¥¼¸g±ÂÅv¤£±oÂà¸ü *** ½Ð¿ï¾Ü *** (Double click to the top) Chapter 1 -- 
              ¤Hª«ªº°ò¥»ÄÝ©Ê Chapter 2 -- ¤Hª«ªº©Û¦¡ Chapter 3 -- ÂôÃöªº½s¿è Chapter 3.2 -- 
              ¹D¨ã/©Û¦¡»PÀɦW°t¦Xªí state ¤@Äý¡@



            §ïª©»¡©úBasic Info

            °ò¥»ª¾ÃÑ 

              ½Ð¥ý¨ì¤U¸ü°Ï¤U¸ü§ïDataªº¤u¨ã¡A¦w¸Ë«á¦A±N¤pªB¤Í¥Ø¿ý©³¤Uªº*.dat¶}°_¨Ó
              ´N¥i¥H¶}©l¨É¨ü­×§ïªº¼Ö½ì¤F¡C 

            Chapter 1 -- ¤Hª«ªº°ò¥»ÄÝ©Ê 

               
              name: Davis¤H¦W 
              head: sprite\sys\davis_f.bmp¤jÀY·Ó¦ì¸m 
              small: sprite\sys\davis_s.bmp¯à¶q´Î¤H·Ó¦ì¸m 
              file(0-69): sprite\sys\davis_0.bmp w: 79 h: 79 row: 10 col: 7 
              file(70-139): sprite\sys\davis_1.bmp w: 79 h: 79 row: 10 col: 7 
              file(140-209): sprite\sys\davis_2.bmp w: 79 h: 79 row: 10 col: 7 
              w: 79--->¨C¤@®æªº¼e«× 
              h: 79--->¨C¤@®æªº°ª«× 
              row: 10 col: 7 ¨º¤@±i¹ÏÁ`¦@¦³´X¦æ´X¦C 
              row: 10¦@¦³´X¦æ
              col: 7¦@¦³´X¦C
              rowing_height :ºu³t«×
              walking_frame :¨«³t«×
              running_frame_rate :¶]³t«×
              walking_speed :¨B¦æ³t«× 
              walking_speedz :¨B¦æ®É¦Vz-axis²¾°Êªº³t«× 
              running_speed :¶]³t«× 
              running_speedz :¶]®É¦Vz-axis²¾°Êªº³t«× 
              heavy_walking_speed :®³­«ª«ªº¨B¦æ³t«× 
              heavy_walking_speedz:®³­«ª«®É¦Vz-axis¨B¦æªº³t«× 
              heavy_running_speed :®³­«ª«ªº¶]³t«× 
              heavy_running_speedz:®³­«ª«®É¦Vz-axis¶]ªº³t«× 
              jump_height :¸õªº°ª«× 
              jump_distance :¸õªº¶ZÂ÷ 
              jump_distancez :¸õ®É¦Vz-axis¸õªº¶ZÂ÷ 
              dash_height :½Ä¸õªº°ª«× 
              dash_distance :½Ä¸õªº¶ZÂ÷ 
              dash_distancez :½Ä¸õ®É¦Vz-axis½Ä¸õªº¶ZÂ÷ 
              rowing_distance :ºuªº¶ZÂ÷ 
               

              µù¡Gx-zxis = ¾î¦V®y¼Ð¶b¡Ay-axis = Áa¦V®y¼Ð¶b¡Az-axis = ««ª½®y¼Ð¶b¡Arow¬O¾îªº¡Acol¬Oª½ªº¡C 

              ­Y·Q§ï§ðÀ»¤O¡A§âinjury §ó§ï§Y¥i


            Chapter 2 -- ¤Hª«ªº©Û¦¡ 

              §ädavisªº72¸¹§@¦C¤l 
               72 super_punch 
              pic: 8 state: 3 wait: 2 next: 73 dvx: 0 dvy: 0 dvz: 0 centerx: 28 
              centery: 79 hit_a: 0 hit_d: 0 
              hit_j: 0 
              itr: 
              kind: 0 x: 40 y: 5 w: 35 h: 45 dvx: 3 dvy: -10 fall: 70 arest: 15 
              bdefend: 60 injury: 40 
              itr_end: 
              bdy: 
              kind: 0 x: 26 y: 12 w: 35 h: 66 
              bdy_end: 
               

              =°Ê§@¶}©l 
              72 super_punch=¸¹½X©M¦W 
              pic: 8 =¹Ï 
              state: 
              3=ª¬ªp 
              0=¯¸ 
              7=¨¾½d 
              1700=+hp 
              ¦æ=1 
              ¨«=2 
              18=¤õ 
              15,13=¦B 
              1280=Áô§Î 
              wait: 2 =°±¹y®É¶¡ 
              next: 73 =¤U¤@­Ó°Ê§@¬O 
              dvx: 0 =¦V«e«á¦æ¦h¤Ö 
              dvy: 0=¦V¤Ñ,¦a¦æ¦h¤Ö 
              dvz: 0=¦V¤W¤U¦æ¦h¤Ö 
              centerx: 28 centerx¬O¥H­þ¤@ÂI§@¬°¤Hª«ªº¤¤¥¡ 
              centery: 79 ¬O¥H­þ¤@ÂI§@¬°¤Hª«ªº§C³¡(¸}ªº¦ì¸m) 
              -------------------------------------------------------------------------------------------------
              hit_a: «ö§ðÀ»®É , ¤U¤@­Óframe ¬O¤°»ò? hit_d: «ö¨¾½Ã®É , ¤U¤@­Óframe ¬O¤°»ò? 
              hit_j: «ö¸õ®É , ¤U¤@­Óframe ¬O¤°»ò? hit_Ua: «öD^A®É , ¤U¤@­Óframe ¬O¤°»ò? 
              hit_Fj: «öD>J®É , ¤U¤@­Óframe ¬O¤°»ò? hit_Uj: «öD^J®É , ¤U¤@­Óframe ¬O¤°»ò? 
              hit_Fa: «öD>A®É , ¤U¤@­Óframe ¬O¤°»ò? hit_ja: «öDJA®É , ¤U¤@­Óframe ¬O¤°»ò? 
              hit_Da: «öDvA®É , ¤U¤@­Óframe ¬O¤°»ò? hit_Dj: «öDvJ®É , ¤U¤@­Óframe ¬O¤°»ò?
              -------------------------------------------------------------------------------------------------

