Character Name Crohm Eye Color Silverish Might 88
Alias Hair Color None Agility 15
Player Name Height 6' Wisdom 16
Race Golem, Andamantine Weight 1100 Psyche 21
Occupation Fighter Age 1 Constitution 104
Guild Warsong Clan Gender Male Max DP 170 Fighting 72
Alignment Neutral Natural Abilities Max SP 54 Dexterity 16
Power Category Dark Self Sustenance Night Vision Armor 81
Level 7 Damage Bonus 18
Native Language Orcish
Skills Level Rating Spells Level Time Duration Damage
Basic Melee 0 Dragons Breath-Gold 5
Club/Ax 8
Wrestling 3
Shield 3
Pole Arm 0
Sword 6
Spear 0
Spear Throwing 0
Stealth 0
Throwing 6
Advantages Disadvantages
Ambidexterity-2 Illiteracy-2
Athletic Ability-2 Dependant(Cliff)-2
Steel Grip-2 Short Fuse-2
Iron Will
Weapons Damage Items A.R. Weight Notes
Great Axe 15 Shield of Bahamut
Pulse Cleaver 15 Tear of Bahamut
Ring of Telepathy
Amulet of the Void
Description Background
Crohm has a polished, shiny human form. He is fiercely competitive and needs no excuse to fight. He will fight overwhelming odds both because of his upbringing with the Warsong Clan and because he's not smart enough not to. Created by an old alchemist named Cliff who was so frightened that he threw Crohm in the lake in hopes he would never see him again. When Crohm came to, he walked out of the lake to find a meeting of the Warsong Clan on the shore. The Clan attacked, but when the found they couldn't hurt him, they made him a member instead. Now, Crohm wanders from place to place looking for a fight.