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Chapter Eighty Eight

Robert The Robber

As they start to make their way back to camp, Winnacer stop briefly to inspect the splatters of what were once bats until they met with the force of Yaromir's belt and Kitry's sword. A look of shock fills his features as he begins to understand just how potent Spravedelna's gift truly is, and a low whistle escapes from his lips. Winnacer shakes his head and mumbles:

"Too bad it's a loaner."

On the journey back, Winnacer announces the mixed thoughts that he has regarding Dobroushka:

"Perhaps it would be best if we approached the Smurtites from a position of power, not really giving them a chance to mount their defenses. I want to make this as bloodless as possible, but for some reason I get the feeling it will be impossible. If Spravedelna were to have her way, the villagers would rise up against the Priests and pass judgement on them for their deceptions. But I'm not quite sure things will work out that way."

Will has been deep in thought regarding which of the two groups he plans to join. Finally, he makes up his mind and steps over with Xavier:

"I will accompany you with Winnacer to pay our last respects to Kesryk as he is laid to rest. Then we will travel to Hradetz to deliver reports to Konan, and from there to the fur farm."

Winnacer smiles as he hears Will agreeing to come along with him:

"I would not mind popping in to see Konan if the timing and situation was right, although we need to discuss exactly the order in which we make our journeys, as I am planning to go to Pardubitze after visiting Holitze. Either we could go there first, which gives us a problem, as we would need to take Kesryk's body with us, or else we could go to Hradetz after we have finished in Pardubitze, although it could take a while to get back there, as there are several duties to perform in Pardubitze."

Yaz restates his intention to accompany Jihan to the fur farm. Bennett looks quite relieved when Yaz says it:

"As difficult as it will be walking around with two tree-huggers, I am grateful for you coming with us, Yaz. I'll probably need some healing, knowing the warrior's luck of those that accompany you into battle."

Yaz looks disappointed:

"Oh, you're going too?"

He sighs.

"I was hoping to use Prirodna's power for things other than closing rends in people's flesh for a change."

Yaz grins.

"Tell you what. You try and keep away from sharp objects and I won't hug any trees. At least not around you. Deal?"

Thinking for a moment, Will walks over to Yaz and speaks quietly to him:

"Yaz, I have heard that those slain by werewolves rise again with the curse. Is this true? If so, what can be done to inhibit Kesryk from seeing such a fate?"

"I haven't heard that story," Yaz replies, "although that doesn't mean it couldn't happen. I know the bite of a werewolf can transmit their shapechanging curse... And if that's the case, Kesryk might be the lucky one among all of us. Kesryk will be well taken care of by the priests of Spravedelna I think. I'd try to remove any werewolf curses on his dead body, to make you feel better, but I think that only works under the light of a full moon, which is still a full month away.

"A full month, before all of us start changing into werewolves and killing each other. Wouldn't that be interesting..." Yaz smirks and shivers.

Conversation stops after an hour and Yaz takes out the glowing emerald to take another look at it. As he does so, Winnacer eyes the stone one last time:

"I just have a rotten feeling about that gem Yaz. Just be real careful. Maybe we should bring it to Konan along with that book. I don't know, the thing is just making me uneasy. Ahh...its' just probably superstition..."

After another half-hour of walking, dusk is falling as they finally get back to the camp. As always, Min bounds up to Will as they get close to the camp, but the grinning form of Robert is not with him.

A little curious, they walk into the camp and call him. There is no answer. They check out the tents to see whether he has perhaps got tired of waiting for them, but he is not inside any of them. In fact, there's one less tent than there was in the morning.

"One of the horses is missing" notes Yaz.

"Hey, all of the gold and other valuables are missing, apart from the tableware," says Jihan emerging from his tent, looking mightily annoyed.

Winnacer's face goes white as he turns to Will:

"Will, please tell me that you didn't leave 'Ultimate Power' here"

Will reaches into his backpack and produces the evil tome.

Winnacer breathes a sigh of relief as he sees that Will carried the book with him:

"Thank Spravedelna for that. Is there anything else missing?"

They all search through their possessions, checking on the magickal items that they left there especially. Faewen'il checks that her large collection of spellbooks is still there. Luckily, however, everything else is as they left it, although someone has had a good rummage through all of their possessions. The longsword that Winnacer gave to him is also left behind, simply lying on the ground.

