Mistic Circle
Cast List

(Return to the main Cast List page here.)

The character names are links to that character's picture, if there is one.
Or, go to the Pictures Page.

Please note that the character descriptions and the members names are in no particular order.

Adrienne:
Name: Aliaya (Aya) Dotterosarkenab (the last name is as much a title; only the royal family has their country's name in their name) She does not claim her last name any longer.
Lineage: Aliaya is of the royal line of Sarkenab through her father. Her son, Ruvan, is the proper king of the country. Her mother was of nobility of a country near elven lands. There was a lot of human/elven liasons in that country, therefore Aliaya is 1/8 of elven blood.
Appearance: Aliaya is a petite woman with green eyes and reddish-chestnut, mildly curly hair that is impossible to brush through. She has a son that she is still breast-feeding, even after a year because she travels and does not always have the ability to get baby-proper food. Between these her body is quite thin, her arms and legs are well-muscled and shapely from walking and carrying her baby, but she still has a full chest. She is not usually considered beautiful, merely pretty, with high cheek bones and green eyes from her elven blood. Her movements are lithe and graceful, both naturally and practiced. She also has a beautiful, sweet voice, both speaking and singing. Aliaya has a white permanent aura with iridescence.
Age: 21 years
Special Powers/Skills: She is god-Touched - she can read and "alter" minds, even past shields; this is more than the Gifts of Mindspeech and Empathy, although those are subGifts of her Touchedness. Some other things she can do are: She can fully enter a mind and take control of another's body. Or she can destroy someone's mind by tearing it up so badly it kills them. She can also heal minds by fixing the pathways that are causing the problem. Aliaya also carries a special sword that she calls the King's Sword. It can mind-speak to her, but usually only does so when it is unhappy. It actually belongs to Ruvan and only people "of the blood" may use it.
Son: Ruvan - 16 months old - He is deaf. He and Aliaya share a "link" which means they are always connected. She keeps this link open and so he hears whatever she says aloud or mindspeaks to him. Ruvan has blue eyes and curly brown hair, and his permanent aura is royal blue.

Name: Sorjo Si-Sarkenab
Appearance: Sorjo is of medium hieght with intense blue eyes and dirty blonde hair that falls just below his collar. He wear loose fitting clothing, both shirt and pants, that clasp at the wrist and ankles. He wears boots for riding, whihc also allows for sword-fighting.
Special Skills/Powers: Sorjo is more or less your average nobleman with excellent horse-riding ability and superb swordsmanship.
Minor Background: Sorjo is Aliaya's estranged husband. They married when he was 24. He loves his wife and children more than anything. Sorjo is not greedy, but he "knows" the right way things should be, which, in his narrow vision, includes him sitting on the throne of Sarkenab with his wife beside him. To reach that end, he is currently at Medivh Savar's Citadel.

Angie:
Name: Shadowblade
Home: No particular place, she's a roamer
Race: Elven
Clothing: Prefers comfortable cotton, but travels in hunting leathers. Owns a set of Court Robes, just in case. All of her clothing is in unrelieved black.
Appearance: A heart-shaped face is framed by waist length black hair held back by a leather thong. She is 168cm tall, with slanted black eyes and pointed ears. She moves with hunter's grace and silence. No surprise there. She is a hunter. Shadowblade is never seen without her Blade and a set of bow and arrows slung at her back.
Age: Appears 21 in human years. She is really 105 years old.
Background: Shadowblade is a wanderer, dropping in on the Elven Courts now and then to "keep in touch". On her travels, she has picked up many friends among the other mythical creatures - a unicorn, a faerie, and two dragons.
On training, she had gone through assassin training in her apprenticeship periods. That is where her knowledge of herbs and poisons come from. It is also the period when she attained her usename of "Shadowblade". Her master had noted an afinity for poison-knife tactics. After her old Master died, she went through a period of "passing to adulthood" - a hermitage where she had to fend for herself. Later on, she attached herself to a decrepit old human for a course in combative magics at the behest of her King, after the discovery of her Gifts so that she could serve the Courts both secretly (assassin work) and openly (magery). She is allowed to roam the mortal land with the condition that she returns to Underhill when a Summons had been given... a slight glowing of a ring she wears on her pinky finger on her left hand.
Quests? She is currently with the group of companions for two reasons. To end Medivh Savar's reign, and to find her old mentor in magic.
Special Powers/Skills: Extensive knowledge in poisons and healing herbs. The assassin's trade. Archery and blade-work. Combative magics - Master level. Stamina for long-distance running. Telepathy.
Companion: Ynys, a Unicorn.
Description: A white unicorn with a startling sky-blue spiralling horn, mane, tail, and hooves. She is the size of a small pony, able to see 'Blade eye to eye.
Companion's Powers/Skills: Ynys is a Keeper of Knowledge among her people. In other words, she is an encyclopedia of facts. She also advices 'Blade on the elf's sometimes-impulsive actions. The unicorn and the elf communicate via telepathy.

