ðHgeocities.com/area51/vault/6396/blood46.htmloocities.com/area51/vault/6396/blood46.htmlelayedx¢ŽÕJÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈðEœ… OKtext/html€¨¾… ÿÿÿÿb‰.HSun, 19 Apr 1998 19:31:03 GMT½Mozilla/4.5 (compatible; HTTrack 3.0x; Windows 98)en, *¡ŽÕJ… Dopplegang Blood Abilities Theme

Dopplegang

(Major, Great)

Derivations: Azrai, Brenna

This is a rare blood ability that grants the scion the powers equivalent to a dopplganger. Once per day the scion is able to use a form of telepathy on one victim for 3d4 rounds. During this period the scion learns as much as he can about the victim and, after the telepathic scanning is completed, he may assume the shape and personality of the victim. In this state he is 80% undetectable as an imposter. The scion may remain in the victim's form for as long as he wishes, but as soon as he returns to his original form he must scan the victim again (difficult if the victim has been assassinated).

When in the form of the victim the scion has full access to the victim's proficiencies and skills. These include thief abilities and ambidexterity, but does not include spells or granted powers such as a paladin's healing ability. The scion also loses access to his own abilities and spells.

While in the form of a victim the scion must make a saving throw vs. spell every time he commits an act that is contrary to the victim's alignment. Failure causes the scion to immediately revert to his own form.

As a great ability the scion is able to keep a "memory" of up to four personalities. If he exceeds this limit at any time he loses a randomly chosen personality.

By Bearcat


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