"What the hell could have happened to him?" Winnacer says to himself.

Yaz laughs:

"Ha! I guess little Robert was a true thief after all, just like I found him. What I don't understand is why he would do this when I'm his buddy and all..."

He cups his hands and hollers:

"Robert! Come back! Where are you? It's Mister Liebermann! Come back!"

There is no answer, however, save for the rustling of the leaves of the trees and the sound of ripples on the lake.

"Looks like someone has made up our minds about splitting the proceeds for us," Jihan says, emerging from the vastly depleted treasury tent, though for some reason, the elf isn't as forlorn as the rest of them.

"Good thing I thought to put those gems in my pouch with the peridots from the gargoyle's eyes..." he says, happily dumping the totality of the stash into his hands.

"That means we're only down the coins, the candlesticks and the tree sculpture..."the elf goes on, counting the objects off on his fingers.

"I'm sorry Yaz. I didn't think your spell would last forever, but I thought we'd have more time than this..."

Shrugging his shoulders, the elf turns to the rest of them:

"Shall we go after him? No use crying over the snake that bit you. As they say, worry about the bite. He didn't take all that much from us, in the big picture. I'm sure you could still track him, Will, as he couldn't have gone too far weighed down with all that stuff. Do you see anything around here that'd clue us into where he was heading?"

The elf does not seem overly concerned with the situation, as the objects of real value have been left behind.

"It must've seemed a Queen's ransom to the poor man... I can't see how anything else could've happened other than that spell going belly up on us. It's a little bit more than you'd probably pay someone to risk life and limb with you for a couple of weeks, not to mention serve faithfully to the best of one's ability, but I don't think it's put too much of a dent into the cause, as long as he doesn't use it for dark purposes. Robert was a man of simple pleasures though, and I think he'll be getting bilked out of that money left and right quite shortly. Shall we take a day or two to bring him to justice or carry on with the rest of our quest?"

Xavier responds not with humor at the party's discovery. He storms from his tent, Sorrow unsheathed in his hand, his face white with anger. Rarely has such anger been seen upon his face:

"Betray his Lord vill he? Steal from the very hand that feeds him? That cursed dog .... the ungrateful rodent...... to think that his lordship trusted him.... lifted him from the shit of the streets and made him a squire........betray his lord will he? There is but one way to deal with this..... Gott in himmel, such an outrage shall by no means go unpunished......Who shall ride with me?..... That little bastard shall learn the true meaning of loyalty this day."

"Any who steal from his own Lord is the most villainous of swine......Even our little freund Darius was incapable of stooping so low....Damn thief...take from his lord such possessions so sorely won....... whoreson......he shall pay...... the cursed dog. I swear that he vill die for this damn outrage!!!!."

Xavier storms over to his mount Barbarossa, throwing on his saddle and tightening the straps ready to mount. He leaps to his saddle and then turns his mount towards the path of Robert's departure, his mind set on bloody vengeance at the dishonor done to his Lord by an ungrateful whoreson of a squire. He spurs his horse forward in deadly pursuit of the fleeing betrayer.

"I can most probably track him," Will says, scratching his chin and looking around at the ground thoughtfully," but if Yaz or Hrust has the ability, It would be good to gather information before we embark."

Kneeling down to Min, Will pets the small dog and smiles at him:

"Do you have anything you want to tell us boy? What happened here? Speak Min."

"Well Yaz? Have you the blessing to speaking with Min today? Or have you learned enough canine tongue to do it without magical aid?"

Yaz nods:

"I managed to learn a lot of canine before Viirin died. I might not be perfect, but I think that I can find out some information from him."

The druid then falls to his knees next to Min and starts barking at him:

"Hi, Min. You see Robert? Where he go?"

Min starts to bark his reply:

"He very strange today. When sun was high, he start shake his head. "Where in Zlodey's name am I?" he start to say. Then he stop and look through all things. Find shiny stuff and go very crazy did he. He fall to knees and hold up shiny things and say "Zlodey be praised, I'm rich, rich, rrrrrrrrich!". Then he take down tent, take food and put on horse. Then he ride away fast. Then he fall off horse. Then he rub head and say many words that Bennett say often. Then he get back on horse and ride away less fast. He ride that way."

Min starts to walk in a southwesterly direction, then stops and looks back at Yaz and Will.

