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Migrant Blood

Here is an idea, although it is farfetched. It is based on what is said in Havens of the Great Bay. In this expansions it said that some sahaguin became blooded after slaying a scion. Normally this isn't possible, as only scions can commit bloodtheft, so I thought up of the following blood ability (more like a curse though) to explain this phenomena. It also explains why when some awnsheghlien are slain their slayers suddenly become awnsheghlien themselves (like the Minotaur).
 

Migrant Blood            Minor
Derivations: all

This regent can suffer bloodtheft from any individual blooded or not.If the slayer is unblooded then he gains one bloodline point, this ability as a minor ability, and a tainted bloodline of this derivation. If the slayer is a blooded scion then he gains this ability and the victims derivation (any blood abilityies now uncompatible with the scion's derivation are re rolled).
This bloodability may seem more like a curse, but that is only one way to look at it. In fact it makes sure the bloodline to which it belongs will never die out. It benefits the line as opposed to the individual belonging to it.
Any way, this means that when scions with this ability are slain by sahaguin then the bloodlines move into the ocean, where it will
naturaly spread through the maritime races as they war with each other. With time the line will cross the ocean and, when a blooded sahaguin raids a coastal town, back on to land, preferably on another continent. Again, the blooded regents would gain power and be able to establish domains and holdings (although magic would work differently). These regents would be able to use their RP to expand their bloodlines and voila! bloodlines in other realms.
This of course leads to another idea. Under sea domains should also develop. I wonder what these would be like... and how much source would they have?

By Joao Medeiros


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