My Wonderful NPC Creations

Beginning Character Concepts

Aten, WalksWithSpirits -Rank 1, Silent Strider Theurge (Lupus)
Aten is a typical Strider, wandering endlessly seeking knowledge. As a theurge he often wanders the spirit paths. He is extremely adept at solving puzzles and mysteries, and has unlocked numerous secrets.

  Appearance:  24 year old male
               6'4" 190lbs, long brown hair and grey eyes
               denim jeans, white t-shirt, green baseball hat
 
  Attributes:
  Physical = Strength  2      Social = Charisma     2      Mental = Perception   3
             Dexterity 4               Manipulation 1               Intelligence 3
             Stamina   4               Appearance   3               Wits         3

  Abilities:
  Talents = Alertness   3     Skills = Animal Ken 1        Knowledge = Enigmas     4
            Athletics   1              Melee      3                    Linguistics 2
            Dodge       4              Survival   2                    Medicine    2
            Empathy     1                                              Occult      2
            Primal-Urge 1                                              Rituals     2
								       Herbalism   1	
  Rage 2, Gnosis 5, Willpower 6

  Gifts: Leap of Kangaroo, Spirit Speech, Sense Wyrm
  Backgrounds: Rites 3
  Fetishes: Pain Staff (refer to my Fetishes and stuff page)

  Merits: Time Sense, Immune to Wyrm Emanations
  Flaws: Slip Sideways, Hunted, Intolerance

Devlin Fitzgerald -Rank 1, Bone Gnawer Galliard (Homid)
Devlin is a jazz bum, who floats from club to club playing his sax. He is constantly seeking out mates for breeding. Devlin is also known to associate with a local gang, and is notorious for sneaking up behind victims and hitting them with spiked brass nuckles.

  Appearance:  21 year old male
               5'11" 185lbs, curly brown hair and brown eyes
               blue jeans, t-shirt
 
  Attributes:
  Physical = Strength  2      Social = Charisma     4      Mental = Perception   3
             Dexterity 3               Manipulation 3               Intelligence 2
             Stamina   2               Appearance   3               Wits         3

  Abilities:
  Talents = Alertness    2    Skills = Melee       3       Knowledge = Computers     2
            Brawl        1             Performance 2                   Investigation 1 
            Dodge        4             Repair      4      	       Occult        2          
            Intimidation 1             Stealth     4       (effective dot in all others)
            Streetwise   2    (effective dot in all others)                                  
            Guile        1

  Rage 4, Gnosis 2, Willpower 5

  Gifts: Persuasion, Mindspeak, Scent of Sweet Honey
  Backgrounds: Contacts 1, Kinfolk 1
  Fetishes: Sanctuary Chimes

  Merits: Jack-Of-All-Trades, Crack Driver
  Flaws: Over-Confidence, Slip Sideways, Nightmares

Christopher Montgomery, SeekerOfSomething -Rank 1, Stargazer Ahroun (Homid)
Christopher was born into the Silver Fang tribe, but was troubled by the rigidity and traditionalism that was inhibiting the Fangs. He sought out enlightenment and discovered the Gazers. Though he is instrospective and even a little absent-minded, Christopher is still a cunning warrior. He has studied both human and garou martial arts and has mastered bladed weapons. He caries an elegantly crafted scimitar. He is very intouch with his Garou heritage.

  Appearance:  24 year old male
               6' 180lbs, long blonde hair and blue eyes
               black slacks, sweater & overcoat
 
  Attributes:
  Physical = Strength  3      Social = Charisma     2      Mental = Perception   2
             Dexterity 5               Manipulation 2               Intelligence 2
             Stamina   3               Appearance   2               Wits         4 

  Abilities:
  Talents = Alertness    3    Skills = Melee    4          Knowledge = Enigmas  3
            Athletics    2             Stealth  3                      Medicine 2    
            Brawl        3             Survival 2                                     
            Dodge        3             Kailindo 3
            Primal-Urge  3                                                              

  Rage 5, Gnosis 3, Willpower 7

  Gifts: Smell of Man, The Falling Touch, Sense Wyrm              
  Backgrounds: Past Life 3, Pure Breed 2

  Merits: Immunity to Silver(5pt)
  Flaws: Absent-Minded, Foe-From-The-Past

Gavin Kalaway -Rank 1, Glass Walker Ragabosh (Metis)
Gavin is a lethal foe. Though his metis nature is not as apparent as some, he is still distrusted and scorned by his people. He is extremely secretive and stealthy, and prefers living in the wilderness just beyond the reach of the city. He is quick thinking and has solved many a problem with his firearm expertise.

