**SD: 90320.2009**
**Scene: Bridge**
  The yellow light of the sun shone brightly through the viewer; it was
componsating for the intensity of the light but it had a difficult
struggle on it's hands.  Harrison had piloted the BANGALORE straight
into the centre of the star and right now he was busy concentrating on
getting all the way through without hitting the more intense sections of
gas explosions.  It was half a minute before the BANGALORE emerged on
the otherside of the sun, it accelerated away slowly; the rate of
acceleration increasing gradually as they put more distance between them
and the sun.

  "Engineering, what is the sensor status?"  Alyza said calmly downt he
comm link.

  [It will be one minute before we can get a slight picture.]  Harrison
heard the report and cursed, as did the tactical officer.

  "Aft view."  Ordered Harrison.  The viewer switched to show the sun
filling the majority of the screen, as the viewer adjusted to the light
several sillouettes of vessels could be seen in the distance.  Then a
bright green speck started approaching the BANGALORE at high speed.

  "Incoming."  Reported the tactical officer looking up from his
console, confirming what was already known.

  "Brace for impact."  Alyza said, moments later the ship rocked, the
torpedo had exploded just behind the BANGALORE.

  "We were just out of range, but I think they are gaining."  The
tactical officer said.

  [Sensors are back online.]  Elliot reported from engineering.

  "Commander, we have four Dergrad vessels still in pursuit."  The TAC
officer put the display that was infront of him on the main viewer.

  "Can we go to warp?"

  "Yes, but the chances are they WILL catch up to us.  The previous
encounter of the ARDENT indicated torpedoes that could knock us out of
warp."  As Harrison listened to this exchange and looked at the tactical
display he formulated a plan, he turned to let his idea be known.

  "Recommend we fire a full spread of torpedos - GAMMA-9-BETA pattern."
He watched as both Alyza and the TAC officer thought about this.

  "He's right, that would have maximum effect on the vessels in
pursuit."

  "Very well."  Said Alyza.  "Load torpedoes and fire."  

  "Aye sir."  The TAC officer lowered his head to enter the pattern.
The display showed the Dergrad vessels in pursuit.

  "Firing."  He announced as seven red projectiles came into view on
screen, they spread out and started accelerating towards the Dergrad
vessels.  They obviously were baffled by the format of the torpedoes -
so random.  They began evasive maneuvors that had no chance of saving
them.  Three of the torpedoes plowed into the lead ship, it exploded
instantly, the others hit another two vessels weakening their shields as
they hit the debris of the destroyed vessel.  They were disabled.

  "One vessel destroyed, three disabled, the remaining ship is halting
it's pursuit."  TAC reported.

  "Bring us about and lock phasers on the remaining vessel."  Alyza
ordered.  Harrison and the TAC officer complied, the BANGALORE swung
around quickly to face the remaining vessel standing guard over it's
fallen comrades.

  "Prepare to drop shields on my command and beam the command crew of
each ship directly to the brig."  Harrison half smiled at that order,
interesting that a Vulcan would take such a direct approach to the
current situation.

  "Phaser's in range."

  "Fire!"  Alyza said, a commanding tone in her voice.  Beams of orangy-
red light lanced out from the BANGALORE's phaser banks striking the
mildly depleted shields of the Dergrad vessel, soon the shields were
reduced to nothing.

  "Drop shields and energise.  Harrison, lay in a course for DS 101,
maximum warp."

  "Command crews are onboard."  TAC reported after a few seconds.

  "Engage!"  Harrison did so before turning to the LtCmdr.

  "Question is; How did the rebels get such heavily armed vessels?"

  "That's what we are going to find out.  Harrison, you have the CONN."

  "Aye sir."  Harrison moved to the command chair that Alyza vacated,
heading for the BANGALORE's brig.

