Samurai


Evaluation: Samurais are pretty cool. Their two hands skill is one of the best skills around for its class. The Draw Out skill, is pretty good, but the katanas just break too easily.

Job Requirements: LV. 3 Knight, LV. 4 Monk, LV. 2 Lancer

JP to Master: 7100

Weapons: Katanas

Armor: Helmets, Armor, Robes

Skill: Draw Out



Action AbilitiesMPSpeedRangeJP RequiredEffect
Asura----A/3100Magic attack
Koutetsu----A/3180Magic attack
Bizen Boat----A/3260Lowers enemies' MP
Murasame----A/3340Heals party
Heaven's Cloud----A/3420Magic attack, causes Slow status
Muramasa----A/3580Magic attack, causes Confusion and Death Sentence status
Kikuichimoji----4Dir/8660Magic attack
Masamune----A/3740Adds Regen and Haste status
Chirijiraden----A/3820Magic attack
Reaction AbilitiesMPSpeedRangeJP RequiredEffect
Meatbone Slash------200Max HP damage when critical
Blade Grasp------700Avoids physical attacks
Support AbilitiesMPSpeedRangeJP RequiredEffect
Equip Knife------400Can equip katanas
Two Hands------900Use one weapon in two hands
Movement AbilitiesMPSpeedRangeJP RequiredEffect
Walk on Water------300Can walk on water