  Appearance:  20 year old male
               5'10" 170lbs, short black hair
               dark clothing and a hooded cloak
 
  Attributes:
  Physical = Strength  3      Social = Charisma     2      Mental = Perception   3
             Dexterity 2               Manipulation 3               Intelligence 2
             Stamina   5               Appearance   1               Wits         3

  Abilities:
  Talents = Alertness     2   Skills = Firearms   4        Knowledge = Computers     3
            Brawl         2            Stealth    5                    Investigation 2
            Dodge         4            Survival   3
            Intimidation  2                                                       
            Interrogation 3
	    Primal Urge   2
	    Streetwise    1

  Rage 3, Gnosis 3, Willpower 5

  Gifts: Sense Wyrm, Blur of the Milky Eye, Control Simple Machines
  Backgrounds: Contacts 1, Familiar 4

  Merits: Time Sense, Lightning Calculator
  Flaws: Slip Sideways, Nightmares

  Metis Disfigurement: Horns

Thomas St.Cloud -Rank 1, Glass Walker Philodox (Homid)
Though he is quite comfortable in the modern world, but his knowledge is diverse and deep.

  Appearance:  25 year old male
               6' 185lbs, short brown hair and green eyes
               loose cut black suit (with a few knives hidden somewhere)
 
  Attributes:
  Physical = Strength  3      Social = Charisma     3      Mental = Perception   2
             Dexterity 4               Manipulation 2               Intelligence 3
             Stamina   3               Appearance   2               Wits         3

  Abilities:
  Talents = Alertness    2    Skills = Drive      2        Knowledge = Computers 2
            Athletics    1             Etiquette  2                    Rituals   3
            Brawl        2             Leadership 2        (effective dot in all others)
            Dodge        3             Melee      3        (and 2 additional die for all) 
            Empathy      1    (effective dot in all others)  
            Intimidation 3                               
            Instruction  1

  Rage 3, Gnosis 2, Willpower 5

  Gifts: Persuasion, Resist Pain, Control Simple Machine              
  Backgrounds: Resources 3, Contacts 2

  Merits: Jack-Of-All-Trades, Jupiter Midsky, Judicial Ties
  Flaws: Over-Confident, Slip Sideways, Nightmares, Dark Secret

Advanced Non-Player Characters

Derrick, NightHunter -Rank 2, Silent Strider Theurge (Lupus)
Derrick has a real grudge against vampires, and consequently likes to kill them...But has thus far only dispatched a few. His primary and favorite weapon is a gruesome battle axe, which is quite handy for removing heads. He is currently tracking a renegade vampire rumorred to be in possession of an ancient Garou artifact. He is actually quite gifted artistically, a talented musician and even has quite a pleasant singing voice.
I have given this character about three years of "traveling experience" = up a rank and 33xp points.

  Appearance:  20 year old male
               6'2" 202lbs, green eyes and a shaved head
               black slacks, silk shirt, black overcoat

  Attributes:
  Physical = Strength  3      Social = Charisma     2      Mental = Perception   2
             Dexterity 3               Manipulation 2               Intelligence 3
             Stamina   4               Appearance   3               Wits         3

  Abilities:
  Talents = Alertness    3    Skills = Melee       3       Knowledges = Enigmas       3
            Brawl        2             Performance 2                    Investigation 2
            Dodge        3             Stealth     4                    Occult        3
            Intimidation 2             Survival    2       (effective dot in all others)
            Primal-Urge  3    (effective dot in all others)
            Streetwise   2  
            Subterfuge   3

  Rage 4, Gnosis 5, Willpower 7

  Gifts: Heightened Senses, Spirit Speech, Sense Wyrm, Resist Pain, Sense the Unnatural
  Backgrounds: Resources 1, Allies 2, Pure Breed 2
  Totems: Owl

  Merits: Jack-Of-All-Trades
  Flaws: Over-Confident, Slip Sideways, Intolerance, Enemy

Gabby, CrusherOfPests -Rank 2, Black Fury Ahroun (homid)
Crusher, as she is affectionately known, is a very dangerous adversary. Even though she is an accomplished kickboxer, her real prowess is with her guns. She loves to collect all variety of weapon. Her favorite in a fight is her trusty shotgun. She is also quite brilliant in the political arena. She has brought down many an underhanded political scheme by exposing corruption through an often unfriendly media.
I have given this character about three years of "traveling experience" = up a rank and 37xp points.

  Appearance:  24 year old female
               5'7" 125lbs, long black hair w/shaved sides & dark green eyes
               wears tight black leather pants and black leather jacket 
 
  Attributes:
  Physical = Strength  3      Social = Charisma     1      Mental = Perception   4
             Dexterity 4               Manipulation 2               Intelligence 2
             Stamina   4               Appearance   3               Wits         2 

  Abilities:
  Talents = Alertness    2    Skills = Animal Ken 2+3      Knowledge = Medicine 1
            Athletics    3             Drive      2                    Politics 3      
            Brawl        3             Firearms   4		       Science  2
            Dodge        4             Leadership 2                                  
            Expression   1             Survival   3                        
            Intimidation 2             Piloting   2            
            Primal-Urge  2

  Rage 5, Gnosis 2, Willpower 6

  Gifts: Persuasion, Inspiration, Sense Wyrm, Spirit of the Fray
  Backgrounds: Resources 2, Allies 1, Pure Breed 2
  Totems: Pegasus

  Merits: Ambidextrous
  Flaws: Soft-Hearted

Nuit, WalksThroughWalls -Rank 2, Silent Strider Ragabosh (Homid)
Nuit is a very adventurous young man who occassionaly gets in over his head, but that is to be expected from the inexperienced. He is is quickly learning and has become quite a help to the tribal elders who have used his talents on more than one occasion. Though he often trys to avoid personal combat, he is quite handy with that pair of tonfa he loves so much. They are especially good at blocking all those swords that seem to naturally head for his face. Nuit is quite skilled at reading lips, which can be a suprisingly helpful skill. Nuit has just returned from his first walkabout in the Umbra, where he picked up a lovely new gift.
I have given this character about two years of "traveling experience" = up a rank and 24xp points.