Submitted by Phil Long
Capt.Graeme Philip Ruane
Commanding Officer
Deep Space 101, Amgine Sector
Cocoon Fleet

<**NRPG**>
BANGA: Please feel free to backpost to the battle.  Right now we are
heading home with the command crew of three Dergrad warships.  Won't the
rebels want them back? 
I've always wanted to use a SAMURAI-Class ship for what it's intended
for - at last I've had a chance to use it's 'kidnap' abilities. 

        -Cheers, Pinky.

SD 90320
SB Omega
Communications Center

"What do you mean you can't make a connection?  This conversation 
was carefully arranged.  Mr. Ip is expecting my transmission."
Thyra pulled her cloak tightly around her body.  "Blasted 
Federation climate control.  Who made their temperature 
requirements the standard for the sector.:"

The nervous ensign at the console tapped a few more times on the 
keys,  "I can put you through to DS101 operations, maybe they can 
help?"  The woman tried a faint smile, hoping the tall woman in 
front of her was more human than Klingon when it same to dealing 
with inconvenience.  She'd seen what a good Klingon fist could do 
to a delicate piece of equipment."

"Do it!"  Thyra waited.  Finally the screen facing her displayed
another nervous looking ensign.  "Kyrassian here, I've been 
contracted to do the work for the subspace relay system.  The 
commander of the ship I arranged to have start the work was 
supposed to be awaiting my transmission.  There will be serious 
delays in the production schedule if I do not contact him, Carbo, 
Ip'sc Carbo is the name he uses."

The ensign frowned and gestured to someone out of sight,  then 
turned his attention back to Thyra.  "I'm sorry I can't provide you 
with any information about the location of Mr. Carbo at this time."

"What the . . .?"   

The Omega communications officer gave a sigh of relief as the 
crimson robed woman exploded through the door

******
Golden Orb
SB Omega

Fehrarh considered making a hasty exit when she saw Thyra storm 
into the bar unfortunately the woman was at her table before she 
had the chance.

"Your precious Federation wants these relays laid, but they can't 
locate the man I have contracted to start the job.  What kind of
operation are you running."

Aleta almost laughed then pointed to the single pip on her collar,  
"I think you have the wrong woman.  You might try Gaia Incognita 
in you want the Admiral."

"Does the Admiral keep a list of civilian transport ships available 
for hire?"

"Probably, and with the smugglers carefully underlined in red too, 
but she wouldn't be likely to share it with you."

"Well, it's not a smuggler I want, just someone to transport me
to DS101.  All the company ships are in service.  I can't disrupt 
projects all over the Cocoon to look for one employee."

"Try Kennedy.  He has a ship and it's scheduled to leave for the 
base day after next."

********
Later

". . . and how much will you charge to move your departure up say 
to tomorrow morning?"  

Thyra Kyrassian
Contractor

NRPG:  Hi Phil, thought with Ip missing that Thyra might come to 
the base to  check  on progress.  Rob Alpizar plays the 
freighter commander. He'll be making regular runs between the bases 
with interesting goods.  

Rob. . . how much are you going to charge?

(NRPG: I am not sure that this was printed to all the crew so I am
 repeating the first part of this scene as written on stardate
 90317-2330 but redating it for a proper arrival to DS-101.  I hope
 this will be a good beginning to my career as a Starfleet officer."

Stardate 90319
scene: Shuttle from SB Omega to DS101

On Board: Ens. Michael McLeary, (NPC's) Grodak, and the Bajoran
 pilot.

Six hours had passed since the shuttle left Star Base Omega and
 hardly a word had been spoken between the three aboard.  The
 pilot, a hard looking Bajoran, made very little conversation. He was
 all business. Mick wasn't sure how long the trip would take but
 was told it could take a long time if they had to keep out of the way
 of  Vurtedion/Dergrad border.  There seems to be some kind of
conflict here and this shuttle had very little protection.

