because Realizer[tm] has built in components such as 2-D graphs and editable report logs that represent a good match with the needs of the model. The design of the model's user interface also simplifies matters by requiring the user to enter a set of INITIAL CONDITION parameters only ONCE, rather than for each time period. Outputs for each time period are generated automatically from these parameters.
INTENDED MODEL USE
We tried to achieve a balance between having a large number of parameters to make the model 'realistic in its details', and keeping it simple enough so that it could be used instructively to play 'what if' games even if NO HARD DATA were available. Thus, the model can be used as both an instruction and 'what if simulation' tool, and a tool to be used in conjunction with Market Research in actual New Product launch situations.
MODEL SKEW
If there is anything like a 'bias' in this model, it's that it leans toward being a Packaged Goods Model. That means that the target markets are assumed to be characterized by high household penetration (like breakfast cereal or toothpaste), frequently purchased packaged consumer goods (again like toothpaste or soft drinks) that are nationally distributed, primarily through Super Markets.
Since we assume that AWARENESS and DISTRIBUTION are the main TRIAL builders, we tend to put less emphasis on situations where the product is assumed to 'be so good that it will sell itself', and therefore a greater or exclusive emphasis might be put on sampling or in-store incentives. The underlying assumption in such situations, is that once a consumer has sampled such a product, satisfaction will be so great that a high rate of REPEAT is assured. If that comes to pass, the product will continue to sell primarily based on its REPEAT momentum, which is in turn a function of product satisfaction better than that of competing brands.
We also tend to put less emphasis on relatively expensive hard lines markets (Personal computers, Lawn Mowers, Appliances etc.) where over a period of years, CUMULATIVE TRIAL is really the only variable that's relevant. The model is flexible enough to accommodate this situation by specifying a ZERO or very low repeat rate. However the main focus of our model design was not primarily tailored for such situations, as might be the case for the BASS MODEL (SEE: Bibliography).
Since the model estimates both unit and dollar sales, there is also a provision for checking how this revenue compares to what's invested in the new product venture. We restrict our scope to MARKETING INVESTMENT, since this will be the primary expenditure once the product is launched.