THE DANGER ROOM



Jousting with Corsair and the Starjammers, outfoxing Nimrod Sentinels across a post-apocalyptic landscape, or combatting any number of threats limited only by your imagination, it is to forget the reason why this place is called the Danger Room. Students are nonetheless encouraged to employ the holographic technology, which can simulate nearly any environment or enemy completely realistically, as skill levels dictate.

The Danger Room World View Library can be used for basic gymnastic workouts which include no holographic display (primary level Alpha 1). This is the most basic program designed with novices in mind. There are over 120 levels of increasing difficulty in the Danger Room computers. The Hologram Library files begin on level 21 Beta.


THE BASICS

DANGER ROOM MASTER CONTROL - The Danger Room is always monitored during a session by an outside party. This is done through the Direct Viewport. Viewing is "one way" with highly directional active photon filtering (APF). APF functions by turning on a forcefield so that the incident wavefront is altered to follow the room programming.

SHI'AR FAST PROCESSING COMPUTERS - The basic Danger Room in/out system is maintained in the original Shi'ar fast processing computers, parts of which cover the entire inner surface of the Danger Room. Heating and cooling is all electronic.

MOBILE LASER CLUSTER HEADS - are moved over the danger room's surface to facillitate the placement of gravity lenses and associated effects.

OVERLAPPING GRAVITY FIELDS - Solid surfaces with thoroughly realistic appearances are achieved with accurate surface texture modeling laid on polygonal surfaces of overlapping gravity fields.

PROJECTILES - are composed of rapidly moving and tightly focused pressor beams (force fields). they can be made non-lethal by reducing the momentum signature - this awareness of being hit is maintained without the loss of life.

EXTENSIVE FILES & MODELING PROGRAMS - allow for a great variety of realistic environment as well as atmospheric and dust effects.

PROGRESSIVE WAVED TRACTOR/PRESSOR BEAMS - allow for realistic exhaust/wind effects.

PINPOINT GRAVITY LENSES - Projected pinpoint gravity lenses allow simple laser beams to be redirected as other light sources.

PRESSOR BEAM ACOUSTIC ENGINES AND LENSING - allows for accurate noise level and frequencies.

TARGETING AND COMMUNICATIONS ANTENNAE - accurately modeled using gravity lensing, allows for direction-finding and ranging.

INTERNAL LIBRARY - The Danger Room can synthesize random danger elements from its internal library of weapons files, alien combat files, or random danger generator.

DANGER ROOM WORLD VIEW MODEL LIBRARY - has designed models of over 50 million objects and their attributes, included are: garbage cans (plus sub-elements) and buildings.

The Danger Room, in short, is dangerous. The higher the level, the more real the peril. Several X-Men have been injured while practicing in the Danger Room, although not seriously. It has continued to be a very important part of X-Men training throughout the years.