The other passenger was a Vulcan named Grodak.  That was about
 all he could get out of him.  He was very secretive about why he
 was going to DS101.  He had said that he studied the Kohlinar for
the past three years and was now traveling to the far reaches of
 space to experience the inner aura of the galaxy.  Frankly, Mick didn't believe a word of it but 
figured there would be nothing gained by
antagonizing his traveling companion.

"History and archaeology have always intrigued me", Mick continued
the - almost - one way conversation. "Take that of Vulcan.  From its
 earliest beginnings of struggle came a peace of will and mind that
has stood the test of time."

Grodak lifted one eyebrow showing the slightest interest. "You know o
f these things?" He pondered.

"I have read some of the teaching of Surak, though for the life of me, 
I do not understand them.  It would seem to me that to control all
 emotion would be just a harmful as to not control oneself at all."
Mick was tugging at the mind of the quiet Vulcan.  He just had to get some conversation going to
while away this long and boring trip.

It occurred to him that he knew little to nothing about this area of
space, or that of DS101.  He was to be an Archaeological Specialist.
 But what was he to study.  He had no luck searching the SB Omega
files or archives on SB101 and the surrounding systems.  He knew of
 only two races out here, the Vurtedions and the Dergrad.  There
 seems to be some kind of fight between them and the Federation is
 somewhere in the middle.

"It was the time of the Awakening and his teachings led to the
civilization we now have on Vulcan." Grodak continued.

Mick realized he had opened the conversation and wasn't paying
attention.  He put his thoughts aside and continued the conversation
about Vulcan history.

NRPG

The above was my first message to Capt.Graeme Ruane.  Since that
time I have received a response and have done some study as well
 as read recent submissions.  I am assuming that I really would not
know what is going on so I should not make comment on scenes
 that do not effect me unless I can mold them into my story.  {If you
 are wondering, I was allowed to by-pass Omega Base training due
 to some difficulties and an understanding that I seemed to know
what I was doing.  Please advise if I go over the line.}

Stardate 90319
Scene: Shuttle from SB Omega to DS101-Later during the trip.

Two more house had passed and the conversation finally drew to a
 close.  Grodak moved to the rear of the shuttle and began to
 meditate.  Mick moved up to the co-pilot seat and look out.  Warp
three had turned the sky into a tunnel of white lines as stars passed
 by.  Black and beautiful, that's what space is.  Then as you close up 
on a planet, sun, or phenomenon, the vastness of it almost chokes
you up.

"How much longer?", Mick addressed the pilot.

"Will be at least three more hours, sir.  Just got a report that there has
been some trouble on the station and that something is going on
 beyond."

"What?" Mick asked expectantly.

"Nothing special stated, I was told to take the Gamma vector into the
station which will take be out and bring me back on the side of the
 Nebula.?"

"Nebula?  What Nebula?"

Just some big area beyond 101 that has not been studied.  I don't
know anything about it other than some have gone in but no-one
has come out.  By the way, I have been able to access those station
files you have been requesting.  You can use the console at the
navigators station."  Finished the pilot with the tone of 'don't bother 
me anymore human'.

Mick moved over to the console. "Computer!" The traditional double
 beep of the computer heightened Mick's excitement.  Finally,
 something about his new station.  "Give me all data on DS101, the
Vurtedion/Dergrad conflict, and a full personnel roster of the station."

As the screens passed by he began to see that this was not going to
 be as dull as he had first imagined.  He would make his father and
 the generations of McLearys proud.

Submitted:
J. Charles Stotz
Esn. Michael McLeary
Enroute to DS101

Stardate 90320-0645
scene: Shuttle from SB Omega to DS101

On Board: Ens. Michael McLeary, (NPC's) Grodak, and the Bajoran pilot.

"Sir" spoke the pilot.

Mick had slept for four hours though he felt that he had not slept at
all.  "Yes"

"We will be in site of DS101 in fifteen minutes, sir."

At last. Mick got up took a look around seeing Grodak still in the
back.  He had not known many Vulcans so he didn't know if he was
sleeping or still meditating.  He went forward and looked out the
port.

