From: Tom Zunder <tzunder@cix.compulink.co.uk>
Subject: More Comments on Elric!
System: Elric!

I was very interested to read Adam Justin Thornton's review of Elric! As one who has no Stormbringer and little Chaosium experience, he was in many ways a good choice to review the product. What was particularly interesting was that all the suggestions he made for making the game a litle more complex (skills modified by stats, hit locations, etc) are all the bits of RuneQuest or Stormbringer which have been obviously cut from this game.

I have no problem with this at all. If you want to spice up the rules, then just buy RQ and add in hit locations and skill modifiers. What I do object to, however, is the willy nilly renaming of skills in Elric! from the core in RQ. Hell, I don't want twelve different names for a similar skill when I put down RQ, pick up Elric!, play ElfQuest etc. Couldn't Chaosium keep some things roughly constant? Similarly, why are criticals and impales all over the place in this game relative to others? Now, maybe CoC has moved on a lot since I last played, but it seems to me that inconsistancy for inconsistancy's sake has crawled into this game. It won't stop me playing it, but it makes me wish it hadn't happened.

Tom.Zunder@cyberhm.royle.org