T A C T I C A L E S P I O N A G E A C T I O N ## ## ###### ###### ## ## .###### ###### ## ##### ### ### ## ## ## ### #### #### ###### ## ##### ## ## ##### ###### ##### ###### ## ###### ## ## ## ## ## ## ## ## ## ## ## ## ## #" ## ###### ## ## ## ###### ##### ###### ## ## ## #### S O L I D ## V R M I S S I O N S_______________________________________________________________________ Unofficial MGS: VR Missions FAQ For Sony PlayStation Only Version 1.1 By Beno Jange Email: beno_jange@hotmail.comŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ_______________________________________________________________________ I. Disclaimer ............................................. 01000000ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻThis FAQ is intended for personal use only. It can't be used for any profitable purposes nor can it be published in any forms. No one are allowed to update, edit, translate, HTMLize, reproduce or do anything with it without my permission. If you like to add it on your site, pls ask my permission first. If I agree with you then keep it unaltered and up to date by checking the newest revision on GameFAQs once a month. If you want to take some parts of it, give a credit where it is due. Any offenders will severely dealt with. Furthermore, it is protected by US Copyright Law and the Berne Copyright Convention of 1976. Metal Gear Solid: VR Missions characters, logo (C) 1999 by Konami.PlayStation is a registered trademark of Sony Computer Entertainment Inc.Unofficial MGS: VR Missions FAQ, logo (C) 2001 by Beno Jange.All copyrights and trademarks (if any) are acknowledged._______________________________________________________________________ _______________________________________________________________________ II. Table of Contents ...................................... 02000000ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I. Disclaimer ............................................. 01000000 II. Table of Contents ...................................... 02000000 III. Revision History ....................................... 03000000 IV. Author's Note .......................................... 04000000 About This FAQ ...................................... 04010000 How to Get the Update ............................... 04020000 How to Contact Me ................................... 04030000 V. Game Reviews ........................................... 05000000 VI. Game Basics ............................................ 06000000 Controls ............................................ 06010000 Techniques .......................................... 06020000 Weapons ............................................. 06030000 Items ............................................... 06040000 VII. Walkthrough ............................................ 07000000 Sneaking Mode ....................................... 07010000 No Weapon ........................................ 07010100 SOCOM ............................................ 07010200 Weapon Mode ......................................... 07020000 SOCOM ............................................ 07020100 C4 ............................................... 07020200 FAMAS ............................................ 07020300 Grenade .......................................... 07020400 Claymore ......................................... 07020500 Nikita ........................................... 07020600 PSG1 ............................................. 07020700 Stinger .......................................... 07020800 Advanced Mode ....................................... 07030000 SOCOM ............................................ 07030100 C4 ............................................... 07030200 FAMAS ............................................ 07030300 Grenade .......................................... 07030400 Claymore ......................................... 07030500 Nikita ........................................... 07030600 PSG1 ............................................. 07030700 Stinger .......................................... 07030800 Special Mode ........................................ 07040000 1 Min Battle ..................................... 07040100 VS Target ..................................... 07040101 VS Enemy ...................................... 07040102 Puzzle ........................................... 07040200 Mystery .......................................... 07040300 Variety .......................................... 07040400 NG Selection ..................................... 07040500 Ninja ............................................ 07040600 VR Missions ...................................... 07040700 VS 12 Batttle .................................... 07040800VIII. Tips & Tricks .......................................... 08000000 Getting Close to the Model in Photographing Mode .... 08010000 Getting Mei Ling in Photographing Mode .............. 08020000 Metal Gear REX picture labelled "CONFIDENTIAL" ...... 08030000 Unlocking Movie Roll ................................ 08040000 Unlocking Ninja Mode ................................ 08050000 Unlocking Photographing Mode ........................ 08060000 IX. GameShark .............................................. 09000000 Miscellaneous Codes ................................. 09010000 Special Mode Codes .................................. 09020000 1 Min Battle Codes .................................. 09030000 Sneaking Mode Codes-No Weapon ....................... 09040000 Sneaking Mode Codes-Socom ........................... 09050000 Weapon Mode Codes-Time Attack ....................... 09060000 Weapon Mode Codes-Practice .......................... 09070000 Advanced Mode Codes-Time Attack ..................... 09080000 Advanced Mode Codes-Practice ........................ 09090000 More Miscellaneous Codes ............................ 09100000 X. Wish List .............................................. 10000000 Critizisms .......................................... 10100000 Suggestions ......................................... 10200000 XI. Credits ................................................ 11000000_______________________________________________________________________ _______________________________________________________________________ III. Revision History ....................................... 03000000ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻv0.5 - 01/05/2001 - First release. v0.7 - 01/22/2001 - Rewrote Author's Note section. - Rewrote Game Reviews section. - Added Weapon and Item description on Game Basics section. - Finished Sneaking Mode. - Corrected level 08 VR Missions in Special Mode. - Corrected some grammar and spelling errors. - Updated Credits section. - Put End of Document at the end of the FAQ. v1.0 - 01/28/2001 - Rewrote Author's Note section. - Corrected level 09 No Weapon in Sneaking Mode. - Corrected level 03 SOCOM in Sneaking Mode. - Finished Advanced Mode, 1 Min Battle and VS 12 Battle in Special Mode. - Edited Tips & Tricks section. - Decided to put up all GameShark codes. - Added Wish List section. - Updated Credits section. v1.1 - 05/04/2001 - Happy Vesak day on 7th May 2001. - Edited Disclaimer section. - Revised Author's Note section. - Added more technique and control in Game Basics section. - Corrected level 10 Puzzle in Special Mode. - Corrected level 03, 04, 06, 07 NG Selection in Special Mode. - Updated GameShark section. - Updated Wish List section. - Corrected some grammar and spelling errors. - Edited Credits section. - Some changes in typography. - The FAQ is officially finished now (whew ...)._______________________________________________________________________ _______________________________________________________________________ IV. Author's Note .......................................... 04000000ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ-----------------------------------------------------------------------About This FAQ ............................................... 04010000----------------------------------------------------------------------- Welcome to my Unofficial MGS: VR Missions FAQ. In this last update, I've updated GameShark codes. Some changes have been made. This FAQ will cover almost everything about the mission strategies. This FAQ should help you on getting through all the missions. I wrote this FAQ since I couldn't find any detailed FAQ for it on GameFAQs. In order to make this FAQ, I took some informations from these FAQs (that doesn't mean that I plagiarized it!):= Metal Gear Solid Integral Basic Guide Version 9.0 By Yee Seng Fu = Metal Gear Solid Integral VR Training Disc Version 2.6 By Bernard "Dhampire" Ong = METAL GEAR SOLID INTEGRAL VR DISC FAQ v0.4 By ShinJN = Metal Gear Solid: VR Missions Puzzle Mode Mini FAQ, v1.0 By Charles MacDonald Now, this FAQ is officially finished now. I'm not going to update this FAQ anymore unless there is such a keen need for me to do so (which probably won't happen). For easy searching just highlight the keyword number on Table of Contents and press Ctrl+F. Btw, pls excuse for my poor English. -----------------------------------------------------------------------How to Get the Update ........................................ 