"What the hell is that!" Mick exclaimed.

"That's it - The Nebula." replied the pilot.

"It's huge, and so near." Mick stated excitedly.

"No sir, not close at all, it is just huge.  I am not sure how many
light years it is away." he continued as he nudged the shuttle
slightly to the right.  He then pressed a few panel lights and the
streaks of white began to take focus. Dropping from warp was fast and
always unique.  The streaks became stars, little dots in a pure
blackened sky.  Thousands of them. 

Mick's attention was drawn towards the left of the port.  There it was
just in  the distance, in the black, just a dot at first, a growing
dot of light, bigger than the stars but still like them.  It began to
take form as it grew.  Nothing like anything Mick had ever seen.
Alien, but not.  Greenish/gray metal, but - well, almost welcoming.
Two great pods stretched out as if greeting him.  Tiny lights all over
the thing.

"DS101, This is  D-warp Shuttle 378X07OBC from Omega Base Center
requesting docking instructions."

["This is DS101 Station - What is your cargo?"]

"Two passengers from Omega Base.  Ensign Michael McLeary - Starfleet -
Reporting to this station and Mr. Grodak - Civilian Vulcan - on
special pass OB3560 signed by a Col. A. Curian." The pilot
clicked off, turned to Mick and said "Must be some problems around
here, I have never been asked to id my passengers.  I hope you are not
stepping into very messy for your first assignment."

Mick thought the same.  What was going on here.  He took another look
out at the station that now filled the portal.  Shuttles and work
robots all around the place.  Welding, repairing, everything
scurrying from here to there.  A galaxy class cruiser and lots of
freighters and ships.  Very busy place this station for being so far
out.  There is much more to learn here than what was in the files.

["You are cleared to docking bay 1 - airlock 3.  Pilot will report to
transport office and passengers to the airlock check in desk"]

 The pilot skillfully turned the shuttle in towards the station.  It
loomed over them like a great monster soon the engulf this small
morsel.  Grodak came forward and spoke. "Ensign, I wish you success in
this first assignment and I hope we have the opportunity to discuss
history and archaeology again."

"Yes, I will look forward to that." Mick replied

"Live long and prosper." Grodak finished holding his hand up in the
traditional Vulcan way.

"Yes, er, and you also."


A few minutes later:

Docking completed, all disembarked the shuttle with the pilot going
off into the bay and Mick and Grodak heading through the airlock doors
into the station.

At the far end of the hallway was a desk with a young female human
Yeoman standing aside it.

"Papers!" she demanded

Grodek handed over his, she reviewed them then pointed in a direction
down the hall.

"Ensign?" slightly more respectful but still very business like.

She was very good looking.  Reddish blond hair and blue green eyes.
Nice shape in the uniform. Mick was happy that this was the first
station personnel he met.  His expectations were far different.
Maybe something like an armed encampment.

"Sir, you will deliver these papers to the station commanders
secretary on Deck 1.  You are on Deck 16.  The turbo lift is to your
left.  Thank you sir."  She handed back Mick's papers and pointed
towards the turbo.

He was in.

Submitted:
J. Charles Stotz
Esn. Michael McLeary
Arrived at DS101

NRPG

Phil
To save some time I am submitting below the "papers"  which include my
original orders and bio.  I would like you to begin to give me some
direction.  Possibly some kind of interview and assignment to an area
where I can begin to interact with others.

I am still not sure that anyone is getting my newsgroup postings.  If
anyone does see them in the group please let me know.  I see them but
who knows.  I am working on this problem but it will not be resolved
until after may.

Stardate 90324
scene: Turbolift - DS101 enroute to Deck 1 and CO office

Leaving the Yeoman behind, Mick headed for the turbolift.
 He was not going to wait around.

"Deck 1"  he almost shouted.

