The Allies of the Jedi

The Republic

Out In the frontier there are a few members of the Republic that serve as envoys and attempt to keep the peace during galactic expansion.  Stationed on Orvel with the task of keeping the peace and protecting the rights of its citizens a small Republic task force has been formed under Colonel August.  This task force  named the Infinity Task Force works with the Orvick to keep peace and to guild the scouting and expansion.  This task force also must check out all hints of newly discovered sentient life and take charge of any first encounters.  The Infinity task force is too small to handle everything, but it tries.

Colonel August

Age: 52 , Height: 5'9", Homeworld: Alderan

Type: Republic Officer

DEXTERITY 2D+2

Brawling parry 4D, Dodge 5D, Melee Combat 3D+1, Pulse-wave weapons 5D

KNOWLEDGE 3D+2

Alien species 8D+2, Bureaucracy: Republic 6D+1, Languages 7D, Law Enforcement: Republic 7D+2, Planetary Systems 6D, Tactics 7D

MECHANICAL 3D

Astrogation 5D, Capital ship piloting 6D, Repulsorlift op 5D

PERCEPTION 4D

Command 6D, Command: Infinity Task Force Personal 10D, Con 6D, Gambling 5D, Investigation 7D+2, Persuasion 6D

STRENGTH 3D

Brawling 5D

TECHNICAL 2D+1

Capital ship repair 4D

Force Points: 1

Dark Side Points: 0

Character Points: 12

Move: 10

Equipment: Republic Uniform, Pulse-wave pistol (4D), communications device

Capsule: Colonel August has always enjoyed exploration.  He joined the Republic military to adventure and travel and has found it.  The graying Colonel at age 50 has turned down many offers for the General ship just so he can continue to lead the Infinity Task Force.  August began his career as an enlisted man on board the Infinity he went to OFC and slowly rose up in the ranks to command his task force after serving in it for over 25 years.  Because of his travel in the Republic Navy and Army Colonel August is considered one of the Alien Experts within the Republic.  He has been involved in over a dozen new encounters all but one ending peacefully and with the "Aliens" later joining the Republic.  August is a calm calculating leader and negotiator and cherishes his work like nothing else.  He would die if they stuck him in a desk job.  Because of his experience and leadership the members of the Infinity task force have high regard for August and follow his orders to the letter.  Colonel Auguest is not very strict and allows the disipline to be decided by his staff commanders.


Lt. Colonel Squires

Age: 30, Height 5'10", Homeworld: Challendra

Type: Republic Rocket Jumper Commander

DEXTERITY 3D+1

Brawling parry 6D, Dodge 6D+2, Grenade 5D, Melee combat 5D+2, Melee Parry 5D, Pulse-wave weapons 7D

KNOWLEDGE 2D+2

Intimidation 5D, Planatary systems 4D, Streetwise 5D, Tactics: ground assault 6D

MECHANICAL 2D+2

Ground Vehicle Op. 5D, Repulsorlift op 5D, Rocket-Pack op. 7D, Space transports 4D

PERCEPTION 3D+2

Command 6D, Hide 5D, Investigation 4D, Search 5D, Sneak 6D

STRENGTH 3D

Brawling 6D, Climbing/Jumping 5D, Stamina 5D

TECHNICAL 2D+2

Demolition 4D, First Aid 3D, Pulse-wave repair 4D

Force Points: 1

Dark Side Points: 0

Character Points: 8

Move: 10

Equipment:  

Capsule:  Lt. Col. Squires is an adveturer and a deadicated officer in charge of an elite commando team.  From the Core worlds Squires always loved adveture and destruction.  He began weapons training and enjoyed the rush of combat.  Also talented in academics Squires went to the Republic Army Academy and joined the elite rocket jumpers.  Because of his dangerous attitued and nature Squires quickly rose in the ranks, serving in many battles.  A famous phrase of Squires is "follow me and don't get dead" as he charges into battle at the head of his unit.  Because of his reckless nature and ability to get the job done with no reguard to calliteral damage caused Squires to be transfered to the Infinity Task force resently where he couldn't harm anymore citizens.  Now in the heart of the frontier the Lt. Colonel doesn't know what to do with these low tech colonists.  His platoon is the best and he is proud of it.


Type:

DEXTERITY 2D+2

KNOWLEDGE 3D

MECHANICAL 4D

PERCEPTION 3D

STRENGTH 2D+2

TECHNICAL 3D

Force Points: 1

Dark Side Points: 4

Character Points: 8

Move: 10

Equipment:

Capsule:

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