04020000----------------------------------------------------------------------- The newest revision of this FAQ can always be found at:= GameFAQs http://www.gamefaqs.com This FAQ can also be found at:= Game Advice http://www.gameadvice.com= Playstation cheat.net http://www.psxcodez.com NOTE: If you find this FAQ not on the above site pls let me know. -----------------------------------------------------------------------How to Contact Me ............................................ 04010000----------------------------------------------------------------------- Questions (including asking for permission to post this FAQ), critizisms, contributions, anything are welcome as long as you state "MGS: VR Missions" or "Metal Gear Solid: VR Missions" as a subject of your letter, tell me where did you read this FAQ and pls write it politely. I will answer it if I have the time. May be you get the reply within an hour, who know? My email address is on top of this FAQ. NOTE: I am not hiding secrets or any other information, i.e. everything I know about MGS: VR Missions is in this guide._______________________________________________________________________ _______________________________________________________________________ V. Game Reviews ........................................... 05000000ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻMetal Gear Solid as we know was the greatest games for most of the PSX gamer. Btw, many peoples were quite disappointed of the short length of it. Konami then released MGS: VR Missions. We can called it as the latest (perhaps the last) installment for MGS on PlayStation. It is more likely an expansion package or a new remake for the VR Training on MGS. In Japan it was called Metal Gear Solid Integral and packed along with the story mode which is the original MGS. Sadly this package didn't come to US. Konami only released the VR Training disc. The reason may be because they think that the original US MGS version has covered everything that they expected. MGS: VR Missions contains 300 advanced training missions. It also has many categories: Sneaking, Weapon, Puzzle, Mystery, etc. Each category has their own characteristic and objective. For eg. Mystery is the mission in which you have to find the murderer. Btw, I really love Ninja Mode but too bad that it has only 3 missions. I wish at least 10 stages for Ninja Mode (Konami can you hear that?). All of the missions will keep you to play it over and over again to improve your skill and get the best times. MGS: VR Missions also contains some unique secrets which is really addictive. For eg. getting the photograph of Naomi and Mei Ling. Speaking about the graphic, I think that Konami has done a good job on this. Sadly that Konami only add a little animes on the intro. I wish that Konami would add more. The sound effect is good. You can hear the explosion sound, the guard alerts, etc. It makes you feel like in the real battlefield. The music is really well composed. It really catches my ears especially the theme song. The innovation is great. It has many missions, secrets, weapons, puzzles, etc. You don't have to complete the mission in chronological order, just choose whatever you want to play. The gameplay is really fun. It will keep you busy for solving the puzzles. I know that some of you who have bought the VR Missions will say that this game is garbage, sucks, etc. But if you enjoy the challenge that this game offers then you'll be agreed with me. I know that some of you really enjoy the storyline type game. But why don't you try something different. This game offers you to use much brain than brawn. One mission may be having more than one strategy to use. You can share your strategy with other player and compare which is the best. Btw, the best strategy is making you get the best times. For those of you who haven't bought this game then I suggest you to buy it especially if you are MGS fans then this is a must for you. Here are my rating for this game:- Graphics : 8.5/10- Sound : 8.5/10- Music : 9.0/10- Innovation : 9.5/10- Gameplay : 9.5/10- Overall : 9.0/10- Difficulty : Medium- Buy / Rent : Buy_______________________________________________________________________ _______________________________________________________________________ VI. Game Basics ............................................ 06000000ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ-----------------------------------------------------------------------Controls ..................................................... 06010000-----------------------------------------------------------------------O = Punch.X = Crawl./\ = 1st person view.[] = Shoot (when equipped with FAMAS, SOCOM, nikita, stinger, PSG1). = Put C4, claymore (when equipped with C4, claymore). = Throw grenade (when equipped with grenade).L1 = Equip (unequip) item.L2 = Change the item (press d-pad to choose).R1 = Equip (unequip) weapon.R2 = Change the weapon (press d-pad to choose).Start = Pause the game. -----------------------------------------------------------------------Techniques ................................................... 06020000----------------------------------------------------------------------- Choke and Drag = Press [] (when weapon is not equipped and close to the enemy) then use your d-pad to drag. If the enemy struggle, tap [] again to tighten the choke.Choke and Snap = Press [] ten times (when weapon is not equipped and close to the enemy).Running Shoot = Press d-pad and keep pressing X while pressing [].Throw = Press d-pad and [] (when close to the enemy).Lean on the wall = Press d-pad toward the wall.Knock on the wall = While leaning on the wall press O.Quick Reload = Tap R1 twice.Punch and Kick = Press O three times.Quick Peek = Press and hold /\ then push R1 or L1 to take a quick peek to the left or to the right. -----------------------------------------------------------------------Weapons ...................................................... 06030000----------------------------------------------------------------------- SOCOM = .45 caliber pistol with laser aiming module.C4 = Plastic bomb that will be exploded with detonator.FAMAS = Machine gun that can throw 1000 rounds per minute.Grenade = Throwable bomb that will be detonated after 5 seconds.Claymore = Buried mine that will be exploded if someone step on it.Nikita = Remote control missile which has fuel.PSG1 = Sniper rifle for long range shoot.Stinger = Rocket launcher with auto lock on mechanism. -----------------------------------------------------------------------Items ........................................................ 06040000----------------------------------------------------------------------- Camera = Use to take picture in photographing session.Scope = Use to locate the object position.SOCOM Suppr. = Combine with SOCOM to silence the gun.Cigarettes = Snake favorites. Use to see the ray movements. Beware it will decrease your life bar slowly.Card Box A = Use to hide from camera, enemy, etc.Body Armor = Reduce the damage when you got shot.Diazepam = Use for an accurate shoot with PSG1.Thermal Goggle = Use to see the ray movements, claymore location.Mine Detector = Use to locate the claymore position._______________________________________________________________________ _______________________________________________________________________ VII. Walkthrough ............................................ 07000000ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻIn this walkthru, because the Practice and Time Attack mode is almost the same so I write the strategy for Time Attack only. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=Sneaking Mode ................................................ 07010000=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -----------------------------------------------------------------------No Weapon .................................................... 