              ¤@¦¸¥´¤@°ï¤H
              itr:
              kind: 0 x: 25 y: 29 w: 51 h: 40 dvx: 9 dvy: -9 fall: 70 vrest: 15 
              bdefend: 60 
              injury: ? 
              itr_end:

              Åܨ­
              mark henry
              state: 8032 state: 8004
              monk rudolf
              state: 8035 state: 8005
              jack louis
              state: 8033 state: 8006
              sorcerer firen
              state: 8034 state: 8007
              bandit freeze
              state: 8030 state: 8008
              hunter firzen
              state: 8031 state: 8051
              jan dennis
              state: 8036 state: 8009
              louisEX woody
              state: 9995 state: 8010
              deep davis
              state: 8001 state: 8011
              john bat
              state: 8002 state: 8038
              julian(¨¸°­) justin
              state: 8052 state: 8039
              knight
              state: 8037
              µ¥«Ý¤¤&½Õ¦ì¤l
              1. state: 301 next: ¼g2¸¹½X
              2. state: 301 next: ¼g1¸¹½X 


              itr:=§ðÀ»ªº¶}©l 
              kind: 0 =¯S®í¯S§Þ,10 «Yhenry ªº§j²Ã®ÄªG,16 «Yµ²¦B 
              itr:­Èªºkind:¦pªG¬O9 
              ªí¥Ü¥´¤¤¼Ä¤H«á¥ß§Y¦Û¤vHPÅܬ°¹s 
              (Johnªº¨¾Å@¸n´N¬O¨Ï¥Î³o­Ó¤èªk¡A¥´¤¤¼Ä¤H«á®ø¥¢) 
              bdy:­Èªºkind:¥i¥H¼g¦¨10** 
              «á­±ªº**¸¹¬Oframe¸¹½X 
              ¥\¥Î¬O¦b©ó·í³Q"®±À»"§ðÀ»®É¸õ¨ì­þ­Óframe 
              ¨Ò¦p·Q­n³Q§ðÀ»®É¸õ¨ì 1 
              ´N¿é¤J1001 
              ·Q­n³Q§ðÀ»®É¸õ¨ì 10 
              ´N¿é¤J1010 
              x: 40 ,w: 35=§ðÀ»«e~«áªº¶ZÂ÷ 
              y: 5 ,h: 45 §ðÀ»¤W~¤Uªº¶ZÂ÷ 
              dvx: 3 =¥´¤¤«á¼u«á¦h¤Ö 
              dvy: -10=¥´¤¤«á¼u°ª¦h¤Ö 
              fall: 70 =³lªº¾÷·|
              fall¬O0¼Ä¤H¥u°Ê¤@¤U
              fall¬O25¥´¨â¤U¼Ä¤H´N·w
              fall¬O70¥²©w­Ë¦a¦ý¬O¹ïªÅ§Þ¦³¥i¯à¥i¥H½¨­
              fall¬O60¥´¤@¤U¨S¨Æ¥´²Ä¤G¤U´N­Ë¦a
              bdefend: 60 bdefend¬OÃzÀÉ¥i¯à,©Mfall®t¤£¦h
              bdefend: ¦b50¥H¤U³£¬O¥´¥|¤UÃzÀÉ
              bdefend: ¦b60¥H¤W´N¤@¦¸´NÃzÀÉ
              vrest: 15 ¤£¸Ô 
              injury: 40 §ðÀ»¤O 
              itr_end:=§ðÀ»ªºµ²§ô 
              ¦binjury«á­±¥[¤W¥H¤Uªºcode·|¦³¯S®Ä 
              effect: 0 ®±À» 
              effect: 1 §Q¾¹§ðÀ» 
              effect: 2 µÛ¤õ 
              effect: 3 µ²¦B 
              effect: 4 ¬ï¹L¼Ä¤H(­øª¾«Y­ø«Yheal¥Î¬[­ù?) 
              effect: 5 ©Î¥H¤W (ÉN®ÄªG, ¥´¤¤¤H³£­ø·|¥XÁn) 
              effect: 20 ©w¨­¤õ 

              bdy:=¨­Åé¶}©l 
              kind: 0 ¯S®í¯S§Þ 
              x: 26 w: 35 =¨ü§ðÀ»«e~«áªº¶ZÂ÷ 
              y: 12 h: 66=¨ü§ðÀ»¤W~¤Uªº¶ZÂ÷ 
              bdy_end:=¨­Åéµ²§ô 

              mp: mp¥Î¶q 

              Án­µ¥u­n¦b¬Y¤@¦æ¥[¤W sound: data\xxx.wav «K¦æ¤F(¦bdata¦³) 

