| Earth Chonoryoku-10 days Dodonpa-10 days Kamakazi-15 days Destructo Disc-15days Solar Flare-5 days Masenko-10 days Bukujutsu-5 days Chou-Kamehameha-15 days(Must know Kamehameha) Jubea-Kamehameha(Must know Chou-Kamehameha)-20 days Dragon Punch-15 days Saruken-5 days Tri Beam-15 days Tri Form-10 days Multi Arms-10 days Burning Attack-10 days Swordsmanship-10 days Spirit Ball-15 days Wolf Fang Fist-5 days Super Punch- 5 days Super Kick- 5 days Dr. Gero's Lab Rocket Punch-10 days Hell's Flash-10 days (both Android Only) Android Base System (Android only/never tire)-5 days Barrier-5 days Energy Kyushu (Android only/not with ABS)-8 days Android Recreation (become and android, 25% to pl, lose all race traits, use Hikou instead of Bukujutsu)-10 days Hikou-5 days Assimilation (Android only/merge with a henchman or members)-10 days Kamikazi-20 days Biological Reproduction (Cell jr.)-10 days Shockwave-10 days Master Roshi's Island Split Personality (change alignment with a sneeze)-5 days Kamehameha-10 days Zanzoken-5 days Shape-Shifting (5 minutes)-3 days Shape-Shifting-5 days Kami Sama's Sanctuary PL Upgrade (+25%/can only be done once)-10 days Instantaneous Transportation-20 days Concentraion-15 days Heal-15 days Planet Namek Regeneration (Namek only)-5 days Fusion- 20 days Tsu no Beam (Namek only)-5 days Chobakuretsumaha-15 days Kakusanydokodan-10 days Makankosappo-10 days Kyodaika (2x PL) (Namek only)-25 days Saichorou's Sanctuary PL Upgrade (2x PL/can only be done once)-25 days Bukujutsu-5 days Planet Vegeta Watch the Birdy-10 days Big Bang Kamehameha(Must know Kamehameha and Big Bang attack first)-20 days Ki No Tsurugi-10 days Ozzura Control-10 days Bukujutsu-5 days Moon Ball -10 days Big Bang Attack-20 days Galick-Ho-10 days Renzoku Energy Dan-10 days Final Flash-15 days Kamazaki-20 days Final Shine Attack-20 days Saiko No Kogeki-20 days Bakuhatsuha-5 days Energy Doughnut-15 days Ghost Kamakazi Attack-15 days Planet Yardrat Fusion-20 days Instantaneous Transportation-20 days Bukujutsu-5 days Planet Konak Swordmanship-10 dats Flute Playing (Required to play the holy Flutes)-1 day Bukujutsu-5 days Planet Frieza Daichiretsuzan12 days Death Ball-20 days Freeza Beam-8 days Imprisonment Ball-10 days Android Recreation (become an android, 25 to pl, lose all race traits, use Hikou instead of Bukujutsu)-25 days Eye Beam-8 days Hikou-5 days Body Swap-20 days Bukujutsu-5 days Crasher Ball-10 days Purple Tornadoo (takes two people to do)-15 days Eraser Cannon-20 days Rikum Boom-10 days Strength Upgrade (x2 on command)-10 days Speed Upgrade (X2 on command)-10 days Purple Tornado (Takes two people)-15 days Time Freeze-15 days Mind Freeze- 15 days Frog Form- 15 days Next Dimension Food Poison-5 days Put To Sleep-5 days North Kaio's - Sama's Planet Genki Dama-20 days Kaioken (Both for Good alignment only)-20 days South Kaio's - Sama's Planet Kage Dama-20 days Neg. Kaioken (Both Evil/Neutral alignment only)-20 days East Kaio's - Sama's Planet Strength Upgrade x2 (On Command)-10 days West Kaio's - Sama's Planet Speed Upgrade x2 (On Command)-10 days HFIL Sekikatsuba-20 days Honoo-10 days Weapon Dispenser-10 days Mass Instantaneous Transportation (Up to 10 people)-20 days Haretsu No Maho-10 days Majin Possesion PL x2 (must be evil)-20 days Dead Zone-20 days Strength Upgrade x2 (On Command)-10 days Vortex-10 days Disentagration-10 days Strength Upgrade (x2 on command)-10 days Speed Upgrade (x2 on command)-10 days |
Chaozu Kuririn Gohan Goku Tein Trunks Yamchu Hercule Andriod 16 Andriod 17 Andriod 18 Andriod 19 Dr. Gero Cell Lanch Master Roshi Oolong Puar Kami Mr. Popo Dende Nail Piccolo Slug Guru Raditz Gogeta Veggeto Vegeta Ou Bardock Vegeta Nappa Gotanks Yardration Tapion Minoshia Frieza Koola Ginyu Jeice Rikum Burta Guldo Zarbon Queen Snake North Kia(King Kia) South Kia East Kia West Kia Dabura Babidi Garlic Jr. Janemba Goz Mez |
| TRAINING |
| The way the moves work is that you people should know how strong a move is if not go check move description. If it is not listed then ask me or someone else. |
| Power Level Gains Win a battle and get 10% of your oponents PL. Lose a battle and get 5% of your own PL. If a battle ends in a draw, you get 5% of your opponents PL. Win a boss battle and get 20% of your oponents PL. Lose a boss battle and get 10% of your own PL. If a boss battle ends in a draw, you get 5% of your opponents PL. Win an arch rival battle and get 20% of your oponents PL. Lose an arch rival battle and get 10% of your own PL. If an arch rival battle ends in a draw, you get 10% of your opponents PL. Win a spar and get 8% of your opponents PL. Lose a spar and get 5% of your own PL. If a spar ends in a draw, you get 5% of your opponents PL. Win a sneek battle and get 8% of your opponents PL. Lose a Sneek battle and get 5% of your own PL. If a sneek battle ends in a draw, you get 5% of your opponents PL. Idle Train and get 5% of your own PL every 2 days. Train with others and get 5% of your own PL plus 5% extra per person. Learn a move and get 5% of your own PL every five days of the move. You get your PL upon completion of the move. |
| Kaioken Level |
| PL Boost |
| 1 2 3 4 5 6 7 8 9 10 |
| 25% 50% 75% x2 125% 150% 175% x3 225% 250% |
| Kaioken Chart |
| Kaiyoken chart is ENDLESS. It takes 5 days to learn an extra level. You CAN use the Kaiyoken with superforms for super boosts.WARNING: IF YOU USE A HIGH KAIOKEN LEVEL AND ARE TO WEAK YOU MIGHT BE KILLED! |