Character Name | Crohm | Eye Color | Silverish | Might | 88 | ||
Alias | Hair Color | None | Agility | 15 | |||
Player Name | Height | 6' | Wisdom | 16 | |||
Race | Golem, Andamantine | Weight | 1100 | Psyche | 21 | ||
Occupation | Fighter | Age | 1 | Constitution | 104 | ||
Guild | Warsong Clan | Gender | Male | Max DP | 170 | Fighting | 72 |
Alignment | Neutral | Natural Abilities | Max SP | 54 | Dexterity | 16 | |
Power Category | Dark | Self Sustenance Night Vision | Armor | 81 | |||
Level | 7 | Damage Bonus | 18 | ||||
Native Language | Orcish | ||||||
Skills | Level | Rating | Spells | Level | Time | Duration | Damage |
Basic Melee | 0 | Dragons Breath-Gold | 5 | ||||
Club/Ax | 8 | ||||||
Wrestling | 3 | ||||||
Shield | 3 | ||||||
Pole Arm | 0 | ||||||
Sword | 6 | ||||||
Spear | 0 | ||||||
Spear Throwing | 0 | ||||||
Stealth | 0 | ||||||
Throwing | 6 | ||||||
Advantages | Disadvantages | ||||||
Ambidexterity-2 | Illiteracy-2 | ||||||
Athletic Ability-2 | Dependant(Cliff)-2 | ||||||
Steel Grip-2 | Short Fuse-2 | ||||||
Iron Will | |||||||
Weapons | Damage | Items | A.R. | Weight | Notes | ||
Great Axe | 15 | Shield of Bahamut | |||||
Pulse Cleaver | 15 | Tear of Bahamut | |||||
Ring of Telepathy | |||||||
Amulet of the Void | |||||||
Description | Background |
Crohm has a polished, shiny human form. He is fiercely competitive and needs no excuse to fight. He will fight overwhelming odds both because of his upbringing with the Warsong Clan and because he's not smart enough not to. | Created by an old alchemist named Cliff who was so frightened that he threw Crohm in the lake in hopes he would never see him again. When Crohm came to, he walked out of the lake to find a meeting of the Warsong Clan on the shore. The Clan attacked, but when the found they couldn't hurt him, they made him a member instead. Now, Crohm wanders from place to place looking for a fight. |