              ¦bframeùØ¥[¤J 
              opoint:
              kind: ? x: ? y: ? action: ? dvx: ? dvy: ? oid: ? facing: ?
              opoint_end:
              x: ¦Py: ¬J?¥Nªíobject ¥X²{¬J®y¼Ð 
              action ¥Nªíª«¥óªºframe 
              dvx ¥NªíÊ\·|¦V?¶ZÂ÷²¾°Ê 
              ¥[¤W­t¸¹object ´N·|¥Ñ?¶ZÂ÷¶}©l²¾°Ê¦V®y¼Ð. 
              dvy ¥Nªíobject ¤§¤É°ª©Î¤U­°, 
              ¼Æ­È¶V°ª,¦V¤U¤§³t«×¶V§Ö. 
              ¥[¤W­t¸¹«h·|¦V¤W¤É. 
              oid ¬Oobject¤§id, 
              ½Ð°Ñ¦Òlf2 data\¤¤ªºdata.txt. 
              facing ¥Nªí­±¦V¤è¦V©M¥X¦h¤Ö 
              ¼È®É¥uª¾0 «Y¥¿¤è¦V,1 «Y¬Û¤Ï, 
              ¦p¥Õ¦âÀs±²«h¬O1 ¤~·|¦V«e²¾°Ê. 