It wasn't a traditional smooth hum that he expected to hear
 as with the turbos he was used to. It was a bit frightening in
fact.  It was more a werrrrrrr, and the pitch changed as did the
speed.  This was an alien thing for sure.  I was bigger than a
standard turbo.  Maybe they were still fixing things on this
station.

Finally, thankfully, the door opened and he looked out on
 the bridge area of the station.  Though the area was
 shaped more like an octagonal rather than traditional
 Federation round, most of what he saw was familiar.
The center had the usual tactical/operational section
manned by a lieutenant.  Three stations were to be found
in three of the other eight cubicles.  Mick assumed that
one was for science, one for communications, and the
third for engineering.  Three portals and one walled area
 completed the octagon.  He assumed that one of the
portals led to the Commander's office.  He noticed a
Security Officer sitting at a desk adjacent to one of the
 portals.  No better place to start he thought.

As Mick approached the  SO looked up, stood up,
and came to a loose attention.  Mick was always surprised
 when someone would stand up, especially for an Ensign.
He was too fresh out of Starfleet Academy and not used to
this kind of respect.  Must be some sort of military
protocol here.  "Sir." he acknowledged.

"Yes, I have just arrived from Omega Base and am
reporting to the Commander."

"Ensign McLeary, right sir?"

"Why, yes". Mick responded surprised.

"My first assignment was with your brother on the
Christopher Pike, back in 98.  Good officer Sir."

"Thank you, and what's your name?"

"Security Officer Benson, Sir"

"Fine Benson - we will have to spend some time together,
 It is good to have someone who knows your family out here."
 Mick was beginning to feel relaxed.

"Yes sir, it is.  Now what can I do for you?"

Mick handed him his papers and while Benson read over
them he looked around.  "Looks like you had some trouble"
 Pointing to the burn marks and smudges around the CO's door.

"Yes sir, had an attempt on Commander Ruane's life yesterday."

"Really, how is he?"

"I think he broke his arm but otherwise he is ok." Benson
handed back the papers. "The Commander is not in now but
I am sure he will see you as soon as possible.  Until then I
will assign you to quarters.  Here is a schedule of meals and a
map of the facility.  It is not very clear but if you ask others
they will direct you." He took a moment and reviewed the
 console then spoke " Your quarters are on Deck 3, the
Officers mess is on the same Deck as well as a small library. I
will inform the Commander that you await orders."  He snapped
to attention slightly more smartly than when Mick first came in.

Mick took the paperwork and directions turned and went back
 to the lift.

Submittend:
Ensign Michael McLeary
by Chuck Stotz      
windy1@ldd.net

NRPG:

Phil-Took some liberty with the bridge command area.
 Did not find any description so I created one.  If I am
out line please let me know.  Also, am not sure of ranks
below Petty Officer.  Could not find anything in the holoworld
 manual or in DS101 stuff.  I found that we have about
40 NPC security officers so I assumed one would be
guarding your office.
 
SCENE:	The Mall (A while ago)
SD:	90324.1128
 
	After issuing his offer, Z'Dark dropped Ip'sc in a heap in the 
abandoned corridor.  Using the darkness of the hallway for cover, the big 
Kzin stealthily disappeared from view.

	Ip'sc remained on the floor for a few minutes, trying to determine 
what had just happened in the last 30 seconds.  Obviously, his assumption 
about Kzin eye sight had been wrong.  Z'Dark's vision must be extraordinary 
for him to pick out the tiny human across the corridors of the mall.  'Must 
be another species that's blind,' concluded Ip'sc.

	Finally, the human propped himself up and started back to the main 
section of the space station.  Absent-mindedly, Ip'sc started thinking of 
the easiest way to let his "partner," Dr. M'Beya, know of his sleuthing 
failure.  M'Beya would undoubtedly be upset and disappointed.  However, 
Ip'sc's half truth about the needed equipment for _Revenge_ had prevented 
Z'Dark from finding out what they were really up to--it was a small 
consolation.  He was certain, however, that Z'Dark knew that there was more 
going on than Ip'sc admitted.

