ðHgeocities.com/baronofwings13/sinker.htmlgeocities.com/baronofwings13/sinker.htmldelayedx‘‚ÔJÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ@–¤ÙOKtext/htmlpYMâÙÿÿÿÿb‰.HTue, 02 Nov 2004 01:03:50 GMTXMozilla/4.5 (compatible; HTTrack 3.0x; Windows 98)en, *‘‚ÔJÙ Sinker
Sinker
Name: Sinker
Alignment: Imperial
Registration Number: EZ-032
Height: 3 Meters
Length: 10.8 Meters
Weight: 12.7 Meters
Top Speed: 60 Knots (Underwater), 230 Kilometers per Hour (On Land)
Weapons: Twin 30mm Cannons (Forward-Facing), 4 Homing Torpedoes
Special Abilities: None

The Sinker is another specialized Zoid. It's capable of flying at speeds up to Mach 0.9 when aboveground, although due to safety concerns, it is recommended that it limit its speed to no more than 250 km/h unless at a safe altitude. It's also capable of swimming, and at a pretty fast clip, too. It's pretty well-armed, too, and should not be taken lightly. However, it is not very well-armored, since it is quite small, and should not be expected to take a lot of abuse.

Weapons:
Twin 30mm Accelerated Beam Cannons
Located underneath the chin of the Sinker, these appear to be standard beam cannons; however, they have an accelerated charging mechanism, and thus are capable of doing much more damage to a target that they hit (around 50% more powerful all around).

Quad Homing Torpedoes
Underneath each of the wings are two homing torpedoes. While they are able to function above land, they have no capacity to track their target, and thus are rather inaccurate. Underwater is another story, as they're deadly and precise weapons. Each one carries roughly the same payload as a standard StS Missile.

Executing Special Abilities:
Swimming
The Sinker, being modeled after a manta ray, is capable of swimming at the fairly high clip of 120 knots. Pretty impressive, ne? It's also pretty maneuverable, considering how aquadynamic it is, second only to the "top dogs" of the ocean world, the Warshark and Hammerhead.