              X¬O¥Ñ­þ¤@ÂI¶}©lªºX-axis point 
              Y¬O¥Ñ­þ¤@ÂI¶}©lªºY-axis point 
              W¬O¥Ñx,y,¶}©lªºªø 
              H¬O¥Ñx,y,¶}©lªº°ª 
              §ä¤@´T¹Ï¹ï¤@¹ïframe«K¥i¥H²M·¡©ú¥Õ
              -------------------------------------------------------------------------------
              Áô¨­³N
              next: 1280
              -------------------------------------------------------------------------------
              ªvÀø¦Û¤v
              opoint:
              kind: 1 x: 40 y: 39 action: 40 dvx: 0 dvy: 0 oid: 200 facing: 0
              opoint_end:
              -------------------------------------------------------------------------------
              ¨¾Å@¸n
              opoint:
              kind: 1 x: 73 y: 40 action: 60 dvx: 0 dvy: 0 oid: 200 facing: 0
              opoint_end:
              -------------------------------------------------------------------------------
              ªvÀø²y
              opoint:
              kind: 1 x: 78 y: 36 action: 50 dvx: 0 dvy: 0 oid: 200 facing: 0
              opoint_end:
              -------------------------------------------------------------------------------
              ´cÅ]ªº¼f§P
              opoint:
              kind: 1 x: 44 y: 14 action: 50 dvx: 0 dvy: -10 oid: 220 facing: 0
              opoint_end:
              -------------------------------------------------------------------------------
              ¤Ñ¨Ïªº¯¬ºÖ
              opoint:
              kind: 1 x: 44 y: 14 action: 50 dvx: 0 dvy: -10 oid: 219 facing: 0
              opoint_end:
              -------------------------------------------------------------------------------
              Woody®ð¥\ªi
              ¤W­¸
              opoint:
              kind: 1 x: 80 y: 46 action: 80 dvx: 0 dvy: 0 oid: 206 facing: 40
              opoint_end:
              ¤U­¸
              opoint:
              kind: 1 x: 83 y: 44 action: 0 dvx: 0 dvy: 0 oid: 206 facing: 30
              opoint_end:
              -------------------------------------------------------------------------------
              Dennis®ð¥\ªi
              «e­¸
              opoint:
              kind: 1 x: 95 y: 44 action: 0 dvx: 0 dvy: 0 oid: 205 facing: 0
              opoint_end:
              ¤W­¸
              opoint:
              kind: 1 x: 95 y: 47 action: 60 dvx: 0 dvy: 0 oid: 205 facing: 0
              opoint_end:
              ¤U­¸
              opoint:
              kind: 1 x: 95 y: 43 action: 50 dvx: 0 dvy: 0 oid: 205 facing: 0
              opoint_end:
              -------------------------------------------------------------------------------
              davis®ð¥\ªi
              «e­¸
              opoint:
              kind: 1 x: 90 y: 43 action: 0 dvx: 0 dvy: 0 oid: 207 facing: 0
              opoint_end:
              ¤W­¸
              opoint:
              kind: 1 x: 90 y: 40 action: 60 dvx: 0 dvy: 0 oid: 207 facing: 0
              opoint_end:
              ¤U­¸
              opoint:
              kind: 1 x: 90 y: 40 action: 50 dvx: 0 dvy: 0 oid: 207 facing: 0
              opoint_end:
              -------------------------------------------------------------------------------
              ½¿½»
              opoint:
              kind: 1 x: 40 y: 29 action: 50 dvx: 0 dvy: 0 oid: 225 facing: 0
              opoint_end:
              -------------------------------------------------------------------------------
              ¹p®g
              «eÀY
              opoint:
              kind: 1 x: 150 y: 29 action: 0 dvx: 0 dvy: 0 oid: 224 facing: 0
              opoint_end:
              «áÀY
              opoint:
              kind: 1 x: 150 y: 29 action: 2 dvx: 0 dvy: 0 oid: 224 facing: 0
              opoint_end:
              -------------------------------------------------------------------------------
              ª¢¦B¯¥
              «eÀY
              opoint:
              kind: 1 x: 128 y: 42 action: 0 dvx: 0 dvy: 0 oid: 223 facing: 0
              opoint_end:
              «áÀY
              opoint:
              kind: 1 x: 150 y: 42 action: 2 dvx: 0 dvy: 0 oid: 223 facing: 0
              opoint_end:
              -------------------------------------------------------------------------------
              ¶W¯Å¤j¬¶
              opoint:
              kind: 1 x: 90 y: 50 action: 0 dvx: 15 dvy: 0 oid: 229 facing: 0
              opoint_end:
              -------------------------------------------------------------------------------
              ³sÀô­«¯¥
              opoint:
              kind: 1 x: 60 y: 50 action: 100 dvx: 15 dvy: 0 oid: 228 facing: 0
              opoint_end:
              --------------------------------------------------------------------------------
              °lÂܪi
              opoint:
              kind: 1 x: 88 y: 42 action: 0 dvx: 0 dvy: 0 oid: 215 facing: 0
              opoint_end:
              -----------------------------------------------------------------------------
              ®ð±Û±Ù
              opoint:
              kind: 1 x: 18 y: 26 action: 40 dvx: 0 dvy: 0 oid: 214 facing: 0
              opoint_end:
              -----------------------------------------------------------------------------
              Jack®ð¥\
              opoint: 
              kind: 1 x: 80 y: 46 action: 0 dvx: 0 dvy: 0 oid: 216 facing: 0 
              opoint_end: 
              -------------------------------------------------------------------------
              justin®ð¥\ªi
              opoint: 
              kind: 1 x: 80 y: 46 action: 0 dvx: 0 dvy: 0 oid: 226 facing: 0 
              opoint_end: 
              -------------------------------------------------------------------------
              ¬ïªÅ¥Ú
              opoint: 
              kind: 1 x: 80 y: 46 action: 0 dvx: 0 dvy: 0 oid: 209 facing: 0 
              opoint_end: 
              -------------------------------------------------------------------------
              ¤}½b
              opoint: 
              kind: 1 x: 80 y: 46 action: 0 dvx: 0 dvy: 0 oid: 201 facing: 0 
              opoint_end: 
              -------------------------------------------------------------------------
              ­¸Ãð
              opoint: 
              kind: 1 x: 80 y: 46 action: 0 dvx: 0 dvy: 0 oid: 202 facing: 0 
              opoint_end: 
              -------------------------------------------------------------------------
              ¯}ªÅ±Ù
              opoint: 
              kind: 1 x: 80 y: 46 action: 0 dvx: 0 dvy: 0 oid: 203 facing: 0 
              opoint_end: 
              -------------------------------------------------------------------------
              John®ð¥\ªi
              opoint: 
              kind: 1 x: 80 y: 46 action: 0 dvx: 0 dvy: 0 oid: 200 facing: 0 
              opoint_end: 
              ---------------------------------------------------------------------------------------
              ¤À¨­:
              opoint: 
              kind: 1 x: 40 y: 79 action: 0 dvx: 0 dvy: 0 oid: ¤Hª«ªºID facing: 
              ¦h¤Ö¤H0 
              opoint_end: 
              --------------------------------------------------------------------------------------
              ¥Õ¦âÀs±² 
              opoint: 
              kind: 1 x: 33 y: 71 action: 150 dvx: 0 dvy: 0 oid: 212 facing: 1 
              opoint_end:
              ------------------------------------------------------------------------------
              ¤jÅF¬µ 
              opoint: 
              kind: 1 x: 48 y: 81 action: 109 dvx: 0 dvy: 0 oid: 211 facing: 1 
              opoint_end:
              ---------------------------------------------------------------------------
              ¦BÁ÷®± 
              opoint: 
              kind: 1 x: 105 y: 77 action: 100 dvx: 0 dvy: 0 oid: 212 facing: 0 
              opoint_end:
              -----------------------------------------------------------------------------
              »ñ°Ä®i¯Í 
              opoint: 
              kind: 1 x: 73 y: 44 action: 50 dvx: 0 dvy: 0 oid: 204 facing: 0 
              opoint_end: 
              & 
              opoint: 
              kind: 1 x: 73 y: 44 action: 50 dvx: 0 dvy: 0 oid: 204 facing: 1 
              opoint_end: 
              ---------------------------------------------------------------------------
              ¦B­áªi 
              opoint: 
              kind: 1 x: 80 y: 46 action: 0 dvx: 0 dvy: 0 oid: 209 facing: 0 
              opoint_end: 
              --------------------------------------------------------------------------
              »¨¤õ²y
              opoint:
              kind: 1 x: 80 y: 46 action: 0 dvx: 0 dvy: 0 oid: 211 facing: 0
              opoint_end:
              --------------------------------------------------------------------------
              ¦aªO¤õµK
              opoint:
              kind: 1 x: 80 y: 46 action: 50 dvx: 0 dvy: 0 oid: 211 facing: 0
              opoint_end:
              --------------------------------------------------------------------------
              ¤õµK¼u
              opoint:
              kind: 1 x: 80 y: 46 action: 0 dvx: 0 dvy: 0 oid: 210 facing: 0
              opoint_end:
              -------------------------------------------------------------------------------
              ¬o¹k¤Ñ­°
              opoint:
              kind: 1 x: 38 y: 3 action: 70 dvx: 0 dvy: 0 oid: 221 facing: 1
              opoint_end: 
              opoint:
              kind: 1 x: 38 y: -9 action: 50 dvx: 0 dvy: -7 oid: 221 facing: 0
              opoint_end:
              ----------------------------------------------------------------------------------
              ¤É¤Ñ¤jÅF¬µ
              opoint:
              kind: 1 x: 48 y: 81 action: 109 dvx: 0 dvy: -30 oid: 211 facing: 1
              opoint_end:
              ----------------------------------------------------------------------------------
              ¤É¤Ñ¥Õ¦âÀs±²
              opoint:
              kind: 1 x: 33 y: 71 action: 150 dvx: 0 dvy: -30 oid: 212 facing: 1
              opoint_end:
              ------------------------------------------------------------------------------------------
              ¥´¥þ³¡¤H
              itr:
              kind: 0 x: -7777 y: 64 w: 10101 h: 45 dvx: -5 dvy: -44 fall: 1070 
              vrest:300 
              bdefend: 116 injury: ? zwidth: 1887 effect: ? 
              itr_end:
              --------------------------------------------------------------------------------------------