After listening to Yaz and Min, Will gives the little dog a pat on the head and goes to the task of trying to establish the trail that Robert left.

"Can I borrow your lantern, Faewen'il?" Will asks. "It's not going to be quite as easy to track him in the dark, but hopefully I can manage it."

Will takes the lantern and heads off in the direction that Min indicated.

"I've found his tracks. They're not too difficult to make out, as the ground is quite soft."

Will returns and mounts his horse. Bennett, Winnacer and Jihan do the same, following at a distance so as not to spoil the tracks, while Yaz, Faewen'il and Hrust stay in the camp. The journey is fairly slow as Will has to keep stopping, then bending down low from his horse to use the lantern in order to make sure that he is still on the right track.

"Gott in Himmel, Willheim" announces Xavier, who is getting mighty impatient. "He vill be in Koniggratz (Hradetz in Saxon) before ve are halfvay there."

After four hours of tracking, Will stops and shakes his head:

"He has met up with a path now. It's going to be even more difficult to track him now, but I think that I can still do it."

The five of them carry on following the trail for several more hours. It is now several hours past midnight and they are all feeling tired and miserable, not to mention cold as well. Then they find themselves at the ford crossing where they were ambushed by the Black Diamonds several weeks earlier.

"Could he really have gone this far?" enquires Winnacer, feeling a little saddle sore.

"If he was moving fairly fast, yes" replies Will. "But I can't believe that he would have gone a lot farther."

Will crosses the Orlitze and continues to search on the opposite side. He spends 20 minutes walking up and down the bank stopping and holding the lantern before him. Finally, he admits defeat:

"I'm sorry," he says sadly, "but there are several tracks leading in a number of directions. I really can't be sure which are his any more. I'm sorry. I tried my best."

Winnacer puts a hand on his shoulder to comfort him. Xavier, however, is not taking it lightly:

"Damn und blast! Ve cannot let him get away, the whoreson, thieving schweinhund! Surely he cannot have gone much further."

"I was never in favor of embarking on the wild goose chase," says Winnacer, "especially when we should be more focused on clearing up the injustice in Dobroushka and moving Kesryk's body"

"Spravedelna has her own way of meting out Justice to the likes of Robert. What he has stolen will only cause him trouble, and I can certainly wait until our paths cross again to demand Justice from him.

'Tis a pity, though. I guess it goes to show that it takes more than magic to change the essence of a man."

"Let us find our calm, Xavier, and focus on more important tasks, such as Dobroushka. I am sure our pockets will not stay empty for too long, as I would rather be taking gold out of the pockets of the Nyemetz than out of the graves of the dead. Such funds may have gone a long way to funding our revolution, but sometimes such vast wealth causes more problems anyway. And don't worry, we'll get an apology out of Robert soon enough. I would bet he's headed back to Hradetz to spread his newfound wealth and chat with his old Diamond cronies. He'll be in for a big surprise. We'll ask Boris to pick him up for us later and confront him then."

Xavier is not having any of it, however:

"Absolutely nicht! The little bastard has the mind of spineless turd who knows but one home, the city in which we found the little creep. Dat is vhere he vill head for. There shall I cut him off before he arrives. I shall welcome him at the gate. I have been riding since he vas but a lustful thought in his father's mind. I shall arrive before he. For the grievous insult to your honor, My Lord, I shall return with his head."

Bennett is in agreement with him:

"The dumb bastard could not have gotten much further, and on our superior steeds we can run him down before he gets back to Hradetz. I certainly don't want someone that has been that close to us getting into Diamond hands, which he certainly would. He is an important source of information about us and we must not let our enemies get hold of him."

Xavier is pleased to have someone to accompany him:

"Come, let us ride, Herr Bennett. Your company is most welcome."

Will and Jihan are both in agreement with Winnacer in believing that the party has more important tasks to deal with than chasing after money that they don't absolutely need:

"It is as Jihan has already said" adds Will. "He took little more than what we would have paid him anyway. Let us go back to camp and rest. It shouldn't take nearly as long to get back since we won't have to be tracking on the way there, and we have a long day ahead of us tomorrow."

They spend several minutes discussing the situation before realizing that there is no way of settling the argument. Bennett and Xavier are determined that they are not going to give up the chase while the others are just as determined that it is not worth the effort as there are more important tasks to perform. Reluctantly, Will, Winnacer and Jihan wish Bennett and Xavier luck before crossing back over the ford as they start to make their way back to camp.

