Ice Blazer
Name: Ice Blazer
Alignment: Imperial
Registration Number: DPZ-21
Height: 9.4 Meters
Length: 14.4 Meters
Weight: 64 Tons
Top Speed: 390 Kilometers per Hour
Weapons: Twin Beam Rifles (leg mounted), Twin Machine Guns (leg mounted under beam rifles), Light Particle Gun (Head Mounted), Twin Hellfire Missile Launchers (Back Mounted), 30mm Cannon (tail mounted)
Special Abilities: Twin Sensory Unit Blades

One of the earliest, and most ferocious Zoids (even by today's standards) created by the Guylos Empire. Essentially, a more heavily-armed clone of the Zeekdober, the Ice Blazer is the second Doberman type Zoid ever created. Specially designed armor and weapons make this Zoid a superior force when fighting in arctic conditions. Back Mounted Hellfire Missile Launchers are extremely tenacious heat-seeking projectiles that can go after both land AND air targets.

Outfitted with an excessive amount of weapons and capable of ridiculously high speeds for its size, the Ice Blazer can handle almost any type of combat situation known to modern-warfare. Unfortunately, the Blazer sports the same weakness as his brother the Dober in its leg design; attempting quick turns, skids, or stops at fast speeds will cause great damage to the dog's legs, and it's really not that maneuverable at any speed. It's got great speed, and now greater weapons, though its still cursed with weaker armor than most other Zoids of its class.

Weapons:
Twin Beam Rifles
On the outside of the Ice Blazer's front legs is a high-powered beam rifle. Being a rifle means that the beam both more focused, increasing power, and more accurate than a normal beam cannon of its caliber. The rifles have a caliber of roughly 50mm, but the focusing of the beam enhances it to 80mm. Each rifle can fan roughly 45 degrees outward and 20 degrees up.

Twin Machine Guns
Underneath each Beam Rifle is a single machine gun. They are attached to the same hinges as the Beam Rifles, meaning they share the same range of motion. Where one weapon facing, so does the other. Each machine gun has a caliber of 30mm. It spits out standard steel shells at a rate of 600 shells per minute; 10 shells per second.

Light Particle Cannon
Located on top of the Ice Blazer's head is a rather strange looking weapon. This weapon is the Light Particle Cannon. Using a reflective lens and a particle converter, the LPC fires an extremely condensed stream of charged particles, abeit not nearly as powerful as a Charge Particle Cannon blast. Instead, the focused particle are best used for cutting and boring, being far more precise than its larger counterpart.

Twin Hellfire Missile Launchers
On the Dober's back are a pair of missiles. These aren't ordinary missiles, as they are extremely tenacious heat-seeking ones. If there is a speck of heat on a zoid, the missile will track it, AND will hit it. Though they're more sluggish than normal missiles, they're capable of maneuvering through obtacles. Their power is three fold that of the standard surface-to-surface missiles.

30mm Cannon (tail mounted)
Located inside the Ice Blazer's tail is a single, semi-automatic, rear-facing 30mm Cannon. Its high top speed, the Blazer must be running away to use. Unfortunately, the weapons CANNOT pivot, meaning that if you want to hit something with the cannon, you must run straight, which makes you an easy target.

Executing Special Abilities:
Twin Sensory Unit Blades:
Located on the Blazer's back end are two long, thin yellow blades that are useful for both mapping out terrain and picking up opponents that are otherwise hidden, just as the Sensory Unit of the Zaber Fang does. They makes use of infrared sensors to pick up the heat signature of other Zoids, as well as using 3D radar to map out any solid objects around. In short, if a Command Wolf were to use smoke and coolant, the infrared would be useless, but the 3D radar would still pick it up. Although they're incredibly fragile, they're also incredibly thin, making them relatively hard targets.