               0 standing 
              pic: 0 state: 0 wait: 4 next: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 41 
              centery: 79 hit_a: 0 
              hit_d: 0 hit_j: 0 hit_Fa: 285 hit_Fj: 273 hit_Uj: 250 hit_Dj: 260 
              hit_ja: 295 hit_Ua: 300 
              wpoint: 
              kind: 1 x: 46 y: 49 weaponact: 30 attacking: 0 cover: 1 dvx: 0 
              dvy: 0 dvz: 0 
              wpoint_end: 
              bdy: 
              kind: 0 x: 21 y: 18 w: 43 h: 62 
              bdy_end: 
               
              pic: «YÃä´T¹Ï,xxx_0(¦pbandit_0)¥ª¤W¨¤²Ä1±i¹Ï¬O0 
              state: «Y«ü¨Ì®a°µºò«§ 
              1700«Y¦^´_¡A3«Y§ðÀ»¤¤¡A7«Y¨¾¿m 
              wpoint: weapon point¡A¥óªZ¾¹o¬J©ñªk 
              hit_Da, hit_Ua, hit_Dj, hit_Uj, hit_Fa, hit_Fj, hit_jaµ¥µ¥¬ODvA, D^A, 
              DvJ, D^J, D>A, D>J, DJA®É¸õ
              ¥h­þ¤@­ÓFrame¡C 

               285 explosion 
              pic: 175 state: 3 wait: 1 next: 286 dvx: 0 dvy: 0 centerx: 43 
              centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 4300 
              wpoint: 
              kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 
              dvy: 0 dvz: 0 
              wpoint_end: 
              bdy: 
              kind: 0 x: 8 y: 19 w: 41 h: 60 
              bdy_end: 
               

              ¨ä¤¤ªº mp: 4300 
              «á­±¥½¤T¦ì¼Æ¦r¬O¯Ó¥ÎªºMP¶q 
              «e­±ªº¬O¯Ó¥ÎªºHP 
              ¦pªG¬O9¡Aªí¥Ü¦©90HP/500HP 
              ¦pªG¬O40¡A¦©400HP/500HP 

              itr: 
              kind:1 x:40 y:4 w:32 h:44 dvx:7 dvy:-13 fall:70 arest:15 
              bdefend:60 
              injury:70 
              itr_end: 
              §ðÀ»(Âл\½d³ò)¡Abdfend §Ú·Q«Ybreak defend ¨ö~ 
              fall ·|«Y¶^¸¨¦a¦³´X­«¡A¦p¡G70´N¤@©w¶^¸¨¦a¡A0´N¥i¥H¸õµf°_ 
              injury: §ðÀ»¤O 
              kind: 
              0:´¶³q§ðÀ» 
              2:·Ç³Æ§ðÀ» 
              10,11¡GÅ]¤ý¤§¼Ö³¹ 



              ¥[­Ózwidth: -xxx(§AÄÁ·N)©M x: -184 y: -37 «Y¥i¥H°µ¨ì¥þ¤è¦ì§ðÀ» 
              §Y«Y ____________ 
              / / 
              /°Ï°ì / 
              /____________/ 
              ËÝ«Y©O­Ó°Ï°ì¤ºªº¤H´N·|³Q§ðÀ»¨ì°Õ!(§O¤H¸õªº®É­Ô³£§ðÀ») 

              ¨Ò: itr: 
              kind: 0 x: -184 y: -37 w: 68 h: 27 fall: 70 arest: 10 bdefend: 60 
              injury: 50 
              zwidth: 100 
              itr_end: 

              À³¸Ó«YËݰÕ......¦p¦³¿ù»~,½Ð¸É¥R 

              opoint: 
              kind:1 x:42 y:51 action:0 dvx:0 dvy:0 oid:210 facing:0 
              opoint_end: 

              object point 
              oid: «ü¥Î«§object 
              dvx: ¦Pdvy «Y«ü±N·|²¾°Êo¬J¶ZÂ÷ 
              facing: «Y«ü¦³´X¦h­Ó·|¥X²{ 
              0: ¦V«e 
              1: ¦V«á 
              20:¨â­Ó 
              50:¤­­Ó 

              action: ­Óobject ¤J­±²Ä´X­Óframe 


              bdy: 
              kind: 0 x:21 y:18 w:43 h:43 
              bdy_end: 
              ¨­Åéo¬J½d³ò 