	Ip'sc turned the corner leading into the last corridor before the 
main passageways of the mall.  This one, too, was dark and deserted.  
Shortly before arriving at his goal, he heard the unmistakable sound of a 
phaser discharge.  It was the last sound he heard before the darkness 
closed around him.

***************************
Scene:	Unknown

	The pain in his head slowly beckoned Ip'sc back to consciousness.  
It was an unpleasant sensation--one that he had experienced only a handful 
of times before.  He hoped he would not experience it too many times more 
in the future.

	Slowly, Ip'sc opened his eyes, careful not to move his head.  A 
vague memory reminded him that any movement would be rewarded with an 
invisible smack in the head to accompany the pounding that was already 
taking place.  The room was dark, and Ip'sc was still disoriented, so he 
could not tell where he was.  In fact, he could not clearly remember what 
had happened after Z'Dark had left him in the corridor.

	The next step was to orient himself.  Ip'sc tried to grab his head 
with his hands.  That turned out to be a mistake as well.  For a split 
second, he found that he could not feel his fingers or hands.  A fraction 
of a second later, a sharp, stinging pain ran through both arms, from his 
fingertips to the sockets in his shoulders, as he tried to move his hands.  
That's when he realized that his hands and arms were bound behind his back.  
The numbness and dull pain running down his arms confirmed his suspicions.

	Too quickly, Ip'sc tried to look around.  It turned out to be yet 
another mistake.  Besides the expected protest from his throbbing head, his 
neck, stiff from hanging down over his chest while he was unconscious, 
screamed in protest at the sudden movement.

	As he tried to ease the pains by temporarily suspending all 
movement, Ip'sc gradually became acclimated to the darkness in the room.  
It wasn't completely dark, after all.  A dim light peered around the corner 
of the room, evidently leading to a hallway or some kind of passage.  A 
slight vibration from the floor prompted Ip'sc to check his feet.  They, 
too, were immobile.  With the pain from his neck slowly easing, and the 
disorientation quickly fading, Ip'sc discovered he was tied to a chair.  
The vibration appeared to be coming from a ship's warp core, but he 
couldn't be sure--it might be the station's power system.

	Trying not to panic, Ip'sc tried to remember how he got into this 
predicament.  He remembered making his way back to the mall, trying to come 
up with a story that would appease M'Beya.  Then he remembered the sound of 
the phaser.  He had been kidnapped.

	The disorientation was quickly being transformed into panic.  Ip'sc 
had never been comfortable in confined spaces.  He wasn't quite 
claustrophobic, but he had had too many experiences as an intern at Tukan 
to be comfortable when confined.  Panic continued to win the battle as 
Ip'sc remembered one instance in particular.

*************
	Two prisoners in his barracks had managed to escape.  Everyone in 
the barracks, including Ip'sc, had helped the two make their getaway.  Gul 
Vikel had been particularly upset--this was his first escape since taking 
over the camp.  As a result, all the residents in the barracks were 
punished; Vikel was determined to find out how they got out and who had 
helped them.

	At first, the standard beatings had been unsuccessful.  The 
Bajorans and Ip'sc had built up too much resistance to them in the previous 
years of continuous beatings.  This only served to infuriate Vikel even 
further.  Finally, Vikel ordered the remaining residents into a storage 
shed.  There, they were bound hand and foot and left for three days.  Ip'sc 
recalled how tightly they were tied.  The ropes had cut their flesh, and 
many of the prisoners had developed severe infections  Four people 
eventually had to have several limbs amputated because of the infections 
and gangrene.  It took almost three weeks for the nerves in Ip'sc's body to 
recover from the abuse, once they had been released.

