Table of Contents

Gnome Stronghold
Agility Pyramid
Barbarian Outpost
Brimhaven Agility Arena
- - Tips
Ape Atoll
Deep Wilderness
Werewolf Agility Courses
- - Skullball Couurse
- - Werewolff Agility Course
Yanille Agility Dungeon
Misc. Agility Spots
Agility Shortcuts
- - Hidden Shortcutss
- - Listed Shortcutss

Gnome Stronghold

El primer Curso de Agility se encuentra al oeste de Ardougne en el Gnome Stronghold.  Este curso es un cuadrado que corre en sentido contrario a las agujas del reloj.
Gnome Stronghold course

Objeto Experiencia Obtenida
Log 7.5
Obstacle net 7.5
Tree branch 5
Balancing rope 7.5
Tree branch 5
Obstacle net 7.5
Obstacle pipe 7.5

Los obstáculos de este curso no se pueden fallar. Cuando completas el curso, recibís un bonus de 45XP, para un total de 86.5 agility exp.

Arriba

Agility Pyramid

Para entrar a este curso se requiere nivel 30 de Agility. Para encontrarla, dirígete al este de los cocodrilos, al norte de Sophanem, atravesando  la carpa de Wanderer hasta que ves la pirámide.

Necesitaras Waterskins o Chok-ice, desert robes, un shantay pass y comida.

Inventory

Entry

Háblale a  Simon Templeton.

Simon

La meta es alcanzar el tope de la pirámide y encontrar un artefacto, el que Simon comprará por 1k. Para llegar arriba, pasa todos los obstáculos.

Obstáculos

Stone Blocks

Stone Blocks

Low Walls

Low Wall

Ledges

Ledge

Planks

Plank

Gap (Sliding across Wall)

Gap Slide

Gap (Jumping across)

Gap Jump

Pyramid Block (Se encuentran en el primer y tercer nivel, si te pegan te pueden tirar un nivel para abajo)

Pyramid Block

Arriba de la Pirámide

Top

Experiencia de los Obstáculos

Entrance
Action Experience Gained
Enter using Climbing Rocks 5
Leave using Climbing Rocks 1

 

Piso 1
Número Obstáculo Experiencia obtenida
1 Stone Block 12
2 Low Wall 8
3 Ledge 50
4 Plank 56.4
5 Stone Block 12
6 Gap (Sliding) 22
7 Ledge 20
Floor Total 116

 

Piso 2
Número Obstáculo Experiencia obtenida
1 Gap (Sliding) 22
2 Gap (Jumping) 22
3 Gap (Sliding) 22
4 Stone Block 12
5 Ledge 50
6 Low Wall 8
7 Gap (Jumping) 22
Floor Total 128

 

Piso 3
Número Obstáculo Experiencia obtenida
1 Low Wall 8
2 Ledge 50
3 Gap (Jumping) 22
4 Plank 56.4
Floor Total 72

 

Piso 4
Número Obstáculo Experiencia obtenida
1 Gap (Jumping) 22
2 Stone Block 12
3 Gap (Jumping) 22
4 Low Wall 8
Floor Total 64

 

Piso 5
Número Obstáculo Experiencia obtenida
1 Climbing Rocks (Artifact) 0
2 Stone Block 12
3 Gap (Jumping) 22
Floor Total 34
Bonus (Exit Stairs) 700

Total: 1014 agility exp y 1k gp
Tiempo estimado: 2 minutos y 40 segundos

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Barbarian Outpost

Una vez que alcances nivel 35 de agility, puedes entrar a Barbian Outpost.

En este curso podrás fallar algunos obstáculos, asi que es mejor llevar algo de comida.
Barbarian Outpost course

Número Objeto Fallable Experiencia obtenida
1 Obstacle Pipe No 10
2 Ropeswing Si 22
3 Log balance Si 13.7
4 Obstacle net No 8.2
5 Balancing ledge Si 22
6 Crumbling wall No 13.7 cada una (41.1 total)

Al terminar el curso recibes un bonus de 46.2,  total de 153.2 agility exp.

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Brimhaven Agility Arena

El objetivo de este curso es alcanzar la flecha roja en el mapa, si la alcanzas se pone amarilla y podrás alcanzar un ticket. 
An agility arena ticket looks like this:

Ticket

Acá hay un mapa de la Arena y sus obstáculos.

Los siguientes obstáculos necesitan un nivel determinado para poder ser utilizados..