              ª«¥ó¥Î: 
              kind: 
              8:ªvÀø 
              ---------------------------------------------
              ¥[©R©M¦º«áªº±Ã¤ã

              §â¥ô¦ó¤Hª«
              230Frame©M231Frame
              ªºstate: 14³£§ï¦¨state: 1700
              ---------------------------------------------
              Davis_Ball©¹¤W­¸©M©¹¤U­¸¬O«ç»ò§Ëªº

              ¦b­¸¦æ¼v®æ«á­±¥[¤J hit_j: 49·|©¹¤W­¸
              ¥[¤J hit_j: 51«h·|©¹¤U­¸ 
              -----------------------------------------------------------------------
              ­×§ï®ð¥\ªi¼Æ¶q

              ¤@¦¸­ÓµoN­Ó¤õ²y (¥HFiren§@¬°¨Ò¤l)
              ²¾¨ì 238 ball1
              §ä´Mwpoint:
              kind: 1 x: 68 y: 44 action: 0 dvx: 0 dvy: 0 oid: 210 facing: 0
              opoint_end: 
              §ï¦¨wpoint:
              kind: 1 x: 68 y: 44 action: 0 dvx: 0 dvy: 0 oid: 210 facing: ¼g¼Æ¶q0
              wpoint_end:
              ps.­n´X­Ó¼g´X­Ó
              ¼gª±¼Æ¶q«á¤@©w­n¥[­Ó¹s
              -----------------------------------------------------------------------
              ¥ô¦ó¸òÂܬ¶ªº°µªk

              §â«á­±hit_a: 0µ¥µ¥§ï¬°hit_a: 7 hit_d: 4 hit_j: 0 hit_Fa: 1·|¸òÂÜ 
              ¦ý¬O­n§âdvx§ï¬°0¤£µM¤£·|¸òÂÜ
              --------------------------------------------------------------------------------------------
              ¦º¤H¦V«e¨«

               230 lying
              pic: 34 state: 14 wait: 30 next: 219 dvx: 2 dvy: 0 dvz: 0 centerx: 
              38 centery: 73 
              hit_a: 0 hit_d: 0 hit_j: 0
              wpoint:
              kind: 1 x: 41 y: 71 weaponact: 32 attacking: 0 cover: 0 dvx: 0 
              dvy: 0 dvz: 0 
              wpoint_end:
              
               231 lying
              pic: 44 state: 14 wait: 30 next: 219 dvx: 2 dvy: 0 dvz: 0 centerx: 
              39 centery: 75 
              hit_a: 0 hit_d: 0 hit_j: 0
              wpoint:
              kind: 1 x: 62 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 
              dvy: 0 dvz: 0 
              wpoint_end:
              
              ---------------------------------------------------------------------------------------------
              ¦º¤F«á´Nª½½Ä¤W¤Ñ

               230 lying
              pic: 34 state: 14 wait: 30 next: 219 dvx: 2 dvy: -3 dvz: 0 
              centerx: 38 centery: 73 
              hit_a: 0 hit_d: 0 hit_j: 0
              wpoint:
              kind: 1 x: 41 y: 71 weaponact: 32 attacking: 0 cover: 0 dvx: 0 
              dvy: 0 dvz: 0 
              wpoint_end:
              

               231 lying
              pic: 44 state: 14 wait: 30 next: 219 dvx: 2 dvy: -3 dvz: 0 
              centerx: 39 centery: 75 
              hit_a: 0 hit_d: 0 hit_j: 0
              wpoint:
              kind: 1 x: 62 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 
              dvy: 0 dvz: 0 
              wpoint_end:
              
              ---------------------------------------------------------------------------------------------
              ¥Ã»·¤£­Ë»P¦º«áªº±Ã¤ã¥[±jª©

              §â230.231ªºstate:
              §ï¦¨500
              --------------------------------
              ³·ªá¤À­¸»P¦º«áªº±Ã¤ã

              §â230.231ªºstate:
              §ï¦¨13
              -----------------------------
              ¤H¦×¿N¯Nªº±Ã¤ã

              §â230.231ªºstate:
              §ï¦¨18
              ---------------------------------------------------------------------------------------------
              ¦º¤Hªº³ø¤³
              ±µªñ¦º¤H©Î©ü­Ëªº¤H·|­¸°_¨Ó

               230 lying
              pic: 34 state: 14 wait: 30 next: 219 dvx: 0 dvy: 0 centerx: 39 
              centery: 72 hit_a: 0 
              hit_d: 0 hit_j: 0
              wpoint:
              kind: 1 x: 35 y: 74 weaponact: 32 attacking: 0 cover: 0 dvx: 0 
              dvy: 0 dvz: 0 
              wpoint_end:
              itr:
              kind: 10 x: -34 y: -71 w: 142 h: 220 vrest: 1 injury: 10 zwidth: 
              76 
              itr_end:
              itr:
              kind: 10 x: -97 y: -58 w: 258 h: 207 vrest: 1 injury: 10 zwidth: 
              55 
              itr_end:
              itr:
              kind: 10 x: -126 y: -40 w: 318 h: 189 vrest: 1 injury: 10 zwidth: 
              34 
              itr_end:
              itr:
              kind: 11 x: -184 y: -37 w: 438 h: 200 vrest: 1 injury: 10 zwidth: 
              76 
              itr_end:
              bdy:
              kind: 0 x: 22 y: 8 w: 36 h: 73
              bdy_end:
              
