At the moment I'm just putting down a few units, just for the hell of it and although I've called them tanks they have no actual tank like properties so you can represent them with whatever figures that you have.
Weapon Name : Light Gun | Special | ||||||
Range | 1 | 2 | 3 | 4 | 5 | 6 | None |
To Hit | 2+ | 3+ | 4+ | 5+ | x+ | x+ | |
To Damage | 5+ | 5+ | 6+ | 6+ | x+ | x+ | |
Power | 2 | 2 | 2 | 1 | x | x |
Weapon Name : Medium Gun | Special | ||||||
Range | 1 | 2 | 3 | 4 | 5 | 6 | None |
To Hit | 2+ | 3+ | 3+ | 4+ | 5+ | 6+ | |
To Damage | 3+ | 4+ | 4+ | 4+ | 5+ | 5+ | |
Power | 4 | 4 | 4 | 4 | 3 | 3 |
Unit Name : Light Tank | ||||
Move Allowance | Armour | Damage Capacity | Weapons | Specials |
6 | +1 | 3 | Light Gun | None |
Unit Name : Medium Tank | ||||
Move Allowance | Armour | Damage Capacity | Weapons | Specials |
4 | 0 | 6 | Medium Gun | None |
Unit Name : Dual Heavy | ||||
Move Allowance | Armour | Damage Capacity | Weapons | Specials |
3 | -1 | 10 | 2 x Medium Gun | Firing both guns gives a -1 penalty on the TH roll |