07010100----------------------------------------------------------------------- LEVEL 01 - Run to the guard and throw him. Go to the finishing mark.LEVEL 02 - Run right. Throw the guard. Go to the checkpoint in north.LEVEL 03 - Run left, up. Throw the guard. Run right, down. Crawl to the right tunnel. Go to checkpoint.LEVEL 04 - Run to the left, up, right, and down the middle path. Go to the checkpoint.LEVEL 05 - Run by using border left side path. As you pass the guard run diagonally right to the checkpoint.LEVEL 06 - Run up (close to the wall). Pass one camera. Run left to pass one camera. Run up (huge the wall) to pass the last camera. Run to the checkpoint in the north west.LEVEL 07 - Run up the stairs. Lean on the wall to see the ray movements. Pass it. Run up. Do the same steps for the last ray. Go to the checkpoint in the north.LEVEL 08 - Run up to the middle of low wall as the guard looks away. Wait until the guard looks away then run to the middle of the low wall again. Run up to the checkpoint in the north.LEVEL 09 - Equip card box A. Run up pass two cameras (left side and right side camera). Run to the rightest path to avoid the 2nd left side camera. Wait until the cameras (3rd left side and 3rd right side) look away then go to the checkpoint in the north.LEVEL 10 - Run right using the bottom path (try to run along the lowest path) to pass two guards. Run up through the rightest path. Pass one guard. Go to the checkpoint in the north east.LEVEL 11 - Run up, pass the pitholes. Turn left then flip the guard. Run left then up. Run left to pass the left side guard. Run left, pass the pitholes to the checkpoint.LEVEL 12 - Knock on the right side wall (a wall that can be used to hide). Quickly run left then up to pass one guard. Run up. Knock on the right side wall (a wall that can be used to hide). Run left and hide on the wall. As the guard inspect that wall, quickly run to the checkpoint in the north.LEVEL 13 - Run right (close to the wall), up to the right side of the wall. Wait until the spotlight away then run diagonally left to pass two spotlights. Run to the checkpoint in the north.LEVEL 14 - This stage is very easy. All you have to do is keep running using the border right side path. Run to the checkpoint in the north.LEVEL 15 - Run to the right-side guard (beware of the spotlight) then flip him. Run to the right-side camera. Quickly run to the checkpoint in the north after the guard looks away. -----------------------------------------------------------------------SOCOM ........................................................ 07010200----------------------------------------------------------------------- LEVEL 01 - Run right then up. Stand on the 4 intersections from the bottom. Shoot the guard. Run to the checkpoint in the north east.LEVEL 02 - Run right. Stand on the 4 intersections (from bottom left). Aim your SOCOM then shoot the guard. Run up a bit using mid way (3 intersections from the bottom). Aim your SOCOM and shoot the guard. Run down, shoot the guard. Run up a bit (4 intersections from the bottom) shoot the guard.LEVEL 03 - Knock on the wall to lure the guard. Shoot him. Run left then up. Stand on the 4 intersections below from above. Shoot the guard. Run left then down. Crawl on the tunnel. Shoot the guard below you. Run to the checkpoint in the north.LEVEL 04 - Run left then up a bit. Shoot the guard. Run down then right a bit. Shoot the guard. Run right, up, left a bit. Shoot the guard. Run up. On the 4 intersections below from the above shoot the guard. Run up then left. Shoot the last guard. Run down then left to the checkpoint.LEVEL 05 - Run left, up, left a bit. Shoot two guards. Back to the previous area. Shoot the guard. Chase and shoot the rest guard.LEVEL 06 - Run up (close to the wall) and hide. When the guard go down, quickly run left and shoot him. Shoot the guard that come from up side. Run down then left a bit. Shoot the left side guard. Run left (close to the wall) then up (close to the wall) to the checkpoint in the north.LEVEL 07 - Run up and up the stairs. Shoot the guard. Run up. Knock on the wall to lure the guard. Shoot two guards. Lean on the wall to see the ray movements. Pass it. Run up. Lean on the wall to pass the last ray. Go to the checkpoint in the north.LEVEL 08 - Shoot the guard in front of you. Shoot the right side guard. Shoot the left side guard. Run up a bit. Shoot two coming guards. Run up a bit shoot the rest guard. Run to the checkpoint in the north.LEVEL 09 - Equip card box A. Run up to pass two cameras. Unequip card box A and shoot the guard in front of you. Equip card box A. Run up and pass two cameras. Unequip card box A. Aim your SOCOM then shoot the guard. Go to the checkpoint in the north.LEVEL 10 - Run right (about 3 intersections from left). Shoot the right side guard. Shoot the coming guard. Run right to the second path from left. Shoot the right side guard. Shoot the up side guard. Run to the checkpoint in north east.LEVEL 11 - Run up pass the pitholes then left. Shoot the left side guard. Shoot the up side guard. Run left a bit then shoot the guard in front of you. Run up a bit. Shoot the left side guard. Before passing the left side pitholes, be sure to shoot the left side guard. Pass the pitholes to the checkpoint.LEVEL 12 - Run up. Knock on the right side wall. Kill the coming guard. Run up a bit. Kill the coming guard. Run up a a bit. Shoot two coming guards. Run up a bit then shoot two coming guards. Run to the checkpoint in the north.LEVEL 13 - Wait until the guard go down. Quickly run right and shoot him. Run up, right a bit. Shoot the guard in front of you. Run up a bit. Shoot the coming guard. Run to the north east. Shoot the left side guard. Run left a bit shoot the last guard. Run to the checkpoint in the north.LEVEL 14 - Run right then shoot the coming guard. Run left then shoot the guard (in front of you). Shoot the right-side guard. Move up a bit then shoot the left-side guard. Shoot the coming guard. Run to the north. Shoot the last guard. Run to the checkpoint in the north.LEVEL 15 - Run left then up to the left side wall. Hide then shoot the coming guard. Run straight forward then left to the wall. Aim your SOCOM and shoot the guard. Run up. Shoot the left side guard. Run up a bit. Shoot the up side guard. Run right below the stairs. Shoot the below guard. Run up the right side stairs. Run down. Stand between the last intersections on the below platform. Shoot the guard. Run to the checkpoint in the north. NOTE: Saving the bullets is important. It will give you bonus time. Just remember that one guard needs only 3-4 shots to be killed. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=Weapon Mode .................................................. 07020000=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -----------------------------------------------------------------------SOCOM ........................................................ 07020100----------------------------------------------------------------------- LEVEL 01 - Destroy all boxes.LEVEL 02 - Destroy all boxes. Use your SOCOM auto-aim mechanism.LEVEL 03 - Destroy all moving objects. Move on upper-left, upper-right, bottom direction to shoot the object. When SOCOM aim the object press shoot button slowly (for accurate shoot).LEVEL 04 - The same strategy as above.LEVEL 05 - This time press shoot button rapidly. -----------------------------------------------------------------------C4 ........................................................... 07020200----------------------------------------------------------------------- LEVEL 01 - Put C4 behind the wall. Run to the bottom. Detonate it.LEVEL 02 - Put C4 on all objects, stand on the upper-right corner. Detonate it.LEVEL 03 - Put C4 anywhere you like. Stay away from it. Detonate it.LEVEL 04 - Put some C4s. Wait until the moving cubes on the right/left side of the C4. Detonate it.LEVEL 05 - Put C4 on the right side stair. Go up the stair. Wait until the leftest cube near C4. Detonate it. Now run up, right, down, left. Put some C4s behind the wall (near glass wall). Go back. Detonate it. Run pass pit-holes to the finishing mark. -----------------------------------------------------------------------FAMAS ........................................................ 07020300----------------------------------------------------------------------- LEVEL 01 - Destroy all objects.LEVEL 02 - Destroy all objects from the center (where you stand first).LEVEL 03 - Destroy all objects by getting close to it.LEVEL 04 - Destroy all objects. Keep the distance.LEVEL 05 - Destory all objects by running to it. -----------------------------------------------------------------------Grenade ...................................................... 07020400----------------------------------------------------------------------- LEVEL 01 - Just remember that grenade throw range is about 4 intersections from the object stand.LEVEL 02 - Get close to the object then throw grenade straight forward.LEVEL 03 - Aproximate when the grenade will explode (4 seconds). Throw it to the object. For the last two objects estimate your throw range.LEVEL 04 - Estimate when the object get close to the grenade. For the last two objects, throw the grenade from the up-side.LEVEL 05 - Throw the grenade straight forward from the intersection at lines 2, 4 from the left-side. Throw the grenade straight forward from the intersection at lines 2, 2 from the right- side. Throw the grenade straight forward from the 5 intersection from the lower-left stair. Throw the grenade from the intersection at lines 5, 2 from the upper side. For the last object, throw it from intersection at lines 2, 1 (upper-left most area). -----------------------------------------------------------------------Claymore ..................................................... 