Homeworld:
Dune Regency
Programs:
Fall of a Great Rival
Abduct heir
Imperial Deck:
Baron Harkonnen
Carthag Engineering
Exchange Seat
Cesar la Layre
Gauvir Mucca
Harkonnen Industries
Pardee
Piter de Vries (EotS)
Schlag Hide Exports
Smuggler Bribes
Spacing Industries
Weather Control
Whale Fur Industries
House Deck:
assassin cohort x2
choam delegate x2
choam league x4
choam restructuring x2
early procurement x2
exchange proxy x2
expert command x1
financial reward x2
guard commander x1
Harkonnen battalion x1
Harkonnen sleeper x1
hostage option x3
house agent x1
house mentat x1
house swordmaster x2
irulan's peace x1
justice of the great x1
landsraad emissary x1
lasgun turret x1
learning of the wise x1
palace keep x1
policy of oppression x2
preordained sequence x2
rachag stimulants x4
security sweep x3
stranglehold x2
This is the first Harkonnen sponsored deck I ever constructed.
It was designed as a spice buying deck (arbitrate the other
houses into poverty so they can't afford purchases) and for
intrigue with captures to hopefully fulfill the requirements
for the programs if the hoard is empty and your choam
restructuring events aren't on the table yet.
Bizzarely, I don't think I conducted a single intrigue rite
in 5 intervals - none of my intrigue personas came up! I
was fortunate that the guard commander and a swordmaster
appeared early, and I instigated several duels against
high-cost allies to frustrate my opponents.
Obviously the deck has weaknesses. For example, I have no
idea why I thought Irulan's peace was a good choice when
something like culmination of training would have served my
purposes better, and an extra guard commander would have
been more prudent. This is a lot better than my awful
Hark-Guild prescience deck that was so poorly constructed I
was forced to resign in the game I used it in!!
Lord Benedict
House Gotham
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