BLM-2R BlasterMaster II
| General Data |
| Chassis: |
AssaultMaster |
| Power Plant: |
XL 340 XL |
| Cruising Speed: |
43 |
| Maximum Speed: |
64.5 |
| Jump Jets: |
Polytechnic Star-dusters |
| Jump Capacity: |
120 meters |
| Armor: |
Durallex Heavy with CASE |
| Armament: |
2 ER PPCs 1 Gauss Rifle 6 Machine Guns 2 SRM 6s |
| Manufacturer: |
Polytechnic Weapons and Armor Company |
| Primary Factory: |
Suyoi Conference, Periphery |
| Communications System: |
Polytechnic Optimus NavComm Model 1 |
| Targeting and Tracking System: |
Polytechnic Surveyor Mk II |
Overview
BlasterMaster II is the brainchild of insane Mech designer Dr. Nicholas Ingram. The original BlasterMaster was an abysmal failure that drove Dr. Ingram to work day and night designing and building this new BlasterMaster. Two years later, Dr. Ingram presented the BM 2 to the Company as proof of his genius. While the BlasterMaster II was indeed impressive and widely acclaimed, the effort drove Dr. Ingram quite insane. Since the BlasterMaster II's initial rollout, it has seen battle in no less than 25 major engagements, proving to be a decisive force in each of those battles.
Capabilities
The BlasterMaster provides impressive firepower in all ranges, with its Guass Rifle and ER PPCs providing long to medium range firepower and its Machineguns and SRMs providing short range firepower.
Deployment
The BlasterMaster II is an exclusive design of the Bounty Hunters, the Company's current mercenary group.
Battle History
The BlasterMaster II mechs have been deployed in no less than 25 major engagements.The type does have the distinction of usually being the most heavily damaged unit in said engagements, that is because its pilots normally take on no less than 2 or 3 mechs at a time. While this sometimes results in the loss of the unit, it usually results in the BlasterMaster II walking away from the engagement, and its opponents not.
Variants
None.
| Technology Base: - Clan - Level 2 |
| Equipment |
Mass |
| Internal Structure: EndoSteel |
4.5 |
| Engine: |
340 XL |
13.5 |
| Walking MP: |
4 |
| Running MP: |
6 |
| Jumping MP: |
4 |
| Heat Sinks: Double |
16(32) |
6 |
| Gyro: |
4 |
| Cockpit: |
3 |
| Armor Factor: |
263 |
16.5 |
| |
Internal Structure |
Armor Value |
| Head |
3 |
9 |
| Center Torso |
27 |
40 |
| Center Torso(rear) |
14 |
| R/L Torso |
18 |
27 |
| R/L Torso(rear) |
9 |
| R/L Arm |
14 |
28 |
| R/L Leg |
18 |
36 |
| Weapons and Ammo |
Location |
Critical |
Tonnage |
| ER PPC |
LA |
2 |
6 |
| Machine Gun |
LA |
1 |
0.25 |
| Machine Gun |
LA |
1 |
0.25 |
| Machine Gun |
LA |
1 |
0.25 |
| Machine Gun Ammo (1/2 ton) |
LA |
1 |
0.5 |
| Gauss Rifle |
LT |
6 |
12 |
| Jump Jet |
LT |
2 |
1 |
| SRM 6 Ammo |
LL |
1 |
1 |
| SRM 6 Ammo |
RL |
1 |
1 |
| Gauss Rifle Ammo |
RT |
2 |
2 |
| Jump Jet |
RT |
2 |
1 |
| ER PPC |
RA |
2 |
6 |
| Machine Gun |
RA |
1 |
0.25 |
| Machine Gun |
RA |
1 |
0.25 |
| Machine Gun |
RA |
1 |
0.25 |
| Machine Gun Ammo (1/2 ton) |
RA |
1 |
0.5 |
| SRM 6 |
CT |
1 |
1.5 |
| SRM 6 |
CT |
1 |
1.5 |