07020500----------------------------------------------------------------------- LEVEL 01 - Crawl to pick up two claymores. Put the claymore on the moving object path.LEVEL 02 - Place claymore on the connecting platform. One in the middle top. Another one in the middle right.LEVEL 03 - Place two claymores (facing right) from the place where you stand. Do this 3 times until it blows up 6 objects. Go to the connecting platform. Place two claymores again (facing right).LEVEL 04 - Place some claymores in front of some tunnels.LEVEL 05 - Place claymore in front of the approacing object. While the moving rhytm changed, look for the rhytm and place claymore. -----------------------------------------------------------------------Nikita ....................................................... 07020600----------------------------------------------------------------------- LEVEL 01 - This stage is easy. Fire your nikita then control your nikita to the object.LEVEL 02 - You can either fire your nikita from left / right side. Control your nikita to approach the target.LEVEL 03 - Don't go all the way north. Instead fire your nikita from your current position and control it to the object.LEVEL 04 - Shoot your nikita. Use middle tunnel. Go in the 1st tunnel. Quickly move left then forward. Turn right then straight forward to the object.LEVEL 05 - Shoot your nikita, use left path. Move your nikita to the middle path in order to pass two walls. Then move your nikita all the way right. Lastly, move your nikita to the middle tunnel (below the gun-camera). -----------------------------------------------------------------------PSG1 ......................................................... 07020700----------------------------------------------------------------------- LEVEL 01 - Pick up diazepam. Use it. Shoot the object from middle top position. Checkpoint is in your right.LEVEL 02 - Pick up diazepam. Use it. Shoot the object from top position. Checkpoint is in diazepam area.LEVEL 03 - Do the same steps. Shoot the object from diazepam area. Shoot the bottom object first then upper object. Checkpoint is in bottom middle.LEVEL 04 - Do the same steps. Go up the stairs. Shoot the object from middle top. Shoot the center area first then the boundary area. Checkpoint is in the right.LEVEL 05 - Do the same steps. Go up the stairs. Shoot the object from the top stair. Checkpoint is in middle bottom. -----------------------------------------------------------------------Stinger ...................................................... 07020800----------------------------------------------------------------------- LEVEL 01 - Run up. Face south. Fire the object from this position. Checkpoint is in the center.LEVEL 02 - Fire the object from 4 directions. Checkpoint is on the right side of the wall.LEVEL 03 - Run down the stair, shoot one object. Run all the way up to the top stair. Shoot the objects from this position. For the last object, shoot from the south. Checkpoint is north of the stair.LEVEL 04 - Shoot all objects from center area. Checkpoint is in center.LEVEL 05 - Shoot 8 objects from center. Run down to the bottom, shoot the rest objects. Checkpoint is in the north. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=Advanced Mode ................................................ 07030000=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Getting spotted by the enemy is OK. But try not to get spotted to get bonus time -3 seconds. -----------------------------------------------------------------------SOCOM ........................................................ 07030100----------------------------------------------------------------------- LEVEL 01 - Run up. Shoot the guard on your left and right side.LEVEL 02 - Run left. Shoot the guard in front of you. Shoot the right- side guard. Run up. Shoot the guard on your right. Run to the checkpoint in the north.LEVEL 03 - Run up, left. Shoot the guard. Shoot the guard in the right side. Run right, up. Shoot the guard in front of you. Run to the checkpoint in the north.LEVEL 04 - Shoot the guard on your left. Shoot the north guard. Run up a bit through the left path. Shoot the right side guard. Run up through the path. Shoot the north guard. Run to the checkpoint in the north.LEVEL 05 - Run up then left. Shoot the right side guard. Run right, up the north west stair. Shoot the guard in the south. Run down a bit. Shoot the guard in the south. Run up the north east stair a bit. Shoot the guard. Run to the checkpoint in the centre. -----------------------------------------------------------------------C4 ........................................................... 07030200----------------------------------------------------------------------- LEVEL 01 - Run up. Place C4 near the guard. Let the guard hit you. As you fall down, quickly detonate it. Run to the checkpoint.LEVEL 02 - Run right, up. Plant C4. The guard will chase you. Run to the bottom and detonate it. Run to the checkpoint on your left.LEVEL 03 - Run right, up. Run right, up a bit. Place C4. Wait until both guards shoot you. Run down, left. Detonate it. Run to the checkpoint in the north.LEVEL 04 - Run down. Plant C4. The enemy will chase you. Run up. Detonate it. Plant C4 on the up side pillar. Run right. Detonate it. Run to the checkpoint in the centre.LEVEL 05 - Plant C4 on top of north stairs. Plant C4 on top of the west stairs. Place C4 below of the south stairs. Place C4 on top of the east stairs. Run down the stair to the bottom. Detonate it all. -----------------------------------------------------------------------FAMAS ........................................................ 07030300----------------------------------------------------------------------- LEVEL 01 - Run up, left then up (huge the wall). Shoot the guard in front of you. Run right to the checkpoint.LEVEL 02 - Run down, right, up (approach the guard). Shoot him. Run up to the north. Run left, down (approach the guard). Shoot him. Run down a bit. Shoot the guard in the south. Run down to the checkpoint in the centre.LEVEL 03 - Run left. The guard will spot you, kill him. Run right, stop on the 2nd path from the left. Shoot the right side guard then shoot the coming guard in front of you. Run up, right. Stop on the middle path. Shoot the guard in front of you. Run up to the 2nd path from the left. Kill the guard. Run to the checkpoint in the north.LEVEL 04 - Run right, up. Running shoot through the enemies and pit- holes to the checkpoint in the north. Don't forget to use quick reload.LEVEL 05 - Wait until the left side gun camera looks away. Quickly run left then shoot the guard in front of you. Run up, below the gun camera. Don't move up or the north gun camera will shoot you. Shoot 3 guards from this position. As the north gun camera looks away, run up the stair in the north. Kill the guards. Checkpoint is just on top of the stair. -----------------------------------------------------------------------Grenade ...................................................... 07030400----------------------------------------------------------------------- LEVEL 01 - Run up the stair. Throw the grenade straight forward. Run down the stair. Run up to the checkpoint in the north.LEVEL 02 - Run up. Throw the grenade from the intersections at lines 3,1 from the left side. Run to the checkpoint in the north east.LEVEL 03 - For this stage, you just have to remember that grenade throw range is about 4 intersections. Throw the grenade to alert the guard so the guards will stand on their positions. Throw another grenade on their faces. Checkpoint is in the centre.LEVEL 04 - Throw the grenade straight forward. Let the guards shoot you. When the grenade explode, throw another grenade. Run right, down the stair. Run up. Wait until the guard go down. Quickly run up the stair. Run left to the middle. Throw the grenade straight forward. Let the guards shoot you. When it explode, throw another grenade. Checkpoint is in the north.LEVEL 05 - Run up. Throw two grenades (slowly). Run left, up. Throw the grenade to the guard on your right. Run right a bit. Throw the grenade to the guard on your right. Run down to the checkpoint. -----------------------------------------------------------------------Claymore ..................................................... 