Name: Derann
Age: 30
Appearance: Human Male. 6 ft tall, with wavy brown hair that curls at his nape. Dark brown eyes with a reddish tint set in a lean face (kinda triangular). One might also call him ascetic. He is lean, almost thin. Colour of skin is a pale tan -- he doesn't get much sun.
Clothing: Favors the colours of black (who doesn't? *g*) and gold. A black, short, cape edged with gold, black tunic interwoven with real gold threads, black breeches and a pair of leather boots that reach to the knee are his daily wear. If the occasion is meant to impress, the only ornament that he will add is a heavy medallion of obsidian framed in yellow gold. Where the medallion came from is unknown. Derann has had it since he arrived in Savar's forces.. or so he thinks....
Background: Derann was part of Medivh Savar's household for as long as he can remember... which is not very for he cannot remember a thing from his childhood. He does not know who his parents are, nor how he came to Savar's employ.
His earliest memory dates from the time when Xenon came to Savar's Court. He knew little about the country nephew. At that time, he was in the Guard, fighting for his Lord against the stupid peasants. He figures that he was about nineteen at that time.
When Derann reached the age of twenty-one ... or so ... he was brought into a closer service to Savar by virtue of his commendable abilities on the field. His early promotion to the rank of General was met with many sneers -- quickly silenced when Savar killed a party of the loudest dissenters. Derann never wondered why Savar would favour him so, and merely accepted his liege's actions as natural.
His career as a General was cut short at age 25 when Savar withdrew him from the Army and into his confidance. This was _after_ Xenon resurrected Savar. Rumours flew about at that point for Savar had _never_ shown any such interest in anyone in known history. Some said that Derann was his bastard son, others that Derann was a demon who hid and studied the tactics on the field so he may better serve Savar. Whatever the case, when Derann entered Savar's court, he immediately disappeared from public eye, only to resurface years later.
No one knows what happened in the two years that Derann disappeared (many girls wept that night), but when the man returned to the public's eyes, he was changed. The new Derann was colder, harsher, and it showed physically. His eyes now held a hellish glow when he angered, his every movement was painfully sharp, and his voice was as cold as the ice storms in the North.
He has now been at Savar's side for three years, and his advice have almost always been heeded (with Savar, you never knew...), and the results almost guaranteed. His gambles never lost. They either won, or drew.
Abilities: As councilor, Derann's foremost ability appears to be a kind of foresight. His uncanny predictions could simply be good guesses, or a shrewd mind, but common assumption is that he is psychic. His tactical abilities garnered from his stint as a General remain his, and so does his strength from hours of fighting in the Guard (even though it does not show). Perhaps that is why Savar allowed him to remain in his fighting force for so long.
Companions: None. Derann is a loner.
Habits: No one knows of his habits, or what he does in his own time. He tolerates no lackeys, believing that only _he_ can do what he plans. Even given his rather ostentatious appearance, Derann is rather unobtrusive.
Aura: Rusty brown.

Karen:
Name: Ethan
Age: 18 Nationality: Jacoran
Race: Human
Background: Orphaned at birth, the city's policy was to enlist all parentless children in the state army. They would all be raised in various Collegiates around the city - taught rudimentary reading, writing, arithmetic, geometry, geography, astronomy but most of all, combat. Once a year the Collegiates would get together for metropolitan competitions - the winners receiving an elevation in rank. Orphans - or apprentices, as they were so often called (unless they were on duty, in which case they would be called "orderlies") - were kept segregated until the age of sixteen, and then assigned to a partner of the opposite sex and transferred to the third floor rooms. The pairs would sleep together (sometimes not chastely), eat together, work together, fight together and live together. They were accountable for one another - like watchdogs. Often unsuited in personality, this could cause great conflict and an atmosphere of hostility.
Appearance: Chestnut hair - wavy, curls nicely about the nape of neck, green eyes, tanned skin but skinny and slender. 170 tall, lean and muscular.
Clothing: Standard dress of the Jeunet collegiate white undershift, white cotton shirt, calico breeches tucked into knee-high black leather boots, embroidered burgundy tunic over the top and a black cape for travel.