It takes four hours to get back there and it is almost dawn by the time that they arrive to find that Faewen'il and Hrust are sleeping soundly while Yaz is on watch. Nothing happened at camp during the night. Offering a quick prayer that nothing untoward has befallen Xavier and Bennett, they drop off for some well-needed sleep.

 

26 OKTOBER 3460

Winnacer, Will and Jihan sleep throughout the morning in order to rest fully after their very long day. A short while before noon, they wake to find the clerics have returned from their morning devotions. They gather over a late breakfast to consider the magickal items while waiting for Xavier and Bennett to return:

They lay everything that they took from the Tower out in front of them and then Yaz starts to cast upon them. They all cast their eyes towards the softly glowing emerald, expecting it to light up as a result of the spell. But nothing happens. Not with the gem or any of the other items. All seem to be free of the taint of evil.

"Well that's a relief," says Will as the gem passes the test.

"It certainly is," replies Yaz, as he takes the gem back and wraps it up and puts it back in his pouch.

Will is curious about the set of clothes that were also recovered from Boscobelous storeroom and he investigates them closely. They appear to be nothing more than a regular set of clothes, rather old-fashioned in their design, but of an exceedingly high quality. They are sized for a male human and consist of trousers, surcoat and cloak. All are of a not unpleasant dark blue color.

He shakes his head as he surveys the clothes:

"I've no idea what could be magickal about these clothes."

The clerics then set about performing their healing rituals upon those that were injured by the bats as twelve hours in the saddle did nothing to heal their wounds naturally.

Yaz casts one healing spell on himself and another on Jihan. Hrust has more spells at his disposal and so casts two upon Yaz and Will and one upon Winnacer. After the round of healing spells, just a few cuts and buises remain upon the six of them.

With the healing rituals having been performed, Winnacer speaks:

"It is time to release the villagers of Dobroushka from the rule of the Death Priests. If Bennett and Xavier really do go all of the way to Hradetz in order to wait for Robert, then it will be a minimum of two days before they are back here. Although their sword arms will be useful, I don't want to wait that long in order to free the people. There are six of us and we have the element of surprise, so I think that we should be able to conquer Baltzarek and his acolytes should it come to a fight. Do the rest of you agree?"

While the rest of them would much rather that they had the warriors' muscle to back them up, they too are keen to finish with the Tower so that they can carry on with their other tasks.

"Good" agrees Winnacer. "So have we any ideas as to how we should approach the village?"

"Perhaps Jihan and I should approach the town stealthily and take up archery positions just for safety measures" suggests Will. "I don't really expect the priest to take the news too well. Arrogant as was his apprentice, Baltzarek will surprise me if he accepts our ultimatum. We should be prepared to deal with hostile resistance."

Yaz keeps silent during the debate for he is of two minds... On the one hand, he feels that undeath is in direct opposition to Nature and the Cycles, and has no place in the Balance. But on the other, he can't condemn a priest merely for worshipping Death and its god, since death is natural and Smurt is part of the cosmic balance. As evil is. What, then, is a Druid to do when an evil priest disrupts the Cycle of Nature by animating dead bodies? That's what evil priests do! But he can't hate them for it...

The decision is made to approach the village in two groups. The majority of the party, consisting of archers and spellcasters will get into position first surrounding the village from a position where they can bring their spells and bows to bear, if necessary. Winnacer, meanwhile, will approach the village in order to speak to the populace and presumably Baltzarek and his henchmen.

The decision having been made, they mount their horses again and skirt the Tower as they make their way to the village, reaching it in less than an hour. They tie the horses to a tree and advance the last quarter mile on foot so that the thundering hooves of the horses will not give away their approach.

Jihan and Will scout ahead. Upon coming closer to the village they see that there are few people in the fields. Since the party's first visit to the village, the rye and oats in the field has been harvested and so the majority of the population is in the village itself. Will returns to the position where Winnacer, Yaz, Faewen'il and Hrust are waiting and tells the spellcasters to follow him in order to get into their positions. As silently as they can manage, Yaz, Hrust and Faewen'il follow Will and form a semi-circle around the southern half of the village, hiding in bushes and behind trees where they can get a good view of the center of Dobroushka.

Winnacer gives the others ten minutes in order to get into position and then he advances on the village.

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