07030500----------------------------------------------------------------------- LEVEL 01 - Run right, up. Crawl to retrieve 2 claymores. Equip it. Run up. Place the claymore in front of the guard. Run to the checkpoint in the north.LEVEL 02 - Run right, up. Crawl to retrieve the claymore. Run left, up. Place claymore in front of the guard. Run right. Place another claymore in front of the guard. Run to the checkpoint in the north east.LEVEL 03 - Run right, up on the 2nd path from the right-side. Place claymore to blow up the guard. Run down, up through the rightest path. Run left. Place claymore to blow up the left- side guards. Place another claymore to blow the down-side guards. Run down to the checkpoint.LEVEL 04 - Run up. Crawl to retrieve the claymore. Run left. Place claymore to blow the guard. Place another claymore to blow the coming guards. Run right. Run up. Place claymore to blow the guard. Run to the checkpoint in the north.LEVEL 05 - Run right. Crawl diagonally right to pick up the Mine Detector. When the spotlight spot you, quickly kill the coming guard. Crawl diagonally right to retrieve the claymore. Run left. Blow the guard in the north. Run to the checkpoint in the north. -----------------------------------------------------------------------Nikita ....................................................... 07030600----------------------------------------------------------------------- LEVEL 01 - Shoot your nikita. Move it left, up. Turn right to pass the low wall and hit the guard. Checkpoint is near you on the north east.LEVEL 02 - Shoot your nikita on the 1st tunnel. Let it accelerate and hit the guard. Best if it can hit both guards and kill them. If not, shoot another missile to blow up the rest.LEVEL 03 - You have to make sure that the missile doesn't accelerate by moving it everytime (by tapping left/right consecutively). Shoot your nikita to the 1st tunnel. Use your 1st person view. Turn right, left. Turn diagonally left. Turn left, right. Turn diagonally right. Turn left, left, up. Let it hit the guard.LEVEL 04 - Run up to the 3rd platform. Shoot your nikita up the stair. Turn left, up the stair. Turn left, up the stair. Turn left to the hanging stair and fly forward it. Turn left to another hanging stair and fly forward it. Detonate it when it reach the guard head.LEVEL 05 - Shoot nikita straight forward. Turn right, accelerate up the stair. Turn left, accelerate up the stair. Turn right, up the stair. Turn left, up the stair. Turn left to hit the group of enemies in the south. -----------------------------------------------------------------------PSG1 ......................................................... 07030700----------------------------------------------------------------------- LEVEL 01 - Stand on the middle. Shoot the guard. Run up to the checkpoint.LEVEL 02 - Pick up diazepam. Run up to the north. Use diazepam. Shoot the guards from this position. Checkpoint near the left side wall.LEVEL 03 - Run left, down the stair. Shoot the guard. Go back. Pick up diazepam. Shoot the guards from this position. Checkpoint near diazepam area (down a bit).LEVEL 04 - Pick up diazepam in the tunnel. Use your scope to locate all of the guard. Use diazepam. Shoot it when you see it. Checkpoint is in the north.LEVEL 05 - Pick up diazepam in the tunnel. Shoot the guards from this position. Try to shoot the guards in the area where there isn't any glass windows. Try not to destroy any unecessary glass windows. Checkpoint is near the tunnel (down a bit). -----------------------------------------------------------------------Stinger ...................................................... 07030800----------------------------------------------------------------------- LEVEL 01 - Stand in the middle. Shoot the guard. Run up to the checkpoint.LEVEL 02 - Run up the left side stair. Run right. Shoot the guard. Run down the stair to the checkpoint.LEVEL 03 - Run right. Run up the stair. Run right. Shoot the guards from this position. Checkpoint is near you.LEVEL 04 - Run up the stair. Shoot all the guards from this position. Checkpoint is near you.LEVEL 05 - Run right, up the stair. Shoot one of the guards. Shoot the only exit way. Keep shooting at it. Checkpoint is near you. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=Special Mode ................................................. 07040000=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -----------------------------------------------------------------------1 Min Battle ................................................. 07040100----------------------------------------------------------------------- ***********************************************************************VS Target .................................................... 07040101*********************************************************************** No Weapon - Just tap punch button three times to destroy the object.SOCOM - Use running shoot technique to destroy the objects and remember the order of object appearance.C4 - Plant one C4 on the upper right side. When you are in safe position. Detonate it. Repeat the same patterns. Btw, try to make the chain explosion.FAMAS - Same strategy as the SOCOM.Grenade - Throw the grenade towards the center of the square. Just remember that the grenade will explode after 4 seconds. Try to make chain explosion.Claymore - Plant the claymore on the 4 directions.Nikita - Stand in the middle, shoot your nikita in four directions. Try to make chain break.PSG1 - Run on top of the stairs. Take diazepam and use it. Now shoot the object from this position. Analog controller is preferrable on this stage.Stinger - Try to shoot the object without the help of auto lock on. Shoot the farther object. Try to make chain explosion. ***********************************************************************VS Enemy ..................................................... 07040102*********************************************************************** No Weapon - Use punch/kick combo to knock the guards over the cliff. When you get spotted, try to throw the guard over the cliff.SOCOM - Try to be spotted by the enemy. Run to the middle of three stairways. Gun down as many guard as possible from this position. When you run out of health just run.C4 - Plant C4 on the guards. Plan some C4s on the bottom. Detonate it. Lure the guard and detonate it.FAMAS - Shoot the enemy and run to the northern wall. From this position, keep shooting the enemy.Grenade - You have to predict when the grenade will explode. Lure the enemies. Throw it to the group of enemy.Claymore - Stand on the corner of wall. Plant the claymore when the enemy approach you.Nikita - Shoot the guards from 4 directions. When you get shot in the back, quickly turn back and shoot the enemy.PSG1 - This stage is easy. Run up on the second stairs. Equip diazepam and use it. Now shoot the guards.Stinger - Shoot the guard in the above platform. When the enemy run down the stair, shoot the northern wall. Keep shooting the northern wall. -----------------------------------------------------------------------Puzzle ....................................................... 07040200----------------------------------------------------------------------- LEVEL 01 - Stand on the second intersection from the left and throw the grenade straight forward. LEVEL 02 - Stand on the second intersection from the bottom (one intersection above the standing guard) and press punch button 3 times. LEVEL 03 - Use stinger to kill the guard. Use stinger to blow up the camera. Another way is to shoot the guard to make him fall on the hole. LEVEL 04 - In this stage you should know the lock-on mechanism in stinger. When the stinger lock-on the hard-to-reach target, quickly shoot your missile to the nearby window. The missile will hit the object with that nearby window. You know, the lock-on mechanism works like a curve. LEVEL 05 - Ignore the guard. Use running shoot and quick reload for this stage. But remember to save some bullets for the last wall. Shoot only when you're near to the wall. LEVEL 06 - Shoot your nikita from the most upper left platform. Use 1st person view. Now move your nikita to the tunnel on your right. Let it accelerate to move forward faster. Turn left. Turn left. Let it accelerate to move forward the 1st ram. Turn left. Accelerate to move forward the 2nd ram. Turn right. Turn right. Turn right. Accelerate to move forward the 3rd ram. Turn left. Turn left. Now move your nikita on the two boxes in top. Detonate it. Move down one platform below your 1st platform. Shoot your nikita. Use 1st person view. Now move your nikita to the previous tunnel only this time your missile should turn right. You see lone box isn't it? Let it hit it. Now destroy two blocks which connect the two platforms you were previously standing on. Destroy the lone block below the previous two blocks. Go down using this lone block area. From this area shoot the lowest blocks in the tunnel building. Don't destroy the blocks near you instead walk accross it. Destroy the rest blocks then destroy the block in which I tell you not to destroy. LEVEL 07 - The claymores are in the