               231 lying
              pic: 44 state: 14 wait: 30 next: 219 dvx: 0 dvy: 0 centerx: 39 
              centery: 75 hit_a: 0 
              hit_d: 0 hit_j: 0
              wpoint:
              kind: 1 x: 32 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 
              dvy: 0 dvz: 0 
              wpoint_end:
              itr:
              kind: 10 x: -34 y: -71 w: 142 h: 220 vrest: 1 injury: 10 zwidth: 
              76 
              itr_end:
              itr:
              kind: 10 x: -97 y: -58 w: 258 h: 207 vrest: 1 injury: 10 zwidth: 
              55 
              itr_end:
              itr:
              kind: 10 x: -126 y: -40 w: 318 h: 189 vrest: 1 injury: 10 zwidth: 
              34 
              itr_end:
              itr:
              kind: 11 x: -184 y: -37 w: 438 h: 200 vrest: 1 injury: 10 zwidth: 
              76 
              itr_end:
              bdy:
              kind: 0 x: 22 y: 8 w: 36 h: 73
              bdy_end:
              
              -----------------------------------------------------------------------------------------------
              °­¨Ó°Q©R

              §â¥ô¦ó¤Hª«
              230Frame©M231Frame
              ªºstate: 14³£§ï¦¨state: 400
              ¦b¦s¦¨datÀÉ
              ©ü­Ë©Î¦º«á·|¤@ª½¸òµÛ±þ¥Lªº¤H
              ¥i¥H¶Çµ¹§O¤H
              -----------------------------------------
              ª½±µÀþ¶¡²¾°Ê¨ì¼Ä¤H«e¤è©Î¦P¶¤«e¤èªº¤èªk

              §âstate§ï¦¨400¡A·|ª½±µ²¾¨ì¼Ä¤H®ÇÃä 
              §ï¦¨401¡A·|ª½±µ²¾¨ì¦P¶¤®ÇÃä
              -----------------------------------------
              ¦º¤H·|¨«¸ô

              ¦b230©M231¥[¤W
              pic: 1 state: 0 wait: 6 next: 219 dvx: 0 dvy: 0 dvz: 0 centerx: 39 
              centery: 79 hit_a: 
              0 hit_d: 0 hit_j: 0 hit_Fa: 235 hit_Ua: 295 hit_Da: 265 hit_Fj: 
280
              -----------------------------------------------------------------------------------------------
              §ì¤H¤èªk

              itr:
              kind: 3 x: 21 y: 34 w: 40 h: 28 vrest: 7 
              catchingact: 120 120 caughtact: 130 130 
              itr_end: 

            Chapter 3 -- ÂôÃöªº½s¿è(stage.dat) 

               id: 30 #stage 4-1 
               bound: 900 
              id: 300 hp: 100 act: 40 x: 1000 y: 0 reserve: 8 
              id: 300 hp: 100 act: 40 x: 1100 y: 0 reserve: 8 
              id: 300 hp: 500 act: 60 x: 900 y: 0 reserve: 3 
              id: 300 hp: 400 act: 0 x: 1300 y: 0 reserve: 3 
              id: 3000 hp: 50 times: 1 ratio: 2 
              id: 34 hp: 100 
              id: 34 hp: 100 times: 1 ratio: .5 
               
               
               Ãö¥d¶}©l 
              id: 30 Ãö¥dªº½s¸¹ 
               ¬q¸¨¶}©l 
              bound: 900 ¥i¦æ¨«½d³ò 
              id: 300 hp: 100 act: 40 x: 1000 y: 0 reserve: 8 
              id: 300 
              ¤Hª«©Îª«¥ó½s¸¹¡A300¬O¤H½è¡A3000¬OHunter©Î¬OBandit¡A1000¬OÀH¾÷¤@­Ó¥D­n¨¤¦â¡A¨ä¾l½Ð°Ñ¦Òdeep_chop.dat 

              hp: 100 ¤Hª«HP 
              act: 40 ¸Ó¤Hª«©Îª«¥óªº²Ä´X­Óframe 60¬Ojan 40¬Obandit 0¬Omonk 30¬Osorcerer 
              10¬Omark 20¬Ojack
              50¬Ohunter 
              x:1000,y:0 ¥X²{®y¼Ð 
              reserve: 8 ´_¬¡¾÷·| 
              times: 1 ¥X²{¦¸¼Æ 
              ratio: 2 ¤H¼Æ=2*§Ú¤è¤H¼Æ 
              ¦pªG§Ú¤è¦³¤K­Ó¤H¡Aratio: 2 ¡A±N·|¥X²{16¤H 
               «ü³o¬OÀY¥Ø 
               ¦pªGÀY¥Ø¨S¥þ¦º¡AÁÙ·|¦A¶]¥X¨Ó 
              ¥´¦º«á·|Åܧڭ̣x¤Hjoin: xxx
              xxx©R



