The Humble Smartlink Revisited

Smartlinking Your Gun: Costs and Rules


Basic Smartlinks

Smartlinking a weapon gives you a +2 bonus to hit when you're chipped into it. If you have a cyberoptic with the targetting option fitted, this bonus increases to +3.

The cost of smart adapting a weapon is:


Additional Benifits of a Smartgun

These features are standard for any commercial smartgun system that requires them.


Special SmartToys

Cookie Cutter: 300eb, from Tennerec LTD
A tagged person will not be shot by the weapon's suppressive fire, critical fumbles excluded. In straight firefights, a tagged person will not get shot by accident (e.g., missing the intended target in a crowded situation). For a better description of this system and supplementary costs, see Solo of Fortune
Stutter Chip: 300eb, from DataEdge Inc.
Stutter Chipping functions like Cookie Cutters, except friends are selected through a cyberoptic with Times2 Plus and a targetting scope. It takes one turn to designate one friend. Full details can be found in Chromebook 3
SafeShot: 400eb, from Militech
This system requires a cyberoptic with Times2 Plus. When activated, valid targets must be identified before the gun will fire. Up to four targets can be identified in one combat round. This system only works in single shot and three round burst modes, but unless the 'to hit' roll is successful, the gun will not fire. If a three round burst wanders off target, SafeShot will cut-off the burst; only the d6/2 bullets that hit will be fired.
Digital Weapon Uplink: price varies, from Techtronica
Chromebook 1 gives information about this system and one of its options. Its effects are quite varied, so consult that book for details.
Smartgun 2® SmartPlate Weapons Link: 300eb, from Dynalar
I'd recommend increasing the availability of conversion kits with hand-plate links by one level, to a maximum of rare availability. The 300eb is the cost of fitting and wiring up the palm plate. For full details of this system, refer to Chromebook 3
MSS2 Compliant Smartlinks Systems
Most smartlink neuralware sub-processors are not MSS2 compliant. About 10% of smartlink processors comply. This can either be a random roll (1 on a D10), or GM's discretion. Finding a specifically MSS2 compliant smartlink is not easy, though they do not usually cost more than a non-compliant sub-processor (in an effort to increase use of the standard).
COT Smartguns
COT systems require an MSS2 compliant smartgun processor and a targetting scope. The total attack bonus (including targetting scopebonus) is +4. COT systems can be fired round corners, but without the attack bonus. The basic kit for a COT system is 400eb, and the availability modifier for the conversion kit should be increased one level (e.g. execellent => common). For more information, see Solo of Fortune.
MBeT Smartguns
MBet systems require an MSS2 compliant smartgun processor and a targetting scope. The penalties for firing at moving targets (e.g., moving targets with high reflexes) is reduced by 2. Otherwise, the standard smartgun bonuses apply. The basic kit for an MBeT system is 800eb, and conversion kits cost an extra 50eb, before availability modifiers.
Cheaper Smartgun Systems
For the cash strapped, older and/or cheaper smartlinks such as the Bushnell Interlock are available. The hardware is cheaper (100eb for the basic kit) and the lower quality of the system means that generic software is all that is required (availability modifier for the conversion kit decreases by one, to a minimum of excellent). All bonuses from this cheaper type of Smartgun are reduced by one. The other benifits of smartguns remain.

The picture is the copyright of R. Talsorian Games. You got that?

This page was written by Chris Lupton. If you want to send him mail about it: (ceecdl@cee.hw.ac.uk).