  Appearance:  26 year old male
               6'1" 180lbs, long black hair and brown eyes
               denim jeans, purple silk shirt, black trenchcoat
 
  Attributes:
  Physical = Strength  2      Social = Charisma     2      Mental = Perception   3
             Dexterity 4               Manipulation 3               Intelligence 3
             Stamina   3               Appearance   3               Wits         4

  Abilities:
  Talents = Alertness  3      Skills = Melee       3       Knowledge = Enigmas     3 
            Brawl      2               Performance 1                   Linguistics 1
            Dodge      4               Repair      2                   Medicine    1          
            Streetwise 2               Stealth     3                              
            Subterfuge 2               Survival    2                             
                                       Disguise    3                             
                                                                                 
  Rage 2, Gnosis 2, Willpower 6

  Gifts: Persuasion, Open Seal, Sense Wyrm, Spirit Speech, Jam Technology
  Backgrounds: Contacts 3, Mentor 2
  Fetishes: Baneskin
  Totems: None

  Merits: Ambidextrous, Immune to Wyrm Emanations
  Flaws: Over-Confident, Slip Sideways, Dark Secret, Haunted

Gregory Matthews, ThunderingJustice -Rank 2, Shadow Lord Philodox (Homid)
TJ is a respected and feared individual, though generally more feared than respected. He is an effective mediator and leader, as well as a capable warrior. He has backed down even the fiercest of Talons by sheer force of will. I have given this character about four years of experience = up a rank and 43xp points...It's hard for those darn Philodox to get rank.

  Appearance:  28 year old male
               5'11 180lbs, short brown hair and brown eyes
               all black attire
 
  Attributes:
  Physical = Strength  4      Social = Charisma     3      Mental = Perception   2
             Dexterity 3               Manipulation 4               Intelligence 3
             Stamina   3               Appearance   2               Wits         3

  Abilities:
  Talents = Alertness     2   Skills = Drive      2        Knowledge = Enigmas  2
            Brawl         2            Etiquette  2                    Politics 2
            Dodge         4            Melee      4                    Occult   2
            Empathy       2            Leadership 2                    Rituals  2
            Interrogation 2            Stealth    2
            Intimidation  4
            Primal-Urge   1
            Subterfuge    3

  Rage 3, Gnosis 2, Willpower 9

  Gifts: Persuasion, Resist Pain, Fatal Flaw 
  Backgrounds: Contacts 2, Pure Breed 2, Resources 2, Rites 2
  Fetish: Klaive
  Totems: None

  Merits: Police Ties, Judicial Ties, Lightning Calculator
  Flaws: Over-Confident, Slip Sideways, Nightmares, Dark Secret

Raven Montgomery, MelodyOfMayhem -Rank 3, Silent Strider Galliard (Homid)
Raven was born in the Deep South and was a popular boy in school. He was an amatuer boxer in high school, which helped him vent his rage somewhat, but what gave him the most pleasure was music. He plays the piano, clarinet, harmonica and even sings a little. But soon after graduating he gave into his tribal impulses and began traveling the world. He has been to many cultures, learned many things, and is quite fluent in Spanish, French and even Latin. I have given this character about five years of experience = up two ranks and 53xp points.

  Appearance:  26 year old male
               6'1" 195lbs, short brown hair and brown eyes
               blue jeans, t-shirt
 
  Attributes:
  Physical = Strength  2      Social = Charisma     3      Mental = Perception   3
             Dexterity 3               Manipulation 2               Intelligence 3
             Stamina   3               Appearance   3               Wits         4

  Abilities:
  Talents = Alertness   3     Skills = Drive       2       Knowledge = Enigmas     2
            Athletics   2              Firearms    3                   Law         2   
            Brawl       4              Leadership  2                   Linguistics 3  
            Dodge       3              Performance 3                   Medicine    2  
            Empathy     2              Repair      1                   Science     1         
            Expression  1              Stealth     2
            Primal-Urge 3              Survival    2+3                                       
            Streetwise  2                                                            
            Subterfuge  1

  Rage 4, Gnosis 2, Willpower 5

  Gifts: Persuasion, Mindspeak, Sense Wyrm, Call of the Wyrm
  Backgrounds: Resources 2, Contacts 2, Kinfolk 1, Allies 1
  Totems: Stag

  Merits: Time Sense, Concentration
  Flaws: Over-Confidence, Enemy(3pt)

Back to my Werewolf Page