middle area. Run to the claymore. Watch out for the spotlight. When the spotlight make a way, quickly run and crawl to get the claymores. Place the claymore in front of the wall (facing the wall). Let your body blow it up. LEVEL 08 - Throw the grenade in the center area. Throw the grenade from the bottom left side. Throw it from the bottom right side. Throw it from the intersection at lines 3, 2 from the right side. Throw it from the intersection at lines 3, 1 from the right side. Throw it from the intersection at lines 3,2 from the left side. Throw it from the intersection at lines 3,1 from the left-side. LEVEL 09 - Hide in the northern wall. Wait until the guard makes two passes. On the 2nd pass, put C4 on his back. Detonate it when he reach two cameras. LEVEL 10 - Pick up the mine detector. When the soldier looks away, quickly run up. Crawl when you've passed it. Get the claymore. Wait until the guard finished inspecting the foot prints. Now crawl back and left your foot prints by running in front of the guard (when you see the soldier looks away). The soldier will track your foot prints. Run to the bottom right then go left. Wait until the guard looks away. Continue to run about 5 intersections from the bottom. In this area you should make the guard confuse by messing up your foot prints (by going upward, backward). Run to the bottom left. Wait until the guard confuse and follow your 'fake' foot prints. Quickly run to the top but not too far from the guard vision to make sure that the guard won't loose your track. Walk up to the wall then walk down a bit and place your claymore (facing the wall). Hide then watch the guard commit a suicide. -----------------------------------------------------------------------Mystery ...................................................... 07040300----------------------------------------------------------------------- In this mode you should drag the culprit into the checkpoint to finish this mission. Use choke and drag technique. LEVEL 01 - Search for the guard with distinct appearance.LEVEL 02 - Search for the guard with no mask.LEVEL 03 - Search for the guard with no breath.LEVEL 04 - Drag the guard far away from he stands and watch the reaction when he comes back to his position.LEVEL 05 - Chase the culprit and keep an eye before he's gonna flee.LEVEL 06 - Press punch button three times on the guard. Watch out carefully how they fall.LEVEL 07 - Crawl to search for the murderer foot prints.LEVEL 08 - Use your 1st person view on each guy and hear his heart beating.LEVEL 09 - There is another room in this area, find it and use the item on that room then see the guard reaction when you face them one by one.LEVEL 10 - Wait until the timer run out. Btw, you can look around the room to see some evidences. -----------------------------------------------------------------------Variety ...................................................... 07040400----------------------------------------------------------------------- LEVEL 01 - Choke the guard and bring him to the glass panel then finish him off.LEVEL 02 - Choke and drag the enemy to the hole. Position yourself on backward the left-side of the hole. Release the guard. As he wakes up quickly throw him to the hole.LEVEL 03 - First run straight forward. Press punch button three times to push the guard on the hole. The key here is to punch him one intersection below his standing position. Do the same steps for the rest guard.LEVEL 04 - Put C4 on the guard. Put another C4 on the next guard. Repeat these steps. Btw lean on the wall to move without any notices. As you far way from the blast, detonate it all.LEVEL 05 - Run up, left. Throw the guard in front of you. Go to the checkpoint.LEVEL 06 - This stage is hard since the soldier in stealth mode. Use your 1st person view mode if you have to. Btw, the stealth soldier can be seen by its blurry and its breath.LEVEL 07 - Destroy all red objects.LEVEL 08 - Go to the top platform. Use diazepam. Use your PSG1 to destroy the object. Don't shoot any guards or you will fail the mission. For the last object, simply you have to wait until the guard move away then destroy the object.LEVEL 09 - This stage is easy. You have to destroy all targets using SOCOM.LEVEL 10 - The same as level 09 only this time you use FAMAS.LEVEL 11 - Destroy 20 objects using stinger. The UFO will appear so keep firing until it explodes.LEVEL 12 - There are 3 parts of giant soldier to shoot. Guess it. Make him falls 6 times then he should be off.LEVEL 13 - Do the same steps only this time there are two giant soldiers. -----------------------------------------------------------------------NG Selection ................................................. 07040500----------------------------------------------------------------------- LEVEL 01 - Retrieve all the claymores. Look at the radar. You should know when to run and when to crawl.LEVEL 02 - Throw your grenade straight forward. Hide in the middle wall. Let it blast off the enemy.LEVEL 03 - Equip your card box A. Run while counting til 5 (quickly) then stop. As the soldier looks away quickly run while counting til 9 (quickly) then stop. The soldier will inspect you. As he turns back quickly unequip card box A and run to approach him then choke and snap him.LEVEL 04 - Use your SOCOM to destroy all of the cubes. Try to make the chain explosion. Run down the stair take the right path.LEVEL 05 - This stage is easy. Crawl all the way to the finishing point.LEVEL 06 - I really hate this stage it took almost all of my times ... All I can say that use diazepam then when you see the blue objects quickly fire your PSG1 two to three times (and hopefully you break it).LEVEL 07 - Run down the stair then pick up the stinger. Quickly run to the bottom to pick up the missiles. Run up to the shootable range. Fire the enemy. Don't use the lock-on mechanism instead use your instinct to hit him.LEVEL 08 - Hide on the tunnel (in the left) and wait for the guard. -----------------------------------------------------------------------Ninja ........................................................ 07040600----------------------------------------------------------------------- Controls:[] = forward spinning slash (when running). = choke and slash (when close to the enemy).O = cross slash.X = jump./\ = 1st person view.L1 = stealth mode (beware it will decrease your life bar).R1 = body disruption (it also will decrease your life bar). LEVEL 01 - Break all of the poles. Try to find the poles: in the center of the area (watch the intro movie), above the box and in the corner of the area.LEVEL 02 - Kill all 30 soldiers. Go to the upper left area between 1st and 2nd box from the left. Let the enemy spot you. Use your forward spinning slash to kill them all. When there's still enemy left try to find them in the room in front of your current position and in the room the 1st time you come.LEVEL 03 - Find and kill Snake in soldier's uniform. Sounds easy but how? Find the soldier with black hair. Usually Snake appear in the north west area. Use stealth mode to kill him. -----------------------------------------------------------------------VR Missions .................................................. 07040700----------------------------------------------------------------------- There are many strategies for this mission but I try to make the fastest and the safest strategy since you don't have to collect all of items in the game (eg. card box A, stinger, etc). Remember this is the continuous battle so you have to complete all levels in order to finish this mission. Btw, you can collect some stuffs when you kill the guard quietly. LEVEL 01 - Run all the way up using left path. Flip the guard. Then run to the finishing mark in the north. LEVEL 02 - Get SOCOM on your right. Run through the pit-holes then right to get SOCOM Compressor. Wait until the pit-holes are closed then run down through the pit-holes. Aim your SOCOM to the guard. To make aiming accurate use your 1st person view then locate the guard in the middle of limit/time screen. Shoot the guard three times. Now go back to the SOCOM Compressor area then left to get SOCOM bullets (as a bonus for killing the guard). Aim your SOCOM to the guard and shoot him three times. Run to the finishing mark in the north-right. LEVEL 03 - Pick up the grenades. Stand on the middle and move forward a bit to alert the guard. Quickly run to the left then hide into the tunnel. Wait until the guards is over you. Run to the finishing mark in the north. LEVEL 04 - If in your previous level (level 02) you didn't get SOCOM bullets, I can only say good luck. Pick up the C4s. Run to the left. Stand between the third and fourth intersection from the left. Aim your SOCOM to the guard (eventhough the wall cover him). Wait until he move in reachable range then shoot him three times. Quickly run down a bit. Wait until the