Objeto Agility Level Necesitado Experiencia Posibilidad de fallo
Blade 20 0 Si
Log Balance 1 12 Si
Pressure Pad 1 26 Si
Balancing Rope 1 10 Si
Monkey Bars 1 14 Si
Rope Swing 1 20 Si
Pillar 1 18 No
Low Wall 1 8 No
Balancing Ledge 1 16 Si
Floor Spikes 1 24 Si
Plank 1 6 Si
Hand Holds 20 22 Si
Spinning Blade 40 28 Si
Darts 40 30 Si

Estos items pueden ser cambiados por tickets:            

Agility rewards

Háblale a "Pirate Jackie the Fruit" para tu recompenza. 

Arriba    

Tips

  1. Mantén tus HP entre 12 - 19, de esa forma si fallas recibirás menor daño.
  2. Las tortas son la mejor food, porque te recargan 12 de vida y las puedes comer en 3 veces.

  3. Utiliza ropas livianas, esto no afecta el daño de los obstáculos.

  4. Mantentete en "Run", esto te dará menos posibilidad de fallar.




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Ape Atoll

El curso de Ape Atoll requiere nivel 48 de agility.

Ape Atoll Course

Número Obstáculo Experiencia obtenida
1 Stepping Stone 40
2 Tropical Tree 40
3 Monkeybars 40
4 Skull Slope 60
5 Rope 100
6 Tropical Tree 300

El total de experiencia de este curso es de 482 puntos.

Arriba

Deep Wilderness

What to bring: 1 knife, 1 anti-poison potion, and 26 cakes

What to wear: Amulet of defence and boots of lightness.

What is needed: 52 agility

First you will need to head to the gate connecting west ardougne from east ardougne and look for a building which will teleport you to the wilderness.

You will now be in one of the most dangerous places of Runescape so here's what to do:
Look at the map and make sure the coast is clear, then head north and cut the web using your knife (log out if you see some one else) and follow the red path:

Wilderness Agility Course map

If you run out of cakes, head through the green path and then you can access your bank to get more food.

At the agility course:
As soon as you enter the gate, you will have to cross a log which if failed will make you fall into the wolf pit. If you fall just keep trying.

Obstacles

  1. The log - This is just the entrance to the course.
  2. The pipe - Only one person can use it at a time, it cannot be failed and it gives 12.5 exp.
  3. The rope swing - If failed you will fall into the skeleton pit and hit some spikes. To get out, climb up the ladder and you will appear near the next obstacle, but make sure you do the rope swing again to get the exp bonus at the end! The rope swing will give 20 exp.
  4. The stepping stones - Falling into the lava will hit you from 12-15 damage. The stepping stones give 20 exp.
  5. The log - This gives 20 exp and if failed you will fall into the skeleton pit.
  6. The rock climb - There are skeletons here and it gives no exp. It can be failed but you will not take damage.
Number Object Failable Hitpoints lost if failed Experience Gained
1 Pipe No N/A 12.5
2 Ropeswing Yes 16 to 19% 20
3 Lava Stepping Stones Yes 20-22% 20
4 Log balance (Spike Pit Bridge) Yes 5 20
5 Rock Climb Yes 0 0

If you complete the course you will receive a completion bonus of around 498.9 exp for a total of 571.4 exp.

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Werewolf Agility Courses

There are two agility courses in Morytania; a Skullball Course and an Agility Course. To use the Skullball Course you must have level 25 Agility, must have completed the Monster of Fenkenstrain Quest, and you must wear the Ring of charos. The same goes for the Agility Course only you need 60 Agility.

To start, head to Canifis then follow the northeastern path past the Slayer Master, then south-southeast down through the swamp until you reach a hut with the agility symbol on it.

Talk to the werewolf while wearing the Ring of Charos and go down the trapdoor.

Werewolf Agility Course entrance

To the left is the Agility Course and to the right is the Skullball Course.



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Skullball Course

To use the skullball course you must have 25 agility. This is pretty much like croquet and soccer combined for one person. You must kick a skullball through each goal as fast as you can to complete the course. There are 10 goals plus one final goal that you must kick the ball through in order to receive agility experience. You will gain 750 experience if you can complete the course in 4 minutes or less, and will lose roughly 8 exp for every 3 seconds over 4 minutes.

You can do 3 actions to the skullball, Tap, Kick, and Shoot.

If the skullball goes through a goal then its total distance traveled will decrease by one space.

Action Spaces Moved
Tap 1
Kick 5
Shoot 10

Skullball

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Werewolf Agility Course

You need 60 agility to use this course. Talk to the Agility Boss and he will explain to you how to use the course. He tells you that if you retrieve the stick and give it to the agility trainer you will receive a bonus. People with higher strength and are carrying a low amount of weight will do better on this course, especially on the death slide.

Werewolf Course map

As soon as you jump to the first stepping stone, the boss will throw the stick.

Jump across the stepping stones and then continue to the hurdles.

