Action Abilities |
MP |
Speed |
Range |
JP Required |
Effect |
Accumulate |
-- |
-- |
Self |
200 |
Physical attack +1 |
Dash |
-- |
-- |
1/1 |
75 |
Dashes into target |
Throw Stone |
-- |
-- |
4/1 |
90 |
Throws stone at target |
Heal |
-- |
-- |
1/1 |
150 |
Cures Poison, Darkness, and Silence |
Head Break |
-- |
-- |
1/1 |
300 |
Breaks target's helmet |
Armor Break |
-- |
-- |
1/1 |
400 |
Breaks target's armor |
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Reaction Abilities |
MP |
Speed |
Range |
JP Required |
Effect |
Counter Tackle |
-- |
-- |
-- |
180 |
Counter with dash when attacked |
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Support Abilities |
MP |
Speed |
Range |
JP Required |
Effect |
Equip Axe |
-- |
-- |
-- |
170 |
Can equip axes |
Monster Skill |
-- |
-- |
-- |
200 |
Nearby monsters gain skills |
Defend |
-- |
-- |
-- |
50 |
Reduce damage recieved |
Gained JP Up |
-- |
-- |
-- |
200 |
Raises JP received |
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Movement Abilities |
MP |
Speed |
Range |
JP Required |
Effect |
Move +1 |
-- |
-- |
-- |
200 |
Move range +1 |