right-side guard walk to the right. Quickly run up then shoot him three times. Wait until the guard move up then quickly run to the finishing mark which is covered by the glass wall. Shoot the guard from this position. Now you can choose either grenade or C4 to blow up the glass wall. Go to the finishing mark. LEVEL 05 - Pick up the mine detector. Equip it. Now you should see the claymore location. Run and crawl to get claymore and Thermal Goggle. Now equip your thermal goggle. Run to the infra-red area then crawl. Use your thermal goggle to determine the ray movements. Run to the finishing mark in the north. LEVEL 06 - This level is easy. Crawl to go in the tunnel on the left. Pick up body armor and diazepam. Exit the tunnel. Run to the right. Pick up PSG1 and its bullets. Hide on the wall and wait until the guard move down the stair. As soon as the camera looks away, run down the stair then quickly crawl to avoid any noises from the glass panel. Now, use your PSG1 to kill about 4 guards. After that run to the finishing mark on the north. LEVEL 07 - This level is hard since the radar get jammed. Go in the tunnel on the right then pick up FAMAS and its bullets. Position your direction in front of the up tunnel. Wait until the guard walk over and stand. Use your PSG1 to kill him. Exit the tunnel by taking the up tunnel. Lean on the wall to see the guard. As he left, quickly run to the left then run straight forward (on the second path from the left). Lean on the wall to see the guard. Wait until he looks away then quickly run all the way north. Don't forget to pick up PSG1 bullets. Equip your FAMAS and body armor. Run to the finishing mark on the north-right. Use your FAMAS to destroy the glass wall. LEVEL 08 - Run to the right of the stair. Wait the guard goes up the stair. When he move left quickly choke and snap him. Use your PSG1 to kill the rest. Use your scope to locate them. Use diazepam for an accurate shoot. Then place your C4 on top of the left-side stairs and south-side stairs in the building. Detonate it. Use your grenade to blow up the rest. Run to the checkpoint in the south. LEVEL 09 - This stage is really crucial. I hope that you have enough HP. Equip your body armor and FAMAS then run up. Run left then run all the way up using the leftest path. Run to the finishing mark in the north. Ignore the enemy shoot and use FAMAS to destroy the glass wall. LEVEL 10 - I hope that you have at least 4 PSG1 bullets. If not I only can say good luck. Use your PSG1 to kill all the guards. Use your scope to locate the guard. Use diazepam for an accurate shoot. NOTE: The safest strategy here is not to make any noises and not to alert any guards, then kill all the guards. Why? If you make any noises (which is the same meaning that you alert the guard), the amount of the guard will increase rapidly. Btw, if you kill all the guards quietly then the guards won't appear anymore. Also do not continue or restart as the timer goes on. -----------------------------------------------------------------------VS 12 Battle ................................................. 07040800----------------------------------------------------------------------- LEVEL 01 - Go to the centre of the screen. Shoot the guards by using PSG1. After that use your nikita to blow them up.LEVEL 02 - Gun down as many guard as possible with SOCOM. When you get spotted and many enemies chase you, quickly plant claymore and lure the guard. After that plant C4, lure the guards and detonate it. If there's still enemy left, use your nikita to blow them up.LEVEL 03 - Use the same strategy as level 02.LEVEL 04 - Use SOCOM first to kill the guards. If the guard is far away from you, use stinger to blow them up. When the guards start chasing at you, plant C4 and lure the guard. Detonate it.LEVEL 05 - Use PSG1 to kill the guards. When you see the group of enemies, throw the grenade to blow them all. Keep throwing the grenade on the oncoming group until you run out of it. Plant claymore and lure the guards. Plant C4, lure the guards and detonate it.LEVEL 06 - Go to the north to get the stuffs without getting spotted. From this position use PSG1 to kill the guards. Then use SOCOM to kill the guards. Throw the grenade to blow up the unaware guard. When you get spotted, plant C4. Lure the guards then detonate it.LEVEL 07 - Use SOCOM first. Plant claymore and lure the guards. Plant C4, lure the guards and detonate it.LEVEL 08 - Use PSG1 to kill the guards, followed by SOCOM. Plant claymore, lure the guards. Plant C4, lure the guards and detonate it. Throw a grenade when you see a group of enemies. NOTE: You can use choke and snap as long as the radar doesn't get jammed. 'Cos if the radar gets jammed (which is the same meaning that you get spotted), all the enemy will shoot you. You won't have enough time to snap the neck. Use it only when there's a little amount of enemy left._______________________________________________________________________ _______________________________________________________________________VIII. Tips & Tricks .......................................... 08000000ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ-----------------------------------------------------------------------Getting Close to the Model in Photographing Mode ............. 08010000----------------------------------------------------------------------- Your current VR Training completion will determine how close you'll get to the model. -----------------------------------------------------------------------Getting Mei Ling in Photographing Mode ....................... 08020000----------------------------------------------------------------------- Get the best times on Time Attack in Sneaking mode (both No Weapon and SOCOM). Go to EXTRA then choose Photographing and you'll see it. -----------------------------------------------------------------------Metal Gear REX picture labelled "CONFIDENTIAL" ............... 08030000----------------------------------------------------------------------- Complete the VR Training with 100.0% -----------------------------------------------------------------------Unlocking Movie Roll ......................................... 08040000----------------------------------------------------------------------- To get TGS Roll B, complete the VR Training with 46.6%.To get E3, complete the VR Training with 75.3%. NOTE: Go to EXTRA then choose Movie and you'll see it. -----------------------------------------------------------------------Unlocking Ninja Mode ......................................... 08050000----------------------------------------------------------------------- Complete the VR Training with 86.0%. Go to VR Training then choose Special and you'll see it. NOTE: Once Ninja mode is unlocked, you'll see Ninja unmask his face. -----------------------------------------------------------------------Unlocking Photographing Mode ................................. 08060000----------------------------------------------------------------------- Complete the VR Training with 35.6%. Go to EXTRA and you'll see it. Btw, in this mode you should see Naomi in two poses. One is sitting and the other is standing. NOTE: You can end the session by going south._______________________________________________________________________ _______________________________________________________________________ IX. GameShark .............................................. 09000000ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻAll of these codes come from the Game Shark Code Creator's Club: http://www.cmgsccc.com/ These codes was made and tested on GameShark v3.2. -----------------------------------------------------------------------Miscellaneous Codes .......................................... 09010000----------------------------------------------------------------------- 01 Infinite Health Snake/Ninja 800B7316 0600 800B7318 060002 Infinite Air 800AC844 03E703 Radar Not Jam When Spotted 800AC810 000004 Never Get A Cold 800B731A 000005 Ghost Mode 800AC820 0000 800AC822 000006 Never Reload 800AC7FC 001907 Have Socom Pistol 800B5BCA 03E7 800B5BDE 03E708 Have FAMAS 800B5BCC 03E7 800B5BE0 03E709 Have Grenades 800B5BCE 03E7 800B5BE2 03E710 Have Nikita 800B5BDO 03E7 800B5BE4 03E711 Have Stinger 800B5BD2 03E7 800B5BE6 03E712 Have Claymore Mines 800B5BE4 03E7 800B5BE8 03E713 Have C4 800B5BD6 03E7 800B5BEA 03E714 Have Stun Grenades 800B5BD8 03E7 800B5BEC 03E715 Have Chaff Grenades 800B5BDA 03E7 800B5BEE 03E716 Have Sniper Rifle 800B5BDC 03E7 800B5BF0 03E717 Have Cig 800B5BF2 000118 Have Scope 800B5BF4 000119 Have C.Box A 800B5BF6 000120 Have C.Box B 800B5BF8 000121 Have C.Box C 800B5BFA 000122 Have Night Vision Goggle 800B5BFC 000123 Have Thermal Goggle 800B5BFE 000124 Have Gas Mask 800B5C00 000125 Have Body Armour 800B5C02 000126 Have Ketchup 800B5C04 000127 Have Stealth 800B5C06 000128 Have Bandana 800B5C08 000129 Have Camera 800B5C0A 000130 Have 255 Rations 800B5C0C 03E7 800B5C22 03E731 Have 255 Medicine 800B5C0E 03E7 800B5C24 03E732 Have 255 Diazepam 800B5C10 03E7 800B5C26 03E733 Have PAL Key 800B5C12 000134 Have Level 100 Key Card 800B5C14 006435 Never Have Time Bomb 800B5C16 000036 Have Mine Detector 800B5C18 000137 Have MO Disc 800B5C1A 000138 Have Rope 800B5C1C 000139 Have Handkerchief 800B5C1E 000140 Have Suppressor Active 800B5C20 0000 -----------------------------------------------------------------------Special Mode Codes ........................................... 