Fate of the Horn
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The characters are Kargan's (King of the Purple Towns) personal guard. The scenario begins
on Kargan's flagship, Timber Tearer, as the Purple Towns fleet approaches the fleet of
Chaos (Stormbringer, III, Chapters 3-4). Play out the battle between the fleets, until
Timber Tearer and
Jagreen Lern's flagship are attached and Elric charges into the ship with Kargan close
behind him. At this point, the characters are pretty far away behind Kargan and Elric, but
they can see Elric slaying Kargan with Stormbringer. The characters aren't likely to know
about Elric's curse, and
would probably think this is treason. However, before they can approach Elric in order to
avenge their king, the Chaos ships arrive at the place and everybody has to run for their
lives.
Days later, the characters will finally wash up to the shores of the Purple Cities, only
to discover Elric has already departed on some quest. Later that day, a tall, dark figure
comes to the characters' quarters. The man is Sepiriz, and he tells the characters he has
a mission from fate for them. On a different sphere, a knight called Roland is about to be
betrayed by another knight called Ganelon. That Roland will be buried along with his horn,
know as Olifant in that sphere, and later on Elric will have to travel to that sphere and
get that horn in order to save the world. However, the agents of Chaos have already
traveled to that Sphere in order to save Roland from the treason, and thus make it
impossible for Elric to save the world when the time comes. The characters will have to
travel to that dimension in order to make sure Roland dies the way he should die, and if
they fail at that, they must murder him themselves. After saying that, Sepiriz opens a
portal to the Sphere and sends the characters away.
The characters appear on a hill near a large camp. Near them stands the knight in Jet and
Gold. He explains that a war rages between a nation called France and another nation
called Spain. The camp they see hold the capital of Spain, Saragosa, under siege. The King
of Spain, Marsilion, asked to negotiate with the king of France, Charlemagne. Any minute
now, Roland and Ganelon are about to argue, and argument which will end when Ganelon
leaves in order to negotiate with Marsilion, a negotiation he is about to use in order to
betray Roland to the Spaniards. The knight's guess is the Ganelon will be attacked on his
way to the negotiation, and will be replaced by a Chaos agent, who will make a true
agreement with Marsilion, thus saving Roland from death.
On his way to Saragosa, Ganelon is indeed attacked. Saving him shouldn't prove too
difficult. He will thank the characters for saving him and be on his way. Even if wounded,
he will do his best to negotiate himself, as he still wants Roland dead.
When the characters arrive back at the camp, the knight in Jet and Gold tells them Roland
has been kidnapped, and will take them to the castle of a lady called Vivian. The knight
will explain that Roland must die, but Vivian must remain alive, as she is the one who
will open the door to Roland's
tomb for Elric, when the time comes. He also says that Roland must die with honor, on the
battle field, not be murdered while in bed with some woman.
Somewhere in the castle (in a hidden basement) lies the Horn. Roland and Vivian are
nowhere to be found, unless the characters approach Vivian's private quarters or fight
anyone in the castle (there are a few servants). Roland is under the influence of some
spell. All he wants is to remain with Vivian, and if he is met under the circumstance
described above, he will be angry for the characters' behavior, and will invite one of
them to a duel. The only way to awaken Roland from the spell is to blow the horn in his
presence.
When Roland understand the situation he insists on going to the battle field at once. When
they arrive at the place, the battle is already over. The rear guard of the French army is
killed, and no Saracens can be found. Roland approaches one of the knights lying on the
ground and calls his name "Oliver". Oliver awakens and asks Roland to blow the
horn, so that the rest of the army returns, and his death can be avenged. Roland, with
tears in his eyes, blows the horn, his back turned to the characters. As he does this, the
knight in Jet and Gold appears, a Spanish sword in his hand, and tells the characters to
do what must be done.
Once Roland is dead, the knight will take the characters away from the place, and will
tell them they are free to go. If they ask to return to the young kingdoms, he will say
it's beyond his power, and that the Kingdoms have been destroyed anyway.
The End.
Well, that's about it. I didn't include a map of Vivian's castle, as it isn't really
necessary. Hope you enjoy it more than my players did (One of them betrayed the others, as
his allegiance was to Chaos, and he managed to save Roland from death :)
Bye,
Itay