Stepping Stones

Jump over the hurdles and then go to the pipes.

Hurdles

Squeeze through the pipes then pick up the stick. Make sure you pick up the stick to get a bonus at the end.

Pipes

Next climb up the slope.

Skull Slope

Now slide down the zip line, aka the "Death Slide". On the Zip Line / Death Slide, the sooner you fall off from starting it, the more damage you will take. I fell off immediately and it hit a 45.

Death Slide

Give the stick to the Agility Trainer and repeat the process.

Object Failable Experience Gained
Stepping Stones No 50 exp (10 exp per stone)
Hurdles No 60 exp (20 per hurdle)
Pipe No 15 exp
Skull Slope No 25 exp
Zip Line Yes 100 exp

The bonus for retrieving the stick is 290 exp.
The full course gives 540 exp including the stick bonus.
If you fall from the zip line you will take some damage and not get full exp.

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Yanille Agility Dungeon

This is where higher-level agility players train. You must have level 40 agility to complete the first obstacle and need as high as level 67 agility to finish the entire dungeon.

Do not pray at the chaos altar! It makes you fall in a huge pit of level 12 to 64 poisonous spiders!

The Yanille Agility Dungeon is located south of the Fight Arena in a house with a spiderweb blocking the door. Cut the spiderweb with a weapon that has a slash attack on it, then go down the stairs to enter the dungeon.

Number Object Failable Agility Level Required Experience Gained
1 Balancing ledge Yes 40 22.5
2 Obstacle pipe No 49 7.5
3 Monkeybars Yes 57 20
4 Pile of rubble Yes 67 5.5

Sinister Chest

At the back of the Agility Dungeon resides Salarin the Twisted. Salarin can only be killed by strike spells and he sometimes drops a sinister key, which is used to open the herb chest in the skeleton room.

When you open the chest you get poisoned, so it's good to bring along anti-poison or super anti-poison potions.

The chest contains 9 herbs: 2 Harralander, 3 Ranarr Weed, 1 Irit Leaf, 1 Avantoe, 1 Kwuarm, and 1 Torstol.

There is a back door to the agility dungeon which leads straight from Yanille to the area behind the monkeybars. The door is locked and it needs level 82 thieving to pick the lock. Near the place when you climb up from the pile of rubble is a lockpick spawn.

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Misc. Agility Spots

Name Experience Gained
Bridge Balance (Cairn Isle, southwest Karamja) 10
Cross Ridge (Wilderness) 15
Gap (Within the abyss ) 25
Crumbled wall to Falador West Bank 25
Basalt rocks (by the lighthouse ) 29
Failing Stone (Karamja Jungle Waterfall) 1
Hand Holds (Yanille Watchtower) 31
Log (Coal Trucks area west of McGrubor's Wood; Level 20 agility required) 9
Rock Climb (Cairn Isle, southwest Karamja) 1
Rope Swing (Brimhaven Jungle) 3
Stepping Stones (Karamja Jungle Waterfall, east of Shilo Village or south of Shipyard and Glider area) 3
Wooden Log (center of Karamja Jungle) 4

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Agility Shortcuts

These are the locations of the Agility Shortcuts Jagex released. To qualify as a shortcut, it looks like there has to be a longer, normal route to get to a location. Note: Agility potions can be used to access a shortcut.

Level 6 - Falador Agility Shortcut
Level 16 - Yanille Agility Shortcut
Level 20 - Coal Truck log balance
Level 21 - Varrock Agility Shortcut
Level 26 - Falador Agility Shortcut
Level 29 - Lumbridge fence squeeze to swamp
Level 31 - Draynor Manor log balance to Champions guild
Level 33 - Ardougne log balance shortcut
Level 37 - Gnome Strong hold shortcut
Level 38 - Al Kharid mining pit cliff side scramble
Level 41 - Trollheim, easy cliffside scramble
Level 42 - Dwarven mine, narrow crevice
Level 43 - Trollheim, medium cliffside scramble
Level 44 - Trollheim, advanced cliffside scramble
Level 46 - Cosmic Temple, medium narrow walkway
Level 47 - Trollheim, hard cliffside scramble
Level 48 - Log balance to Fremmenick Province
Level 51 - Pipe from Edgeville dungeon to Varrock sewers
Level 58 - Port Phasmatys, Ectopool shortcut
Level 59 - Elven Overpass, easy cliffside scramble
Level 61 - Slayer tower, medium spiked chain climb
Level 62 - Slayer Dungeon, narrow crevice
Level 64 - Trollheim Wilderness Route
Level 65 - Temple on the Salve to Morytania shortcut
Level 66 - Cosmic Temple, advanced narrow walkway
Level 68 - Elven Overpass, medium cliffside scramble
Level 70 - Taverly Dungeon pipe squeeze to blue dragon lair
Level 71 - Slayer tower, advanced spiked chain climb
Level 80 - Taverly Dungeon spiked blades jump
Level 81 - Slayer Dungeon spiked blades jump
Level 85 - Elven Overpass, advanced cliffside scramble

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Hidden Shortcuts (those not listed on the in-game skill guide)

Lumbridge/Varrock: North of Lumbridge hops patch and chicken coop. It's a fence you can jump.