09020000----------------------------------------------------------------------- 41 All Mission Open 800E5538 FFFF42 VS 12 Levels All Open & Complete 800E553A FFFF 800E553C FFFF43 Ninja All Levels Open & Complete 800E553C FFFF 800E54DA FFFF44 NG Selection All Levels Open & Complete 800E54BA FFFF 800E54BC FFFF45 Variety All Levels Open & Complete 800E5556 FFFF 800E5558 FFFF46 Puzzle All Levels Open & Complete 800E550E FFFF 800E5510 FFFF47 Mystery All Levels Open & Complete 800E5522 FFFF 800E5524 FFFF48 VR Mission Open & Complete 800E556C 1000 -----------------------------------------------------------------------1 Min Battle Codes ........................................... 09030000----------------------------------------------------------------------- 49 Vs.Target All Levels Open & Complete 800E54C0 FFFF 800E54C2 FFFF50 Vs.Enemy All Levels Open & Complete 800E54A8 FFFF 800E54AA FFFF -----------------------------------------------------------------------Sneaking Mode Codes-No Weapon ................................ 09040000----------------------------------------------------------------------- 51 Practice All Levels Opened 800E546C FFFE52 Time Attack All Levels Opened 800E5484 FFFE -----------------------------------------------------------------------Sneaking Mode Codes-Socom .................................... 09050000----------------------------------------------------------------------- 53 Practice All Levels Opened 800E543C FFFE54 Time Attack All Levels Opened 800E5454 FFFE -----------------------------------------------------------------------Weapon Mode Codes-Time Attack ................................ 09060000----------------------------------------------------------------------- 55 All Weapons All Levels Opened 800E5456 8FE0 800E5458 3E0F 800E545A F0F8 800E545C 0F8F 800E545E F83E -----------------------------------------------------------------------Weapon Mode Codes-Practice ................................... 09070000----------------------------------------------------------------------- 56 All Weapons All Levels Opened 800E543E 8FE0 800E5440 3E0F 800E5442 F0F8 800E5444 0F8F 800E5446 F83E -----------------------------------------------------------------------Advanced Mode Codes-Time Attack .............................. 09080000----------------------------------------------------------------------- 57 All Weapons All Levels Opened 800E5486 8FE0 800E5488 3E0F 800E548A F0F8 800E548C 0F8F 800E548C F83E -----------------------------------------------------------------------Advanced Mode Codes-Practice ................................. 09090000----------------------------------------------------------------------- 58 All Weapons All Levels Opened 800E546E 8FE0 800E5470 3E0F 800E5472 F0F8 800E5474 0F8F 800E5476 F83E -----------------------------------------------------------------------More Miscellaneous Codes ..................................... 09100000----------------------------------------------------------------------- 59 All Extra Movies Opened 800B75CA FFFF60 First Person View (Press Triangle) D00AC760 0010 800AC254 0001 D00AC760 0010 800AC860 0040 61 Ninja's Mask is Open 800DDD0C 0032 62 People Color Modifier 800AC1A4 ???? NOTE: I won't bear any responsibilities for the use of these codes._______________________________________________________________________ _______________________________________________________________________ X. Wish List .............................................. 10000000ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻAfter reading the Wish List section in Rudy Hendrawan's Metal Gear Solid FAQ and Yee Seng Fu's Metal Gear Solid Integral FAQ, I've come up with an idea on sharing my idea about this game to the readers since I've found some disappointments on this game. Some of the ideas are based on their FAQs though. -----------------------------------------------------------------------Critizisms ................................................... 10100000----------------------------------------------------------------------- - Why is the movie roll still in Japanese language?- Why didn't Konami put the last codec conversation on this game since Konami decided not to release the remake story mode in the US?- Why waste two blocks of memory card just to take the picture?- Where the hell is replay theatre (in Metal Gear Solid Integral)? I can't find it in this game.- I can't see any differences on each movie roll so what's the point to add it on the movie roll? -----------------------------------------------------------------------Suggestions .................................................. 10200000----------------------------------------------------------------------- - I wish to play the prequel of the game in the 3D remake.- I wish there's a mode to play as either the villain or Merryl.- I wish there's a mode to fight the bosses.- I wish there's a mode to fight tank, hind, Metal Gear Rex, etc.- I wish there's a 2P mode (may be even multiplayer mode) so we can battle with our friends. We can choose to fight as Solid Snake, Ninja, Vulcan Raven, Metal Gear Rex, etc.- I wish to fight the animal such as dog, wolf, crocodile, lion, etc. Btw, the dog is the most favorite in my opinion since it will help the guard to find you.- I wish to play in open area not always in the building. May be in the snow, forest, etc.- I wish to play Snake in 1st person view mode such as DOOM which is more challenging.- I wish there are many types of guard as you proceed furthermore. Each type carries different weapon (SOCOM, Famas, C4, PSG1, etc) and has different skill.- How about adding hostage mode where Snake has to rescue the hostage and the whole area is heavily guarded?- Why didn't Snake have the knife? It's fun you know to see Snake cut the enemy throat.- How about infiltrating in the underwater and face some sharks, octopus, water mines, etc?- How about adding replay mode which record your action during gameplay and you can watch it again?- It's better if Konami can add Technical Demonstration mode like they did in Metal Gear Solid which show you how the programmer beat the games in record time.- It's better if Konami can add the demo of the MGS sequel (or other cool animes) on the movie roll._______________________________________________________________________ _______________________________________________________________________ XI. Credits ................................................ 11000000ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻAppears in alphabetical order: Al Amaloo- The webmaster of Game Advice.- Thx for hosting all of my FAQs. All of my friends in ISTP or in anywhere. Bernard "Dhampire" Ong - Thx for some strategies especially VR Missions.- Be sure to check his Metal Gear Solid Integral FAQ on GameFAQs. Charles MacDonald - Thx for some strategies in Puzzle mode especially Puzzle #6, #8, #9.- Be sure to check his MGS: VR Missions Puzzle FAQ on GameFAQs. Christian Wirth- The webmaster of Playstation cheat.net.- Thx for asking my permission to put this FAQ on his site in the 1st place. Dan Simpson - Thx for the NOTE in the Author's Note. Dingo Jellybean - Thx for some parts of the Author's Note. GameShark Codes Creator's Club- Thx for the GameShark codes. Jeff "CJayC" Veasey- The webmaster of GameFAQs.- Big thx for hosting all of my FAQs. My father, my mother and my brother- Thx for all of your supports. Rudy Hendrawan - Thx for your super comprehensive Metal Gear Solid FAQ.- Thx for some wishes in the Wish List.- Be sure to check his Metal Gear Solid FAQ on GameFAQs. Scott Ong - Thx for some parts of the disclaimer.- Thx for the email policy.- Thx for the searching method. ShinJN - Thx for some strategies in Sneaking Mode, 1 Min Battle and VS 12 Battle in Special Mode.- Be sure to check his Metal Gear Solid Integral FAQ on GameFAQs. Whoever on creating WordPad. GOD Bless you.Whoever on reading my FAQ. Yee Seng Fu - Thx for inspiring me on making this FAQ.- Thx for some strategies especially Mystery #8 and checkpoint area.- Thx for some wishes in the Wish List.- Be sure to check his Metal Gear Solid Integral FAQ on GameFAQs._______________________________________________________________________ _______________________________________________________________________ --==END OF DOCUMENT==--ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