            Chapter 3.2 -- ¹D¨ã/©Û¦¡»PÀɦW°t¦Xªí

                    data\template.datTemplateid:0 ---------------id½d³ò¬°30~49 
                    data\bandit.dat  Banditid:30¡@
                    data\hunter.dat  Hunterid:31¡@
                    data\mank.dat  Markid:32¡@
                    data\jack.dat  Jackid:33¡@
                    data\sorcerer.dat  Sorcererid:34¡@
                    data\monk.dat  Monkid:35¡@
                    data\jan.dat Janid:36¡@
                    data\bat.dat  Batid:38¡@
                    data\justin.dat  Justinid:39¡@
                    data\knight.dat  Knightid:37¡@
                    data\deep.dat  Deepid:1---------------id¬°1~29
                    data\john.dat  Johnid:2¡@
                    data\henry.dat  Henryid:4¡@
                    data\rudolf.dat  Rudolfid:5¡@
                    data\louis.dat  Louisid:6¡@
                    data\firen.dat  Firenid:7¡@
                    data\freeze.dat  Freezeid:8¡@
                    data\dennis.dat  Dennisid:9¡@
                    data\woody.dat  Woodyid:10¡@
                    data\davis.dat  Davisid:11¡@
                    data\louisEX.dat  LouisEXid:50--------------id¬°50~99 
                    data\firzen.dat  Firzenid:51¡@
                    data\julian.dat  Julianid:52¡@


                    data\weapon0.dat   ¤ì´Îtype: 1id:100
                    data\weapon1.dat   ¥ÛÀYtype: 2id:150
                    data\weapon2.dat   ÅI¤Mtype: 1id:101
                    data\weapon3.dat   ¤ì½ctype: 2id:151
                    data\weapon4.dat   ¤p¤Mtype: 1id:120
                    data\weapon5.dat  ´Î²ytype: 4id:121
                    data\weapon6.dat   ¤û¥¤type: 6id:122
                    data\weapon8.dat   °à°stype: 6id:123
                    data\weapon9.dat   ¦^¤O¼Ðtype: 1id:124
                    data\weapon10.dat   Louis¤â¸}²¯¥Òtype: 2id:217
                    data\weapon11.dat   Louis¸y³¡²¯¥Òtype: 2id:218
                    data\criminal.dat   ¤H½ètype: 5id:300


                    data\deep_ball.dat  Deepªº¯}ªÅ±Ùtype: 3id:203
                    data\john_ball.dat  Johnªº®ð¥\ªitype: 3id:200
                    data\john_biscuit.dat  Johnªº®ð±Û±Ùtype: 3id:214
                    data\henry_arrow1.dat  Henryªº¤}½b(´¶³q)type: 1id:201
                    data\henry_arrow2.dat  Henryªº¤}½b(¬ïªÅ¥Ú)type: 3id:208
                    data\henry_wind.dat  Henryªº­°Às´xtype: 3id:204
                    data\rudolf_weapon.dat  Rudolfªº­¸Ãðtype: 1id:202
                    data\firen_ball.dat  Firenªº¤õµK¼utype: 3id:210
                    data\firen_flame.dat  Firenªº¤õµKtype: 3id:211
                    data\firzen_ball.dat  Firzenªºª¢¦B¯¥type: 3id:223
                    data\freeze_ball.dat  Freezeªº§N­áªitype: 3id:209
                    data\freeze_column.dat  Freezeªº¦BÁ÷®±type: 3id:212
                    data\weapon7.dat  Freezeªº¦B¼Ctype: 1id:213
                    data\dennis_ball.dat  Dennisªº®ð¥\ªitype: 3id:205
                    data\dennis_chase.dat  Dennisªº°lÂܪitype: 3id:215
                    data\woody_ball.dat  Woodyªº®ð¥\ªitype: 3id:206
                    data\davis_ball.dat  Davisªº®ð¥\ªitype: 3id:207
                    data\jack_ball.dat  Jackªº®ð¥\ªitype: 3id:216
                    data\jan_chaseh.dat  Jan¤Ñ¨Ïªº¯¬ºÖtype: 3id:219
                    data\jan_chase.dat  Jan´cÅ]ªº¼f§Ptype: 3id:220
                    data\firzen_chasef.dat  Firzenµo®gªº¤õ²ytype: 3id:221
                    data\firzen_chasei.dat  Firzenµo®gªº¦B²ytype: 3id:222
                    data\justin_ball.dat  Justinªº®ð¥\ªitype: 3id:226
                    data\bat_ball.dat  Batªº¹p®gtype: 3id:224
                    data\bat_chase.dat  Batªº½¿½»type: 3id:225
                    data\julian_ball.dat Julianªº³sÀô­«¯¥type: 3id:228
                    data\julian_ball2.dat Julianªº¶W¯Å¬µ¼utype: 3id:229


                    data\criminal.dat ¤H½ètype: 5id:300
                    ¡@¡@¡@¡@
                    data\etc.dat  ¹q¸£«ü¥Otype: 5id:998
                    data\broken_weapon.dat ¯}Äꪫ¥ótype: 5id:999


              ·Q¥[¹D¨ã´N¦b¹D¨ãÄæ¥[¤W id: [«ØÄ³100~199¤§¶¡¤~·|¸¨¤U] type: 1 file: data\¹D¨ã¦W.dat 

            ¯S§O»ïÁ James Chen ¬°¥»ºô¯¸´£¨Ñ§ïÀɪº¸ê®Æ¡C

      ¡@

      ªð¦^¥Ø¿ý 
      Copyright © 2002 LittleFighterEX. All Rights Reserved. ª©Åv©Ò¦³ ¤£±oÂà¸ü

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