Listed Shortcuts

Level 6 - Falador Agility Shortcut - 0.5 Exp:
West of west Falador bank. Quick access to Taverly dungeon.

Level 16 - Yanille Agility Shortcut - No Exp:
South of agility dungeon, leads straight to the farming hops patch.

Level 20 - Coal Truck log balance - No Exp:
East of coal trucks, west of McGruber's Woods

Level 21 - Varrock Agility Shortcut - No Exp:
Inside Castle grounds, west of castle. Southeast of Spirit Tree.

Level 26 - Falador Agility Shortcut - No Exp:
Near the Taverly south gate right by Falador chainmail shop. Quicker route to air temple

Level 29 - Lumbridge fence squeeze to swamp - No Exp:
Southeast of Lumbridge Castle south of the church. North of the Lumby Mine. Quick access to Lost City and Lumbridge mine.

Level 31 - Draynor Manor log balance to Champions guild: (*typo as it's stepping stones) - 3 exp per stone. Can be failed:
West of champs guild and the SW mine, East of Draynor Manor.

Level 33 - Ardougne log balance shortcut - 4 exp, failing is 2 exp:
West of northern bank

Level 37 - Gnome Strong hold shortcut - No exp:
Northeast inside the stronghold. Southwest of the Barbarian agility course.

Level 38 - Al Kharid mining pit cliff side scramble - No exp:
Northeast portion of scorpion pit.

Level 41 - Trollheim, easy cliffside scramble - 8 exp, can fail:
On the spiral mountain of Trollheim teleport?

Level 42 - Dwarven mine, narrow crevice - No exp:

Level 43 - Trollheim, medium cliffside scramble - 8 exp, can fail:
On the spiral mountain of Trollheim teleport?

Level 44 - Trollheim, advanced cliffside scramble - 8 exp, can fail:
On the spiral mountain of Trollheim teleport? Helps you bypass rock throwers?

Level 46 - Cosmic Temple, medium narrow walkway - 12 exp, 6 exp if failed:
Mid portion of path to cosmic altar

Level 47 - Trollheim, hard cliffside scramble - 8 exp, can fail:
On the spiral mountain of Trollheim teleport? Bypass the rock throwers?

Level 48 - Log balance to Fremmenick Province - 4 exp, 2 exp if failed:
Northwest Sinclair Mansion (right by it), Southeast Fremminick village.

Level 51 - Pipe from Edgeville dungeon to Varrock sewers - 10 exp:
Moss giant cauldron room. Near the Slayer master.

Level 58 - Port Phasmatys, Ectopool shortcut - No exp:
Just by the entrance to the pool. You'll drop right down to the next level.

Level 59 - Elven Overpass, easy cliffside scramble - No exp:
Early part of path from the gate.

Level 61 - Slayer tower, medium spiked chain climb - 6 exp, can fail:
First floor of slayer tower in corner near long table and crawling hands. Leads to aberrant specters so wear a noseplug.

Level 62 - Slayer Dungeon, narrow crevice:
By the basilisks, leads to Turoths

Level 64 - Trollheim Wilderness Route:
East of Trollheim teleport down the hill. Puts you west of the bandit camp, south of the ruins at level 20 Wild.

Level 65 - Temple on the Salve to Morytania shortcut - No exp:
South of temple

Level 66 - Cosmic Temple, advanced narrow walkway:
Early part of path to Cosmic altar

Level 68 - Elven Overpass, medium cliffside scramble - No exp:
Before wolves on path from gate.

Level 70 - Taverly Dungeon pipe squeeze to blue dragon lair:
Just next to entrance ladder, straight through to blue dragons.

Level 71 - Slayer tower, advanced spiked chain climb - 6xp if you hurt yourself, 3xp if you don't:
Second floor of Slayer tower, in the Northeast corner of the Infernal Mages and leads to the Nechryaels.

Level 80 - Taverly Dungeon spiked blades jump:
Next to entrance, straight to poison spiders near the hell hounds.

Level 81 - Slayer Dungeon spiked blades jump - 5 exp:
Leads from rockslug area to pyrefiend area.

Level 85 - Elven Overpass, advanced cliffside scramble - 0 Exp:
Later part of path from the gate, after wolves on the path.