Summoners

Evaluation: Summoners are probably one the better magic users. The only problem is that the spells cost too much magic and JP. The summon spells don't hurt your allies, and they don't heal the enemies, which is really good.

Job Requirements: LV. 2 Time Mage

JP to Master: 9250

Weapons: Rods, Staves

Armor: Hat, Clothes, Robes

Skill: Summon Magic



Action AbilitiesMPSpeedRangeJP RequiredEffect
Moogle8504/3110Restores HP
Shiva24254/3200Ice attack
Ramuh24254/3200Lightning attack
Ifrit24254/3200Fire attack
Titan30204/3220Earth attack
Golem4034All500Avoids physical attacks
Carbunkle30254/3350Adds Reflect status
Bahamut60104/41200Magic attack
Odin50124/4900Magic attack
Leviathan48124/4850Water attack
Salamander48124/3820Fire attack
Silf26204/3400Causes Silence status
Fairy28254/3400Restores HP
Lich40124/3600Darkness attack
Cyclops62124/31000Magic attack
Zodiac99104/4N/AMagic attack
Reaction AbilitiesMPSpeedRangeJP RequiredEffect
MP Restore------400MP restored when near death
Support AbilitiesMPSpeedRangeJP RequiredEffect
Half of MP------900Halves spells' MP cost
Movement AbilitiesMPSpeedRangeJP RequiredEffect
None----------