Name: Cairo
Age: 18 Nationality: Jacoran
Race: Human
Background: Orphaned at birth, the city's policy was to enlist all parentless children in the state army. They would all be raised in various Collegiates around the city - taught rudimentary reading, writing, arithmetic, geometry, geography, astronomy but most of all, combat. Once a year the Collegiates would get together for metropolitan competitions - the winners receiving an elevation in rank. Orphans - or apprentices, as they were so often called (unless they were on duty, in which case they would be called "orderlies") - were kept segregated until the age of sixteen, and then assigned to a partner of the opposite sex and transferred to the third floor rooms. The pairs would sleep together (sometimes not chastely), eat together, work together, fight together and live together. They were accountable for one another - like watchdogs. Often unsuited in personality, this could cause great conflict and an atmosphere of hostility.
Appearance: Brown curly hair that reached down to the small of her back, black eyes, amber skin but very pale and thin. 170 cm tall, lean and muscular.
Clothing: Standard dress of the Jeunet Collegiate white undershift, white cotton shirt, calico breeches tucked into knee-high black leather boots, embroidered burgundy tunic over the top and a black cape for travel.

Kathryn Shannon:
Name: Fallenangel (usename; she never speaks her real name)
Nationality: Human; her wings were granted her as a sign of favor from her God, Laoghaire.
Clothing: Various; typically forest green, burgundy, red, black or white, and variations thereof. She has a large golden travel-cloak that covers her wings completely; often, they are over-looked, which was her intention.
Appearance: Tall, and rather shapely, with long curly red hair and gray-blue eyes. When in her natural shape, she has wings with maroon feathers. In any shape, she looks about 23 years old.
Age: 35 to 40
Bond-mate: Isis, a winged black panther.
Special Powers/Skills: She is an Empath - Fallenangel can See emotion auras. She Sees them as visible manifestations of whatever the person or entity is feeling at the moment. However, she cannot See them clearly unless she either drops her shields completely, or actively scans someone. Otherwise, all she senses is the emotion, or Sees faint color if it is a very strong emotion. And, because of the strength of her Gift, she keeps her shields at top strength almost all the time, since she projects emotions, sometimes unaware that she is doing so. This projecting can also be used as a weapon. Since she was named as one of Laoghaire's Angels, she can shape-shift; her shapes are human, human with wings, (her natural shape) and black panther. Shape-shifting leaves her magically and physically drained. She has no power of Mind-speech, relying on Isis to forward messages. Fallenangel is a consummate rider, and has a special affinity for horses.

Name: Isis
Nationality: Winged black panther, from a race whose name has been long forgotten. She, too, shows the favor of her bond-mate's God; however, it is in less obvious ways....
Appearance: Black coat with ebony-feathered wings; regular panther shape, and young woman with long, straight ebony hair and dark eyes.
Age: Not even her bond-mate knows; at least a century.
Bond-mate: Fallenangel
Special Powers/Skills: Immortal; although she can be injured and killed, she doesn't age. She can shape-shift into a regular panther, winged panther (her natural shape) and young woman. Shape-shifting leaves her as drained as her bond-mate. She can mind-speak with animals, and some humans. (If they aren't mindblocked, or have shields.) She also likes the occasional drink, (Scottish whiskey mostly) to the surprise of others and the disgust of her bond-mate, who refuses to touch alcohol. Isis has the dual powers of Mind-speech (Projecting and Recieving) that allows her to communicate with her bond-mate. She has become so skilled at keeping a mental Link open between them that it almost appears that Fallenangel has the Gift of Mindspeech. However, although the Bond between them does not weaken with distance, the mental Link does. When at a distance, all they can recieve from one another is emotion, since their Bond was based on Fallenangel's Gift.


If you don't see your character on one of the five character descriptions pages, e-mail me at
ametz@u.arizona.edu to add him/her.

Jump directly to the character guidelines within the Rules Of Conduct Page.

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