	When that failed to net any results, Vikel had his guards pick out 
the two eldest of the barracks' residents.  They were slowly tortured to 
death in front of their bunkmates.  The next two victims fared a little 
better; their deaths were quick.  Vikel had them suspended from the ceiling 
of the shed, then their carotid arteries were cut.  The blood gushing from 
their still-pumping hearts splashed the 24 remaining prisoners in the shed.  
Ip'sc, only about seven years old at the time, had been particularly 
affected by this.

	As he lay in the blood of his former bunkmates, Ip'sc broke down 
and tried to confess.  But by this time, Vikel had lost interest in the 
fate of the two escapees.  He found it more satisfying to listen to the 
cries and pleas of Ip'sc and a few of the other Bajorans as they lay 
covered in blood.  For three more days and nights, Ip'sc and his mates 
remained bound, lying in and coated with the blood of the two victims, 
still slowly swinging, lifeless, above their heads.
*****************

	Mercifully, Ip'sc was saved from the panic and reliving of the old 
memory.  An alien had entered the room and was standing above Ip'sc, 
wearing something that resembled a sneer.  He appeared to be a Dergrad, but 
Ip'sc wasn't quite sure.

	"So, human, you're awake."  The Dergrad walked behind Ip'sc and 
pressed the human's thumb into a PADD.  "Now we wait," continued the 
kidnapper, as he walked away from Ip'sc.

	"Wait for what," the captive asked.

	The Dergrad stopped and considered the tiny human.  "We wait for 
the outcome.  If it goes well for us, you will die easily.  If it goes 
badly, it will be a long death."

	That was enough information Ip'sc wanted to get out of his captor.  
The Dergrad walked out of the room, leaving Ip'sc to his memories of Tukan 
and the inevitable fear and panic at his present predicament.


***************************
Scene: Console Room

	Capt. Ruane looked up at the indicator on his terminal.  Another 
incoming, urgent message.  It all seemed to come in waves, he thought.  
Times of relative calm, to be replaced by times like this, when everything 
seemed to be going wrong at once.  "What now," sighed Ruane aloud as he 
retrieved his message.

<<<<<<<<<< INCOMING TRANSMISSION >>>>>>>>>>>
From: Ip'sc Carbo
To:   Capt. Graeme Ruane
Subj: I am a hostage

Capt. Ruane,

We are holding your employee, Ip'sc, hostage.  This is to ensure that our 
demands are met.

We are aware of the recent attack on you by the Vurtedions.  This should 
prove to you that our holy war against the demons is just.  All we ask is 
that you and Starfleet recognize our position and support us against our 
enemies.  We do not require your help in our holy war, just your 
cooperation to not interfere in our business.

If you agree, Ip'sc will be returned to you unharmed.  If you, Starfleet 
and the Federation continue to obstruct our holy efforts, he will die, 
horribly.  Many more will follow.  The choice is yours.  But you must act 
quickly.

<<<<<<< END OF TRANSMISSION >>>>>>>>


NRPG:

Hi guys, sorry I've been away for so long.  I've been really busy at work 
the past few weeks.  Plus, our company is moving down four floors this 
weekend, and I've been having trouble with my machines and mail.  I haven't 
been able to get through everything that's come in so far, but everything 
should be back up and running normally by next week.  My internet 
connection over the weekend will be down, so if you get bounced mail from 
me, don't worry about it--try again Monday.  Thanks for your patience.

It's actually Monday now.  Everything looks like it's working again after 
our move.  I should be able to go back through all the posts and mail from 
the last couple of weeks and get caught up again.

Bogdan: Sorry for dropping the ball.  When everything gets settled down 
here again, let's see if we can get something going again.

Phil: Sorry about the absence.  Hopefully Armin was able to get the word 
out to you.  I couldn't find your e-mail address(es) while my accounts were 
messed up.

Armin: If you got my message, thanks for relaying it.


Respectfully Submitted,
Ipsc Carbo
Civilian
DS101
hiha@tfs.com

    Source: geocities.com/area51/cavern/5645

               ( geocities.com/area51/cavern)                   ( geocities.com/area51)